src/game.c

Mon, 16 Jun 2014 15:41:06 +0200

author
Mike Becker <universe@uap-core.de>
date
Mon, 16 Jun 2014 15:41:06 +0200
changeset 51
84f2e380a434
parent 50
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child 53
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permissions
-rw-r--r--

added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally

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1 /*
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2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
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3 *
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4 * Copyright 2014 Mike Becker. All rights reserved.
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5 *
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6 * Redistribution and use in source and binary forms, with or without
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7 * modification, are permitted provided that the following conditions are met:
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8 *
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9 * 1. Redistributions of source code must retain the above copyright
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10 * notice, this list of conditions and the following disclaimer.
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11 *
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12 * 2. Redistributions in binary form must reproduce the above copyright
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13 * notice, this list of conditions and the following disclaimer in the
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14 * documentation and/or other materials provided with the distribution.
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15 *
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16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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26 * POSSIBILITY OF SUCH DAMAGE.
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27 *
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28 */
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29
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30 #include "game.h"
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31 #include "network.h"
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32 #include "input.h"
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33 #include "colors.h"
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34 #include <ncurses.h>
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35 #include <string.h>
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36 #include <inttypes.h>
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37 #include <sys/select.h>
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38 #include <stdio.h>
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39 #include <errno.h>
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40
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41 static const uint8_t boardx = 10, boardy = 10;
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42 static int inputy = 21; /* should be overridden on game startup */
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43
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44 static int timecontrol(GameState *gamestate, GameInfo *gameinfo) {
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45 if (gameinfo->timecontrol) {
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46 uint16_t white = remaining_movetime(gameinfo, gamestate, WHITE);
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47 uint16_t black = remaining_movetime(gameinfo, gamestate, BLACK);
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48 mvprintw(boardy+4, boardx-1,
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49 "White time: %4" PRIu16 ":%02" PRIu16,
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50 white / 60, white % 60);
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51 mvprintw(boardy+5, boardx-1,
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52 "Black time: %4" PRIu16 ":%02" PRIu16,
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53 black / 60, black % 60);
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54
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55 if (white == 0) {
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56 move(inputy, 0);
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57 printw("Time is over - Black wins!");
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58 clrtobot();
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59 refresh();
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60 return 1;
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61 }
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62 if (black == 0) {
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63 move(inputy, 0);
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64 printw("Time is over - White wins!");
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65 clrtobot();
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66 refresh();
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67 return 1;
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68 }
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69 }
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70
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71 return 0;
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72 }
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73
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74 static void draw_board(GameState *gamestate, uint8_t perspective) {
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75 for (uint8_t y = 0 ; y < 8 ; y++) {
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76 for (uint8_t x = 0 ; x < 8 ; x++) {
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77 uint8_t col = gamestate->board[y][x] & COLOR_MASK;
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78 uint8_t piece = gamestate->board[y][x] & PIECE_MASK;
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79 char piecec;
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80 if (piece) {
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81 piecec = piece == PAWN ? 'P' : getpiecechr(piece);
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82 } else {
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83 piecec = ' ';
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84 }
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85
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86 _Bool boardblack = (y&1)==(x&1);
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87 attrset((col==WHITE ? A_BOLD : A_DIM)|
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88 COLOR_PAIR(col == WHITE ?
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89 (boardblack ? COL_WB : COL_WW) :
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90 (boardblack ? COL_BB : COL_BW)
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91 )
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92 );
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93
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94 int cy = perspective == WHITE ? boardy-y : boardy-7+y;
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95 int cx = perspective == WHITE ? boardx+x*3 : boardx+21-x*3;
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96 mvaddch(cy, cx, ' ');
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97 mvaddch(cy, cx+1, piecec);
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98 mvaddch(cy, cx+2, ' ');
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99 }
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100 }
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101
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102 attrset(A_NORMAL);
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103 for (uint8_t i = 0 ; i < 8 ; i++) {
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104 int x = perspective == WHITE ? boardx+i*3+1 : boardx+22-i*3;
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105 int y = perspective == WHITE ? boardy-i : boardy-7+i;
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106 mvaddch(boardy+1, x, 'a'+i);
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107 mvaddch(y, boardx-2, '1'+i);
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108 }
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109
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110 /* move log */
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111 // TODO: introduce window to avoid bugs with a long move log
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112 uint8_t logy = 0;
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113 const uint8_t logx = boardx + 30;
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114 int logi = 1;
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115 MoveList *logelem = gamestate->movelist;
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116
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117 while (logelem) {
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118 logi++;
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119 if (logi % 2 == 0) {
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120 if ((logi - 2) % 4 == 0) {
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121 logy++;
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122 move(logy, logx);
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123 }
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124 printw("%d. ", logi / 2);
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125 }
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126
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127 addstr(logelem->move.string);
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128 if (!logelem->next) {
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129 if (gamestate->stalemate) {
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130 addstr(" stalemate");
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131 }
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132 }
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133 addch(' ');
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134
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135 logelem = logelem->next;
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136 }
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137 }
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138
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139 static void eval_move_failed_msg(int code) {
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140 switch (code) {
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141 case AMBIGUOUS_MOVE:
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142 printw("Ambiguous move - please specify the piece to move.");
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143 break;
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144 case INVALID_POSITION:
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145 printw("No piece can be moved this way.");
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146 break;
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147 case NEED_PROMOTION:
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148 printw("You need to promote the pawn (append \"=Q\" e.g.)!");
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149 break;
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150 case KING_IN_CHECK:
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 46
diff changeset
151 printw("Your king is in check!");
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 46
diff changeset
152 break;
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 46
diff changeset
153 case PIECE_PINNED:
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 46
diff changeset
154 printw("This piece is pinned!");
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 46
diff changeset
155 break;
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 46
diff changeset
156 case INVALID_MOVE_SYNTAX:
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 46
diff changeset
157 printw("Can't interpret move - please use algebraic notation.");
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 46
diff changeset
158 break;
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
159 case RULES_VIOLATED:
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
160 printw("Move does not comply chess rules.");
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
161 break;
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
162 case KING_MOVES_INTO_CHECK:
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
163 printw("Can't move the king into a check position.");
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
164 break;
26
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
165 default:
47
d726e4b46c33 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents: 46
diff changeset
166 printw("Unknown move parser error.");
26
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
167 }
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Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
168 }
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
169
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
170 static void save_pgn(GameState *gamestate, GameInfo *gameinfo) {
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
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parents: 49
diff changeset
171 printw("Filename: ");
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
172 clrtoeol();
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Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
173 refresh();
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Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
174
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
175 char filename[64];
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
176 int y = getcury(stdscr);
51
84f2e380a434 added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
Mike Becker <universe@uap-core.de>
parents: 50
diff changeset
177 if (getnstr(filename, 64) == OK && filename[0] != '\0') {
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
178 move(y, 0);
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
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parents: 49
diff changeset
179 FILE *file = fopen(filename, "w");
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
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diff changeset
180 if (file) {
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
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parents: 49
diff changeset
181 write_pgn(file, gamestate, gameinfo);
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
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parents: 49
diff changeset
182 fclose(file);
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
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parents: 49
diff changeset
183 printw("File saved.");
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
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parents: 49
diff changeset
184 } else {
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
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parents: 49
diff changeset
185 printw("Can't write to file (%s).", strerror(errno));
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
186 }
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
187 clrtoeol();
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
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parents: 49
diff changeset
188 }
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
189 }
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
190
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
191 #define MOVESTR_BUFLEN 10
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
192 static int domove_singlemachine(GameState *gamestate,
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
193 GameInfo *gameinfo, uint8_t curcolor) {
26
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
194
37
bcf624518909 minor improvements by using macros
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parents: 35
diff changeset
195
32
8a0b85303ee8 improved async input + improved build system + added time values to move struct
Mike Becker <universe@uap-core.de>
parents: 31
diff changeset
196 size_t bufpos = 0;
37
bcf624518909 minor improvements by using macros
Mike Becker <universe@uap-core.de>
parents: 35
diff changeset
197 char movestr[MOVESTR_BUFLEN];
26
e0a76ee1bb2b introduced single machine mode
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parents: 25
diff changeset
198
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
199 flushinp();
26
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
200 while (1) {
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
201 if (timecontrol(gamestate, gameinfo)) {
866025982aa9 implemented time control
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parents: 32
diff changeset
202 return 1;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
203 }
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
204
26
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
205 move(inputy, 0);
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
206 printw(
e0a76ee1bb2b introduced single machine mode
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parents: 25
diff changeset
207 "Use chess notation to enter your move.\n"
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
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parents: 49
diff changeset
208 "Or use a command: remis, resign, savepgn\n\n"
26
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
209 "Type your move: ");
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
210 clrtoeol();
30
a285ee393860 experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
211
37
bcf624518909 minor improvements by using macros
Mike Becker <universe@uap-core.de>
parents: 35
diff changeset
212 if (asyncgetnstr(movestr, &bufpos, MOVESTR_BUFLEN)) {
44
1891d88cbd10 surrender is now resign
Mike Becker <universe@uap-core.de>
parents: 43
diff changeset
213 if (strncmp(movestr, "resign", MOVESTR_BUFLEN) == 0) {
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
214 gamestate->resign = 1;
44
1891d88cbd10 surrender is now resign
Mike Becker <universe@uap-core.de>
parents: 43
diff changeset
215 printw("%s resigned!",
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
216 curcolor==WHITE?"White":"Black");
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
217 clrtobot();
30
a285ee393860 experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
218 refresh();
a285ee393860 experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
219 return 1;
37
bcf624518909 minor improvements by using macros
Mike Becker <universe@uap-core.de>
parents: 35
diff changeset
220 } else if (strncmp(movestr, "remis", MOVESTR_BUFLEN) == 0) {
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
221 gamestate->remis = 1;
30
a285ee393860 experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
222 printw("Game ends remis.");
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
223 clrtobot();
30
a285ee393860 experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
224 refresh();
a285ee393860 experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
225 return 1;
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
226 } else if (strncmp(movestr, "savepgn", MOVESTR_BUFLEN) == 0) {
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
227 save_pgn(gamestate, gameinfo);
30
a285ee393860 experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
228 } else {
a285ee393860 experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
229 Move move;
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
230 int result = eval_move(gamestate, movestr, &move, curcolor);
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
231 switch (result) {
30
a285ee393860 experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
232 case VALID_MOVE_SYNTAX:
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
233 result = validate_move(gamestate, &move);
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
234 if (result == VALID_MOVE_SEMANTICS) {
30
a285ee393860 experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
235 apply_move(gamestate, &move);
a285ee393860 experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
236 if (gamestate->checkmate) {
a285ee393860 experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
237 printw("Checkmate!");
a285ee393860 experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
238 clrtoeol();
a285ee393860 experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
239 return 1;
a285ee393860 experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
240 } else if (gamestate->stalemate) {
a285ee393860 experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
241 printw("Stalemate!");
a285ee393860 experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
242 clrtoeol();
a285ee393860 experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
243 return 1;
a285ee393860 experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
244 } else {
a285ee393860 experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
245 return 0;
a285ee393860 experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
246 }
26
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
247 } else {
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
248 eval_move_failed_msg(result);
26
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
249 }
30
a285ee393860 experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
250 break;
a285ee393860 experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
251 default:
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
252 eval_move_failed_msg(result);
26
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
253 }
30
a285ee393860 experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
254 clrtoeol();
26
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
255 }
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
256 }
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
257 }
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
258 }
8
52d742aee695 implemented simple pawn movement
Mike Becker <universe@uap-core.de>
parents: 7
diff changeset
259
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
260 static int sendmove(GameState *gamestate, GameInfo *gameinfo,
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
261 int opponent, uint8_t mycolor) {
18
6008840b859e fixed bishop + added pawn promotion + added move log
Mike Becker <universe@uap-core.de>
parents: 17
diff changeset
262
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
263 size_t bufpos = 0;
37
bcf624518909 minor improvements by using macros
Mike Becker <universe@uap-core.de>
parents: 35
diff changeset
264 char movestr[MOVESTR_BUFLEN];
7
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
265 _Bool remisrejected = FALSE;
11
08d7a6e3ec31 added network messages for check and checkmate
Mike Becker <universe@uap-core.de>
parents: 10
diff changeset
266 uint8_t code;
7
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
267
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
268 flushinp();
7
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
269 while (1) {
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
270 if (timecontrol(gamestate, gameinfo)) {
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
271 net_send_code(opponent, NETCODE_TIMEOVER);
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
272 return 1;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
273 }
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
274
18
6008840b859e fixed bishop + added pawn promotion + added move log
Mike Becker <universe@uap-core.de>
parents: 17
diff changeset
275 move(inputy, 0);
7
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
276 if (remisrejected) {
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
277 printw(
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
278 "Use chess notation to enter your move.\n"
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
279 "Remis offer rejected \n\n"
7
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
280 "Type your move: ");
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
281 } else {
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
282 printw(
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
283 "Use chess notation to enter your move.\n"
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
284 "Or use a command: remis, resign, savepgn\n\n"
7
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
285 "Type your move: ");
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
286 }
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
287 clrtoeol();
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
288
37
bcf624518909 minor improvements by using macros
Mike Becker <universe@uap-core.de>
parents: 35
diff changeset
289 if (asyncgetnstr(movestr, &bufpos, MOVESTR_BUFLEN)) {
44
1891d88cbd10 surrender is now resign
Mike Becker <universe@uap-core.de>
parents: 43
diff changeset
290 if (strncmp(movestr, "resign", MOVESTR_BUFLEN) == 0) {
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
291 gamestate->resign = 1;
44
1891d88cbd10 surrender is now resign
Mike Becker <universe@uap-core.de>
parents: 43
diff changeset
292 printw("You resigned!");
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
293 clrtoeol();
7
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
294 refresh();
44
1891d88cbd10 surrender is now resign
Mike Becker <universe@uap-core.de>
parents: 43
diff changeset
295 net_send_code(opponent, NETCODE_RESIGN);
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
296 return 1;
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
297 } else if (strncmp(movestr, "savepgn", MOVESTR_BUFLEN) == 0) {
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
298 save_pgn(gamestate, gameinfo);
37
bcf624518909 minor improvements by using macros
Mike Becker <universe@uap-core.de>
parents: 35
diff changeset
299 } else if (strncmp(movestr, "remis", MOVESTR_BUFLEN) == 0) {
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
300 if (!remisrejected) {
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
301 net_send_code(opponent, NETCODE_REMIS);
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
302 printw("Remis offer sent - waiting for acceptance...");
8
52d742aee695 implemented simple pawn movement
Mike Becker <universe@uap-core.de>
parents: 7
diff changeset
303 refresh();
46
4dcfb4c58b6d netcode is now aware of connection losses
Mike Becker <universe@uap-core.de>
parents: 45
diff changeset
304 code = net_recieve_code(opponent);
4dcfb4c58b6d netcode is now aware of connection losses
Mike Becker <universe@uap-core.de>
parents: 45
diff changeset
305 if (code == NETCODE_ACCEPT) {
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
306 gamestate->remis = 1;
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
307 printw("\rRemis accepted!");
18
6008840b859e fixed bishop + added pawn promotion + added move log
Mike Becker <universe@uap-core.de>
parents: 17
diff changeset
308 clrtoeol();
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
309 refresh();
26
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
310 return 1;
46
4dcfb4c58b6d netcode is now aware of connection losses
Mike Becker <universe@uap-core.de>
parents: 45
diff changeset
311 } else if (code == NETCODE_CONNLOST) {
4dcfb4c58b6d netcode is now aware of connection losses
Mike Becker <universe@uap-core.de>
parents: 45
diff changeset
312 printw("\rYour opponent left the game.");
4dcfb4c58b6d netcode is now aware of connection losses
Mike Becker <universe@uap-core.de>
parents: 45
diff changeset
313 clrtoeol();
4dcfb4c58b6d netcode is now aware of connection losses
Mike Becker <universe@uap-core.de>
parents: 45
diff changeset
314 refresh();
4dcfb4c58b6d netcode is now aware of connection losses
Mike Becker <universe@uap-core.de>
parents: 45
diff changeset
315 return 1;
14
970748b9a73b fixed crucial bug where both players could move at the same time + added pawn rules (TODO: en passant)
Mike Becker <universe@uap-core.de>
parents: 13
diff changeset
316 } else {
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
317 remisrejected = TRUE;
11
08d7a6e3ec31 added network messages for check and checkmate
Mike Becker <universe@uap-core.de>
parents: 10
diff changeset
318 }
18
6008840b859e fixed bishop + added pawn promotion + added move log
Mike Becker <universe@uap-core.de>
parents: 17
diff changeset
319 }
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
320 } else {
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
321 Move move;
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
322 int eval_result = eval_move(gamestate, movestr, &move, mycolor);
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
323 switch (eval_result) {
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
324 case VALID_MOVE_SYNTAX:
51
84f2e380a434 added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
Mike Becker <universe@uap-core.de>
parents: 50
diff changeset
325 net_send_data(opponent, NETCODE_MOVE, &move, sizeof(Move));
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
326 code = net_recieve_code(opponent);
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
327 move.check = code == NETCODE_CHECK ||
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
328 code == NETCODE_CHECKMATE;
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
329 gamestate->checkmate = code == NETCODE_CHECKMATE;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
330 gamestate->stalemate = code == NETCODE_STALEMATE;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
331 if (code == NETCODE_DECLINE) {
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
332 uint32_t reason;
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
333 net_recieve_data(opponent, &reason, sizeof(uint32_t));
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
334 reason = ntohl(reason);
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
335 eval_move_failed_msg(reason);
42
21cb830efe91 fixed bug where an invalid network response lead to an accepted move
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
336 } else if (code == NETCODE_ACCEPT
21cb830efe91 fixed bug where an invalid network response lead to an accepted move
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
337 || code == NETCODE_CHECK
21cb830efe91 fixed bug where an invalid network response lead to an accepted move
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
338 || code == NETCODE_CHECKMATE
21cb830efe91 fixed bug where an invalid network response lead to an accepted move
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
339 || code == NETCODE_STALEMATE) {
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
340 apply_move(gamestate, &move);
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
341 if (gamestate->checkmate) {
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
342 printw("Checkmate!");
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
343 clrtoeol();
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
344 return 1;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
345 } else if (gamestate->stalemate) {
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
346 printw("Stalemate!");
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
347 clrtoeol();
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
348 return 1;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
349 } else {
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
350 return 0;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
351 }
46
4dcfb4c58b6d netcode is now aware of connection losses
Mike Becker <universe@uap-core.de>
parents: 45
diff changeset
352 } else if (code == NETCODE_CONNLOST) {
4dcfb4c58b6d netcode is now aware of connection losses
Mike Becker <universe@uap-core.de>
parents: 45
diff changeset
353 printw("Your opponent left the game.");
4dcfb4c58b6d netcode is now aware of connection losses
Mike Becker <universe@uap-core.de>
parents: 45
diff changeset
354 return 1;
42
21cb830efe91 fixed bug where an invalid network response lead to an accepted move
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
355 } else {
21cb830efe91 fixed bug where an invalid network response lead to an accepted move
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
356 printw("Invalid network response.");
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
357 }
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
358 break;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
359 default:
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
360 eval_move_failed_msg(eval_result);
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
361 }
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
362 clrtoeol();
8
52d742aee695 implemented simple pawn movement
Mike Becker <universe@uap-core.de>
parents: 7
diff changeset
363 }
7
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
364 }
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
365 }
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
366 }
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
367
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
368 static int recvmove(GameState *gamestate, GameInfo *gameinfo, int opponent) {
7
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
369
34
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
370 struct timeval timeout;
7
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
371 while (1) {
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
372 timecontrol(gamestate, gameinfo);
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
373
18
6008840b859e fixed bishop + added pawn promotion + added move log
Mike Becker <universe@uap-core.de>
parents: 17
diff changeset
374 move(inputy, 0);
7
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
375 printw("Awaiting opponent move...");
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
376 clrtoeol();
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
377 refresh();
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
378
34
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
379 fd_set readfds;
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
380
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
381 FD_ZERO(&readfds);
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
382 FD_SET(opponent, &readfds);
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
383 timeout.tv_sec = 0;
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
384 timeout.tv_usec = 1e5;
8
52d742aee695 implemented simple pawn movement
Mike Becker <universe@uap-core.de>
parents: 7
diff changeset
385
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
386 // TODO: allow commands
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
387
34
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
388 int result = select(opponent+1, &readfds, NULL, NULL, &timeout);
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
389 if (result == -1) {
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
390 printw("\rCannot perform asynchronous network IO");
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
391 cbreak(); getch();
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
392 exit(EXIT_FAILURE);
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
393 }
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
394 if (result > 0) {
43
12141136a0da changed netcode numbers
Mike Becker <universe@uap-core.de>
parents: 42
diff changeset
395 uint8_t code = net_recieve_code(opponent);
34
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
396
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
397 Move move;
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
398 switch (code) {
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
399 case NETCODE_TIMEOVER:
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
400 printw("\rYour opponent's time ran out - you win!");
7
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
401 clrtoeol();
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
402 return 1;
44
1891d88cbd10 surrender is now resign
Mike Becker <universe@uap-core.de>
parents: 43
diff changeset
403 case NETCODE_RESIGN:
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
404 gamestate->resign = 1;
44
1891d88cbd10 surrender is now resign
Mike Becker <universe@uap-core.de>
parents: 43
diff changeset
405 printw("\rYour opponent resigned!");
34
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
406 clrtoeol();
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
407 return 1;
46
4dcfb4c58b6d netcode is now aware of connection losses
Mike Becker <universe@uap-core.de>
parents: 45
diff changeset
408 case NETCODE_CONNLOST:
4dcfb4c58b6d netcode is now aware of connection losses
Mike Becker <universe@uap-core.de>
parents: 45
diff changeset
409 printw("\rYour opponent has left the game.");
4dcfb4c58b6d netcode is now aware of connection losses
Mike Becker <universe@uap-core.de>
parents: 45
diff changeset
410 clrtoeol();
4dcfb4c58b6d netcode is now aware of connection losses
Mike Becker <universe@uap-core.de>
parents: 45
diff changeset
411 return 1;
34
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
412 case NETCODE_REMIS:
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
413 if (prompt_yesno(
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
414 "\rYour opponent offers remis - do you accept")) {
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
415 gamestate->remis = 1;
34
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
416 printw("\rRemis accepted!");
7
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
417 clrtoeol();
34
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
418 net_send_code(opponent, NETCODE_ACCEPT);
7
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
419 return 1;
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
420 } else {
34
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
421 net_send_code(opponent, NETCODE_DECLINE);
7
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
422 }
34
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
423 break;
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
424 case NETCODE_MOVE:
51
84f2e380a434 added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
Mike Becker <universe@uap-core.de>
parents: 50
diff changeset
425 net_recieve_data(opponent, &move, sizeof(Move));
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
426 code = validate_move(gamestate, &move);
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
427 if (code == VALID_MOVE_SEMANTICS) {
34
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
428 apply_move(gamestate, &move);
51
84f2e380a434 added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
Mike Becker <universe@uap-core.de>
parents: 50
diff changeset
429 if (gamestate->checkmate) {
34
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
430 net_send_code(opponent, NETCODE_CHECKMATE);
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
431 printw("\rCheckmate!");
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
432 clrtoeol();
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
433 return 1;
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
434 } else if (gamestate->stalemate) {
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
435 net_send_code(opponent, NETCODE_STALEMATE);
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
436 printw("\rStalemate!");
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
437 clrtoeol();
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
438 return 1;
51
84f2e380a434 added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
Mike Becker <universe@uap-core.de>
parents: 50
diff changeset
439 } else if (move.check) {
84f2e380a434 added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
Mike Becker <universe@uap-core.de>
parents: 50
diff changeset
440 net_send_code(opponent, NETCODE_CHECK);
34
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
441 } else {
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
442 net_send_code(opponent, NETCODE_ACCEPT);
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
443 }
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
444 return 0;
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
445 } else {
48
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
446 uint32_t reason = htonl(code);
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
447 net_send_data(opponent, NETCODE_DECLINE,
0cedda2544da added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents: 47
diff changeset
448 &reason, sizeof(uint32_t));
34
c4d4b8a8f902 added nonblocking read for network games + minor build system fixes
Mike Becker <universe@uap-core.de>
parents: 33
diff changeset
449 }
45
e14a1d9aa91d removed nonblocking sockets for causing problems and not being necessary
Mike Becker <universe@uap-core.de>
parents: 44
diff changeset
450 break;
e14a1d9aa91d removed nonblocking sockets for causing problems and not being necessary
Mike Becker <universe@uap-core.de>
parents: 44
diff changeset
451 default:
e14a1d9aa91d removed nonblocking sockets for causing problems and not being necessary
Mike Becker <universe@uap-core.de>
parents: 44
diff changeset
452 printw("\nInvalid network request.");
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
453 }
7
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
454 }
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
455 }
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
456 }
6
daaf6e5b3501 structured code
Mike Becker <universe@uap-core.de>
parents:
diff changeset
457
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
458 static void post_game(GameState *gamestate, GameInfo *gameinfo) {
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
459 move(0,0);
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
460 draw_board(gamestate, WHITE);
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
461
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
462 // TODO: network connection is still open here - think about it!
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
463
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
464 mvaddstr(getmaxy(stdscr)-1, 0,
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
465 "Press 'q' to quit or 's' to save a PGN file...");
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
466 refresh();
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
467 flushinp();
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
468
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
469 noecho();
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
470 int c;
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
471 do {
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
472 c = getch();
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
473 if (c == 's') {
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
474 addch('\r');
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
475 echo();
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
476 save_pgn(gamestate, gameinfo);
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
477 addstr(" Press 'q' to quit...");
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
478 noecho();
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
479 }
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
480 } while (c != 'q');
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
481 echo();
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
482
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
483 gamestate_cleanup(gamestate);
26
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
484 }
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
485
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
486 void game_start_singlemachine(Settings *settings) {
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
487 inputy = getmaxy(stdscr) - 6;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
488
26
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
489 GameState gamestate;
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
490 gamestate_init(&gamestate);
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
491 uint8_t curcol = WHITE;
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
492
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
493 if (settings->continuepgn) {
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
494 FILE *pgnfile = fopen(settings->continuepgn, "r");
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
495 if (pgnfile) {
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
496 int result = read_pgn(pgnfile, &gamestate, &(settings->gameinfo));
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
497 fclose(pgnfile);
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
498 if (result != EXIT_SUCCESS) {
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
499 addstr("Invalid PGN file content.\n");
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
500 return;
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
501 }
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
502 if (!is_game_running(&gamestate)) {
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
503 addstr("Game has ended. Use -S to analyze it.\n");
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
504 return;
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
505 }
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
506 curcol = opponent_color(gamestate.lastmove->move.piece&COLOR_MASK);
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
507 } else {
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
508 printw("Can't read PGN file (%s)\n", strerror(errno));
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
509 return;
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
510 }
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
511 }
30
a285ee393860 experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
512
26
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
513 _Bool running;
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
514 do {
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
515 clear();
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
516 draw_board(&gamestate, curcol);
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
517 running = !domove_singlemachine(&gamestate,
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
518 &(settings->gameinfo), curcol);
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
519 curcol = opponent_color(curcol);
26
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
520 } while (running);
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
521
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
522 post_game(&gamestate, &(settings->gameinfo));
26
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
523 }
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
524
51
84f2e380a434 added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
Mike Becker <universe@uap-core.de>
parents: 50
diff changeset
525 void game_continue(Settings *settings, int opponent, GameState *gamestate) {
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
526 inputy = getmaxy(stdscr) - 6;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
527
51
84f2e380a434 added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
Mike Becker <universe@uap-core.de>
parents: 50
diff changeset
528 uint8_t mycolor = is_server(settings) ? settings->gameinfo.servercolor :
84f2e380a434 added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
Mike Becker <universe@uap-core.de>
parents: 50
diff changeset
529 opponent_color(settings->gameinfo.servercolor);
26
e0a76ee1bb2b introduced single machine mode
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
530
51
84f2e380a434 added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
Mike Becker <universe@uap-core.de>
parents: 50
diff changeset
531 _Bool myturn = (gamestate->lastmove ?
84f2e380a434 added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
Mike Becker <universe@uap-core.de>
parents: 50
diff changeset
532 (gamestate->lastmove->move.piece & COLOR_MASK) : WHITE) != mycolor;
7
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
533
23
824c9522ce66 introduced game state structure
Mike Becker <universe@uap-core.de>
parents: 22
diff changeset
534 _Bool running;
7
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
535 do {
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
536 clear();
51
84f2e380a434 added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
Mike Becker <universe@uap-core.de>
parents: 50
diff changeset
537 draw_board(gamestate, mycolor);
7
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
538 if (myturn) {
51
84f2e380a434 added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
Mike Becker <universe@uap-core.de>
parents: 50
diff changeset
539 running = !sendmove(gamestate, &(settings->gameinfo),
50
41017d0a72c5 added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
540 opponent, mycolor);
7
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
541 } else {
51
84f2e380a434 added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
Mike Becker <universe@uap-core.de>
parents: 50
diff changeset
542 running = !recvmove(gamestate, &(settings->gameinfo), opponent);
7
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
543 }
11
08d7a6e3ec31 added network messages for check and checkmate
Mike Becker <universe@uap-core.de>
parents: 10
diff changeset
544 myturn ^= TRUE;
7
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
545 } while (running);
41468077b5bb implemented chess board and remis/surrender messages
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
546
51
84f2e380a434 added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
Mike Becker <universe@uap-core.de>
parents: 50
diff changeset
547 post_game(gamestate, &(settings->gameinfo));
6
daaf6e5b3501 structured code
Mike Becker <universe@uap-core.de>
parents:
diff changeset
548 }
51
84f2e380a434 added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
Mike Becker <universe@uap-core.de>
parents: 50
diff changeset
549
84f2e380a434 added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
Mike Becker <universe@uap-core.de>
parents: 50
diff changeset
550 void game_start(Settings *settings, int opponent) {
84f2e380a434 added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
Mike Becker <universe@uap-core.de>
parents: 50
diff changeset
551 GameState gamestate;
84f2e380a434 added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
Mike Becker <universe@uap-core.de>
parents: 50
diff changeset
552 gamestate_init(&gamestate);
84f2e380a434 added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
Mike Becker <universe@uap-core.de>
parents: 50
diff changeset
553
84f2e380a434 added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
Mike Becker <universe@uap-core.de>
parents: 50
diff changeset
554 game_continue(settings, opponent, &gamestate);
84f2e380a434 added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
Mike Becker <universe@uap-core.de>
parents: 50
diff changeset
555 }

mercurial