Tue, 13 Aug 2019 00:33:59 +0200
pgn parser can now handle comments (although it ignores them for now)
10
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
1 | /* |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
2 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
3 | * |
55
54ea19938d57
updated copyright and version info
Mike Becker <universe@uap-core.de>
parents:
50
diff
changeset
|
4 | * Copyright 2016 Mike Becker. All rights reserved. |
10
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
5 | * |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
6 | * Redistribution and use in source and binary forms, with or without |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
7 | * modification, are permitted provided that the following conditions are met: |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
8 | * |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
9 | * 1. Redistributions of source code must retain the above copyright |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
10 | * notice, this list of conditions and the following disclaimer. |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
11 | * |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
12 | * 2. Redistributions in binary form must reproduce the above copyright |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
13 | * notice, this list of conditions and the following disclaimer in the |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
14 | * documentation and/or other materials provided with the distribution. |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
15 | * |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
26 | * POSSIBILITY OF SUCH DAMAGE. |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
27 | * |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
28 | */ |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
29 | |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
30 | #ifndef RULES_H |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
31 | #define RULES_H |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
32 | |
19
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
33 | #include <stdint.h> |
36
ebe0c961e9a6
reduced awesome great nanosecond precision so we can compile on OS X
Mike Becker <universe@uap-core.de>
parents:
33
diff
changeset
|
34 | #include <sys/time.h> |
10
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
35 | |
48
0cedda2544da
added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents:
47
diff
changeset
|
36 | #define VALID_MOVE_SYNTAX 0 |
0cedda2544da
added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents:
47
diff
changeset
|
37 | #define VALID_MOVE_SEMANTICS 0 /* use same code for a success */ |
0cedda2544da
added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents:
47
diff
changeset
|
38 | #define INVALID_MOVE_SYNTAX 1 |
0cedda2544da
added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents:
47
diff
changeset
|
39 | #define INVALID_POSITION 2 |
0cedda2544da
added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents:
47
diff
changeset
|
40 | #define AMBIGUOUS_MOVE 3 |
0cedda2544da
added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents:
47
diff
changeset
|
41 | #define NEED_PROMOTION 4 |
0cedda2544da
added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents:
47
diff
changeset
|
42 | #define PIECE_PINNED 5 |
0cedda2544da
added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents:
47
diff
changeset
|
43 | #define KING_IN_CHECK 6 |
0cedda2544da
added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents:
47
diff
changeset
|
44 | #define KING_MOVES_INTO_CHECK 7 |
0cedda2544da
added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents:
47
diff
changeset
|
45 | #define RULES_VIOLATED 10 |
16
a298c6637c30
introduced status codes for get_location to produce detailed error messages + added knight rules
Mike Becker <universe@uap-core.de>
parents:
10
diff
changeset
|
46 | |
19
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
47 | |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
48 | #define PIECE_MASK 0x0F |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
49 | #define COLOR_MASK 0x30 |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
50 | #define ENPASSANT_THREAT 0x40 |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
51 | |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
52 | #define WHITE 0x10 |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
53 | #define BLACK 0x20 |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
54 | |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
55 | #define PAWN 0x01 |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
56 | #define ROOK 0x02 |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
57 | #define KNIGHT 0x03 |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
58 | #define BISHOP 0x04 |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
59 | #define QUEEN 0x05 |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
60 | #define KING 0x06 |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
61 | |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
62 | #define WPAWN (WHITE|PAWN) |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
63 | #define WROOK (WHITE|ROOK) |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
64 | #define WKNIGHT (WHITE|KNIGHT) |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
65 | #define WBISHOP (WHITE|BISHOP) |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
66 | #define WQUEEN (WHITE|QUEEN) |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
67 | #define WKING (WHITE|KING) |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
68 | #define BPAWN (BLACK|PAWN) |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
69 | #define BROOK (BLACK|ROOK) |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
70 | #define BKNIGHT (BLACK|KNIGHT) |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
71 | #define BBISHOP (BLACK|BISHOP) |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
72 | #define BQUEEN (BLACK|QUEEN) |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
73 | #define BKING (BLACK|KING) |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
74 | |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
75 | typedef uint8_t Board[8][8]; |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
76 | |
40
47162a7621da
fixed Move struct size inconsistancy across plattforms
Mike Becker <universe@uap-core.de>
parents:
36
diff
changeset
|
77 | struct movetimeval { |
47162a7621da
fixed Move struct size inconsistancy across plattforms
Mike Becker <universe@uap-core.de>
parents:
36
diff
changeset
|
78 | uint64_t tv_sec; |
47162a7621da
fixed Move struct size inconsistancy across plattforms
Mike Becker <universe@uap-core.de>
parents:
36
diff
changeset
|
79 | int32_t tv_usec; |
47162a7621da
fixed Move struct size inconsistancy across plattforms
Mike Becker <universe@uap-core.de>
parents:
36
diff
changeset
|
80 | }; |
47162a7621da
fixed Move struct size inconsistancy across plattforms
Mike Becker <universe@uap-core.de>
parents:
36
diff
changeset
|
81 | |
19
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
82 | typedef struct { |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
83 | uint8_t piece; |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
84 | uint8_t fromfile; |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
85 | uint8_t fromrow; |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
86 | uint8_t tofile; |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
87 | uint8_t torow; |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
88 | uint8_t promotion; |
41
a8346dcf7bbf
faced struct alignment problems
Mike Becker <universe@uap-core.de>
parents:
40
diff
changeset
|
89 | uint8_t check; |
a8346dcf7bbf
faced struct alignment problems
Mike Becker <universe@uap-core.de>
parents:
40
diff
changeset
|
90 | uint8_t capture; |
40
47162a7621da
fixed Move struct size inconsistancy across plattforms
Mike Becker <universe@uap-core.de>
parents:
36
diff
changeset
|
91 | struct movetimeval timestamp; |
47162a7621da
fixed Move struct size inconsistancy across plattforms
Mike Becker <universe@uap-core.de>
parents:
36
diff
changeset
|
92 | struct movetimeval movetime; |
49
02c509a44e98
logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents:
48
diff
changeset
|
93 | char string[8]; |
19
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
94 | } Move; |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
95 | |
23
824c9522ce66
introduced game state structure
Mike Becker <universe@uap-core.de>
parents:
19
diff
changeset
|
96 | typedef struct MoveList MoveList; |
824c9522ce66
introduced game state structure
Mike Becker <universe@uap-core.de>
parents:
19
diff
changeset
|
97 | |
824c9522ce66
introduced game state structure
Mike Becker <universe@uap-core.de>
parents:
19
diff
changeset
|
98 | struct MoveList { |
824c9522ce66
introduced game state structure
Mike Becker <universe@uap-core.de>
parents:
19
diff
changeset
|
99 | Move move; |
824c9522ce66
introduced game state structure
Mike Becker <universe@uap-core.de>
parents:
19
diff
changeset
|
100 | MoveList* next; |
824c9522ce66
introduced game state structure
Mike Becker <universe@uap-core.de>
parents:
19
diff
changeset
|
101 | }; |
824c9522ce66
introduced game state structure
Mike Becker <universe@uap-core.de>
parents:
19
diff
changeset
|
102 | |
30
a285ee393860
experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents:
29
diff
changeset
|
103 | |
a285ee393860
experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents:
29
diff
changeset
|
104 | typedef struct { |
a285ee393860
experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents:
29
diff
changeset
|
105 | uint8_t servercolor; |
40
47162a7621da
fixed Move struct size inconsistancy across plattforms
Mike Becker <universe@uap-core.de>
parents:
36
diff
changeset
|
106 | uint8_t timecontrol; |
30
a285ee393860
experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents:
29
diff
changeset
|
107 | uint16_t time; |
a285ee393860
experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents:
29
diff
changeset
|
108 | uint16_t addtime; |
a285ee393860
experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents:
29
diff
changeset
|
109 | } GameInfo; |
a285ee393860
experimental async input for single machine mode
Mike Becker <universe@uap-core.de>
parents:
29
diff
changeset
|
110 | |
23
824c9522ce66
introduced game state structure
Mike Becker <universe@uap-core.de>
parents:
19
diff
changeset
|
111 | typedef struct { |
824c9522ce66
introduced game state structure
Mike Becker <universe@uap-core.de>
parents:
19
diff
changeset
|
112 | Board board; |
824c9522ce66
introduced game state structure
Mike Becker <universe@uap-core.de>
parents:
19
diff
changeset
|
113 | MoveList* movelist; |
824c9522ce66
introduced game state structure
Mike Becker <universe@uap-core.de>
parents:
19
diff
changeset
|
114 | MoveList* lastmove; |
63
611332453da0
move log has now three columns and starts scrolling after 45 moves
Mike Becker <universe@uap-core.de>
parents:
61
diff
changeset
|
115 | unsigned int movecount; /* number of (half-)moves (counting BOTH colors) */ |
27
efeb98bc69c9
moved checkmate and stalemate flags to gamestate
Mike Becker <universe@uap-core.de>
parents:
26
diff
changeset
|
116 | _Bool checkmate; |
efeb98bc69c9
moved checkmate and stalemate flags to gamestate
Mike Becker <universe@uap-core.de>
parents:
26
diff
changeset
|
117 | _Bool stalemate; |
50
41017d0a72c5
added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents:
49
diff
changeset
|
118 | _Bool remis; |
41017d0a72c5
added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents:
49
diff
changeset
|
119 | _Bool resign; |
23
824c9522ce66
introduced game state structure
Mike Becker <universe@uap-core.de>
parents:
19
diff
changeset
|
120 | } GameState; |
824c9522ce66
introduced game state structure
Mike Becker <universe@uap-core.de>
parents:
19
diff
changeset
|
121 | |
25 | 122 | #define opponent_color(color) ((color)==WHITE?BLACK:WHITE) |
123 | ||
19
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
124 | #define POS_UNSPECIFIED UINT8_MAX |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
125 | #define mdst(b,m) b[(m)->torow][(m)->tofile] |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
126 | #define msrc(b,m) b[(m)->fromrow][(m)->fromfile] |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
127 | |
28
0c1371488d87
NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents:
27
diff
changeset
|
128 | #define isidx(idx) ((uint8_t)(idx) < 8) |
19
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
129 | |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
130 | #define isfile(file) (file >= 'a' && file <= 'h') |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
131 | #define isrow(row) (row >= '1' && row <= '8') |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
132 | |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
133 | #define rowidx(row) (row-'1') |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
134 | #define fileidx(file) (file-'a') |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
135 | |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
136 | #define rowchr(row) (row+'1') |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
137 | #define filechr(file) (file+'a') |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
138 | |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
139 | #define chkidx(move) (isidx((move)->fromfile) && isidx((move)->fromrow) && \ |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
140 | isidx((move)->tofile) && isidx((move)->torow)) |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
141 | |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
142 | /* secure versions - use, if index is not checked with isidx() */ |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
143 | #define fileidx_s(c) (isfile(c)?fileidx(c):POS_UNSPECIFIED) |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
144 | #define rowidx_s(c) (isrow(c)?rowidx(c):POS_UNSPECIFIED) |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
145 | |
50
41017d0a72c5
added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents:
49
diff
changeset
|
146 | #define is_game_running(gamestate) !((gamestate)->checkmate || \ |
41017d0a72c5
added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents:
49
diff
changeset
|
147 | (gamestate)->resign || (gamestate)->stalemate || (gamestate)->remis) |
41017d0a72c5
added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents:
49
diff
changeset
|
148 | |
41017d0a72c5
added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents:
49
diff
changeset
|
149 | |
41017d0a72c5
added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents:
49
diff
changeset
|
150 | /** |
41017d0a72c5
added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents:
49
diff
changeset
|
151 | * Initializes a game state and prepares the chess board. |
41017d0a72c5
added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents:
49
diff
changeset
|
152 | * @param gamestate the game state to initialize |
41017d0a72c5
added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents:
49
diff
changeset
|
153 | */ |
41017d0a72c5
added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents:
49
diff
changeset
|
154 | void gamestate_init(GameState *gamestate); |
41017d0a72c5
added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents:
49
diff
changeset
|
155 | |
49
02c509a44e98
logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents:
48
diff
changeset
|
156 | /** |
02c509a44e98
logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents:
48
diff
changeset
|
157 | * Cleans up a game state and frees the memory for the movement list. |
02c509a44e98
logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents:
48
diff
changeset
|
158 | * @param gamestate the game state to clean up |
02c509a44e98
logging string representation of moves in short algebraic notation
Mike Becker <universe@uap-core.de>
parents:
48
diff
changeset
|
159 | */ |
23
824c9522ce66
introduced game state structure
Mike Becker <universe@uap-core.de>
parents:
19
diff
changeset
|
160 | void gamestate_cleanup(GameState *gamestate); |
824c9522ce66
introduced game state structure
Mike Becker <universe@uap-core.de>
parents:
19
diff
changeset
|
161 | |
19
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
162 | /** |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
163 | * Maps a character to a piece. |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
164 | * |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
165 | * Does not work for pawns, since they don't have a character. |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
166 | * |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
167 | * @param c one of R,N,B,Q,K |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
168 | * @return numeric value for the specified piece |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
169 | */ |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
170 | uint8_t getpiece(char c); |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
171 | |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
172 | /** |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
173 | * Maps a piece to a character. |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
174 | * |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
175 | * Does not work for pawns, scince they don't have a character. |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
176 | * |
69 | 177 | * @param piece may have color or additional flags |
19
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
178 | * @return character value for the specified piece |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
179 | */ |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
180 | char getpiecechr(uint8_t piece); |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
181 | |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
182 | /** |
69 | 183 | * Maps a piece to a unicode character sequence. |
184 | * | |
185 | * The returned unicode is for black pieces. | |
186 | * You may colorize the output by setting the terminal foreground color. | |
187 | * | |
188 | * @param piece the piece to dispaly | |
189 | * @return unicode character sequence for the specified piece | |
190 | */ | |
191 | unsigned char* getpieceunicode(uint8_t piece); | |
192 | ||
193 | /** | |
25 | 194 | * Checks, if a specified field is covered by a piece of a certain color. |
195 | * | |
29
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
196 | * The out-parameters may both be NULL, but if any of them is set, the other |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
197 | * must be set, too. |
28
0c1371488d87
NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents:
27
diff
changeset
|
198 | * |
0c1371488d87
NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents:
27
diff
changeset
|
199 | * @param gamestate the current game state |
0c1371488d87
NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents:
27
diff
changeset
|
200 | * @param row row of the field to check |
0c1371488d87
NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents:
27
diff
changeset
|
201 | * @param file file of the field to check |
0c1371488d87
NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents:
27
diff
changeset
|
202 | * @param color the color of the piece that should threaten the field |
47
d726e4b46c33
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents:
41
diff
changeset
|
203 | * @param threats the array where to store the threats (should be able to hold |
d726e4b46c33
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents:
41
diff
changeset
|
204 | * the rare maximum of 16 elements) |
d726e4b46c33
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents:
41
diff
changeset
|
205 | * @param threatcount a pointer to an uint8_t where the count of threats is |
d726e4b46c33
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents:
41
diff
changeset
|
206 | * stored |
28
0c1371488d87
NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents:
27
diff
changeset
|
207 | * @return TRUE, if any piece of the specified color threatens the specified |
0c1371488d87
NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents:
27
diff
changeset
|
208 | * field (i.e. could capture an opponent piece) |
0c1371488d87
NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents:
27
diff
changeset
|
209 | */ |
29
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
210 | _Bool get_threats(GameState *gamestate, uint8_t row, uint8_t file, |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
211 | uint8_t color, Move* threats, uint8_t* threatcount); |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
212 | |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
213 | /** |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
214 | * Checks, if a specified field is covered by a piece of a certain color AND |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
215 | * if this piece is not pinned and therefore able to perform the move. |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
216 | * |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
217 | * The out-parameters may both be NULL, but if any of them is set, the other |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
218 | * must be set, too. |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
219 | * |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
220 | * @param gamestate the current game state |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
221 | * @param row row of the field to check |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
222 | * @param file file of the field to check |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
223 | * @param color the color of the piece that should threaten the field |
47
d726e4b46c33
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents:
41
diff
changeset
|
224 | * @param threats the array where to store the threats (should be able to hold |
d726e4b46c33
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents:
41
diff
changeset
|
225 | * the rare maximum of 16 elements) |
d726e4b46c33
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents:
41
diff
changeset
|
226 | * @param threatcount a pointer to an uint8_t where the count of threats is |
d726e4b46c33
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents:
41
diff
changeset
|
227 | * stored |
29
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
228 | * @return TRUE, if any piece of the specified color threatens the specified |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
229 | * field (i.e. could capture an opponent piece) |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
230 | */ |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
231 | _Bool get_real_threats(GameState *gamestate, uint8_t row, uint8_t file, |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
232 | uint8_t color, Move* threats, uint8_t* threatcount); |
28
0c1371488d87
NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents:
27
diff
changeset
|
233 | |
0c1371488d87
NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents:
27
diff
changeset
|
234 | /** |
0c1371488d87
NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents:
27
diff
changeset
|
235 | * Checks, if a specified field is covered by a piece of a certain color. |
0c1371488d87
NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents:
27
diff
changeset
|
236 | * |
25 | 237 | * @param gamestate the current game state |
238 | * @param row row of the field to check | |
239 | * @param file file of the field to check | |
240 | * @param color the color of the piece that should cover the field | |
241 | * @return TRUE, if any piece of the specified color threatens the specified | |
29
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
242 | * field |
25 | 243 | */ |
28
0c1371488d87
NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents:
27
diff
changeset
|
244 | #define is_covered(gamestate, row, file, color) \ |
29
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
245 | get_threats(gamestate, row, file, color, NULL, NULL) |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
246 | |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
247 | /** |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
248 | * Checks, if a specified field is attacked by a piece of a certain color. |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
249 | * |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
250 | * I.e. the field is covered by a piece AND this piece is not pinned and |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
251 | * therefore able to perform the move. |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
252 | * |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
253 | * @param gamestate the current game state |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
254 | * @param row row of the field to check |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
255 | * @param file file of the field to check |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
256 | * @param color the color of the piece that should cover the field |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
257 | * @return TRUE, if any piece of the specified color threatens the specified |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
258 | * field and could capture an opponent piece |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
259 | */ |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
260 | #define is_attacked(gamestate, row, file, color) \ |
61
e3a1a794351e
fixes wrong macro expansion for is_attacked()
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
261 | get_real_threats(gamestate, row, file, color, NULL, NULL) |
29
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
262 | |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
263 | /** |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
264 | * Checks, if a specified field is protected by a piece of a certain color. |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
265 | * |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
266 | * I.e. the field is covered by a piece that is NOT the king AND this piece is |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
267 | * not pinned and therefore able to perform the move. |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
268 | * |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
269 | * @param gamestate the current game state |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
270 | * @param row row of the field to check |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
271 | * @param file file of the field to check |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
272 | * @param color the color of the piece that should cover the field |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
273 | * @return TRUE, if any piece (excluding the king) of the specified color |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
274 | * threatens the specified field and could capture an opponent piece |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
275 | */ |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
276 | _Bool is_protected(GameState *gamestate, uint8_t row, uint8_t file, |
c6a1ad6cf749
fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
277 | uint8_t color); |
25 | 278 | |
279 | /** | |
47
d726e4b46c33
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents:
41
diff
changeset
|
280 | * Checks, if the specified move cannot be performed, because the piece is |
d726e4b46c33
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents:
41
diff
changeset
|
281 | * either pinned or cannot remove the check. |
d726e4b46c33
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents:
41
diff
changeset
|
282 | * |
d726e4b46c33
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents:
41
diff
changeset
|
283 | * Note: in chess a piece is pinned, when it can't be moved because the move |
d726e4b46c33
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents:
41
diff
changeset
|
284 | * would result in a check position. But this function <u>also</u> returns true, |
d726e4b46c33
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents:
41
diff
changeset
|
285 | * if the king is already in check position and the specified move does not |
d726e4b46c33
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents:
41
diff
changeset
|
286 | * protect the king. |
d726e4b46c33
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents:
41
diff
changeset
|
287 | * |
d726e4b46c33
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents:
41
diff
changeset
|
288 | * @param gamestate the current game state |
d726e4b46c33
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents:
41
diff
changeset
|
289 | * @param move the move to check |
d726e4b46c33
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents:
41
diff
changeset
|
290 | * @return TRUE, if the move cannot be performed because the king would be in |
d726e4b46c33
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents:
41
diff
changeset
|
291 | * check after the move |
d726e4b46c33
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents:
41
diff
changeset
|
292 | */ |
d726e4b46c33
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents:
41
diff
changeset
|
293 | _Bool is_pinned(GameState *gamestate, Move *move); |
d726e4b46c33
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents:
41
diff
changeset
|
294 | |
d726e4b46c33
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Mike Becker <universe@uap-core.de>
parents:
41
diff
changeset
|
295 | /** |
19
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
296 | * Evaluates a move syntactically and stores the move data in the specified |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
297 | * object. |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
298 | * |
23
824c9522ce66
introduced game state structure
Mike Becker <universe@uap-core.de>
parents:
19
diff
changeset
|
299 | * @param gamestate the current game state |
19
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
300 | * @param mstr the input string to parse |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
301 | * @param move a pointer to object where the move data shall be stored |
50
41017d0a72c5
added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents:
49
diff
changeset
|
302 | * @param color the color of the player to evaluate the move for |
48
0cedda2544da
added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents:
47
diff
changeset
|
303 | * @return status code (see macros in this file for the list of codes) |
19
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
304 | */ |
50
41017d0a72c5
added pgn parser and writer (without comment support yet) + minor refactorings
Mike Becker <universe@uap-core.de>
parents:
49
diff
changeset
|
305 | int eval_move(GameState *gamestate, char *mstr, Move *move, uint8_t color); |
19
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
306 | |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
307 | /** |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
308 | * Validates move by applying chess rules. |
23
824c9522ce66
introduced game state structure
Mike Becker <universe@uap-core.de>
parents:
19
diff
changeset
|
309 | * @param gamestate the current game state |
19
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
310 | * @param move the move to validate |
48
0cedda2544da
added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents:
47
diff
changeset
|
311 | * @return status code (see macros in this file for the list of codes) |
19
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
312 | */ |
48
0cedda2544da
added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Mike Becker <universe@uap-core.de>
parents:
47
diff
changeset
|
313 | int validate_move(GameState *gamestate, Move *move); |
19
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
314 | |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
315 | /** |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
316 | * Applies a move and deletes captured pieces. |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
317 | * |
23
824c9522ce66
introduced game state structure
Mike Becker <universe@uap-core.de>
parents:
19
diff
changeset
|
318 | * @param gamestate the current game state |
19
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
319 | * @param move the move to apply |
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
320 | */ |
23
824c9522ce66
introduced game state structure
Mike Becker <universe@uap-core.de>
parents:
19
diff
changeset
|
321 | void apply_move(GameState *gamestate, Move *move); |
19
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
322 | |
33 | 323 | |
324 | /** | |
325 | * Returns the remaining time on the clock for the specified player. | |
326 | * | |
327 | * @param gameinfo the information about the game | |
328 | * @param gamestate the current game state | |
329 | * @param color either BLACK or WHITE | |
330 | * @return the remaining time - if time control is disabled, this function | |
331 | * always returns zero | |
332 | */ | |
333 | uint16_t remaining_movetime(GameInfo *gameinfo, GameState *gamestate, | |
334 | uint8_t color); | |
335 | ||
10
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
336 | #endif /* RULES_H */ |
1347e4dabac0
prepared code base for implementing rules
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
337 |