Wed, 02 Jul 2025 23:55:50 +0200 Mike Becker improve macros in datatypes.h - fixes #692 default tip changeset | files
Wed, 02 Jul 2025 23:21:17 +0200 Mike Becker resolve TODOs regarding input.h changeset | files
Tue, 01 Jul 2025 20:28:49 +0200 Mike Becker add ellipsis shader - resolves #385 changeset | files
Tue, 01 Jul 2025 00:00:50 +0200 Mike Becker fix typo in struct name changeset | files
Mon, 30 Jun 2025 23:59:30 +0200 Mike Becker create prototype for creating ellipsis changeset | files
Fri, 27 Jun 2025 22:30:17 +0200 Mike Becker optimize asc_col_itof() changeset | files
Thu, 26 Jun 2025 21:43:22 +0200 Mike Becker improve "polymorphic" typing of shaders changeset | files
Wed, 25 Jun 2025 21:58:44 +0200 Mike Becker add abstractions that allow removing dependencies to glew.h changeset | files
Tue, 24 Jun 2025 20:21:38 +0200 Mike Becker add functions to upload common uniforms changeset | files
Tue, 24 Jun 2025 20:09:47 +0200 Mike Becker update make dependencies changeset | files
Mon, 23 Jun 2025 21:07:31 +0200 Mike Becker add frame_rate and frame_factor to context changeset | files
Mon, 23 Jun 2025 20:38:21 +0200 Mike Becker add TODO for reducing size of AscInput changeset | files
Sun, 22 Jun 2025 11:36:37 +0200 Mike Becker change NULL-safety for shaders s.t. errors are reported only once per shader changeset | files
Sun, 22 Jun 2025 11:15:53 +0200 Mike Becker improve NULL-safety - fixes #690 changeset | files
Sat, 21 Jun 2025 22:10:54 +0200 Mike Becker fix segfault when a shader does not compile changeset | files
Thu, 19 Jun 2025 19:22:07 +0200 Mike Becker improve the combination of shader preprocessor flags changeset | files
Wed, 18 Jun 2025 23:55:08 +0200 Mike Becker add combination of filled rectangle with a border changeset | files
Tue, 17 Jun 2025 20:11:53 +0200 Mike Becker implement rounded corners changeset | files
Tue, 17 Jun 2025 19:00:20 +0200 Mike Becker use functions instead of Boolean logic changeset | files
Mon, 16 Jun 2025 20:58:51 +0200 Mike Becker change order of members in asc_behavior_create_args so that you can just specify the func without designators changeset | files
Mon, 16 Jun 2025 20:24:47 +0200 Mike Becker add new ui.c where several UI functions are now moved to changeset | files
Sun, 15 Jun 2025 21:02:29 +0200 Mike Becker add auto-scaling of UI depending on screen resolution - resolves #682 changeset | files
Sun, 15 Jun 2025 19:50:51 +0200 Mike Becker since we cannot pass NULL strings anyway, we do not need cxstring changeset | files
Sun, 15 Jun 2025 19:46:12 +0200 Mike Becker fix that some drivers fail to compile a shader when a code line is NULL with length zero changeset | files
Sat, 14 Jun 2025 14:02:16 +0200 Mike Becker adds first basic rectangle shader changeset | files
Sat, 14 Jun 2025 12:38:37 +0200 Mike Becker make draw function dynamic changeset | files
Sat, 14 Jun 2025 11:40:40 +0200 Mike Becker resolve east-west conflict changeset | files
Fri, 13 Jun 2025 18:09:49 +0200 Mike Becker implement interval for behaviors - fixes #383 changeset | files
Fri, 13 Jun 2025 17:45:19 +0200 Mike Becker compute frame time before syncing to avoid div-by-zero in first frame changeset | files
Fri, 13 Jun 2025 17:06:10 +0200 Mike Becker fix micro fail changeset | files
Thu, 12 Jun 2025 22:44:49 +0200 Mike Becker consistent naming of structs and their typedefs changeset | files
Wed, 11 Jun 2025 23:38:55 +0200 Mike Becker do not try to use one distinct render group for each different shader changeset | files
Tue, 10 Jun 2025 19:29:07 +0200 Mike Becker prepare implementation of primitives changeset | files
Tue, 10 Jun 2025 19:17:21 +0200 Mike Becker fix includes in glcontext.c changeset | files
Mon, 09 Jun 2025 14:02:40 +0200 Mike Becker implement edge-triggered key press/release changeset | files
Mon, 09 Jun 2025 13:18:41 +0200 Mike Becker add dynamic reload of all shaders changeset | files
Sun, 08 Jun 2025 14:58:19 +0200 Mike Becker refactor shader management - resolves #684 changeset | files
Sun, 08 Jun 2025 14:57:54 +0200 Mike Becker add option to enable ASan changeset | files
Sun, 01 Jun 2025 16:35:23 +0200 Mike Becker remove pre-defined dummy textures by introducing conditional compilation for shaders changeset | files
Sun, 01 Jun 2025 14:59:40 +0200 Mike Becker fix incorrect flip of viewport y-axis changeset | files
Sun, 01 Jun 2025 14:53:59 +0200 Mike Becker remove the need for a second pair of texture coordinates changeset | files
Sun, 01 Jun 2025 14:33:58 +0200 Mike Becker rename parameters of asc_set_rotation() changeset | files
Sun, 01 Jun 2025 14:28:30 +0200 Mike Becker add possibility to modify the node's transformation matrix changeset | files
Sun, 01 Jun 2025 14:28:00 +0200 Mike Becker move flag macros to datatypes.h changeset | files
Sat, 31 May 2025 22:39:19 +0200 Mike Becker remove outdated functions changeset | files
Fri, 30 May 2025 19:37:23 +0200 Mike Becker add 2D affine transformations changeset | files
Fri, 30 May 2025 19:32:13 +0200 Mike Becker add functions to scale vectors changeset | files
Thu, 29 May 2025 11:34:34 +0200 Mike Becker add UI scaling changeset | files
(0) -100 -48 tip

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