Sun, 16 Nov 2025 23:02:11 +0100 Mike Becker make the camera follow the player + add limited vision default tip changeset | files
Sun, 16 Nov 2025 22:00:13 +0100 Mike Becker make camera independent of the scene changeset | files
Sun, 16 Nov 2025 21:12:20 +0100 Mike Becker behaviors do not need names changeset | files
Thu, 13 Nov 2025 22:09:53 +0100 Mike Becker update uwproj changeset | files
Wed, 29 Oct 2025 22:59:23 +0100 Mike Becker add version requirement for UCX changeset | files
Tue, 28 Oct 2025 22:04:05 +0100 Mike Becker update to newest UCX 3.2 snapshot changeset | files
Tue, 28 Oct 2025 22:03:06 +0100 Mike Becker fix that dependencies for tools are always checked changeset | files
Tue, 14 Oct 2025 17:09:27 +0200 Mike Becker fix style of the descriptions for the helptext changeset | files
Mon, 13 Oct 2025 21:37:42 +0200 Mike Becker start a sub-project to implement a texture atlas editor changeset | files
Thu, 09 Oct 2025 19:22:21 +0200 Mike Becker do not use different vocabulary (enable/disable vs. pause/unpause) for the behavior's enabled-state changeset | files
Thu, 09 Oct 2025 19:15:02 +0200 Mike Becker make behaviors aware of being unpaused changeset | files
Thu, 09 Oct 2025 19:03:32 +0200 Mike Becker add asc_behavior_find() changeset | files
Fri, 26 Sep 2025 22:44:42 +0200 Mike Becker use the new kv_list from UCX for the behavior map changeset | files
Sat, 23 Aug 2025 21:01:41 +0200 Mike Becker move game over text to the UI scene changeset | files
Fri, 22 Aug 2025 23:27:36 +0200 Mike Becker move the player's life "controller" to a behavior changeset | files
Thu, 21 Aug 2025 22:13:51 +0200 Mike Becker add random spawn positions changeset | files
Wed, 20 Aug 2025 23:51:40 +0200 Mike Becker move player controls into a behavior changeset | files
Wed, 20 Aug 2025 23:45:23 +0200 Mike Becker move debug output regarding clearing the shader registry to the respective function changeset | files
Tue, 19 Aug 2025 18:51:46 +0200 Mike Becker further improve names and docu of the uniform location init functions changeset | files
Tue, 19 Aug 2025 18:26:20 +0200 Mike Becker improve names of asc_shader_init_uniform... function/macro changeset | files
Tue, 19 Aug 2025 18:23:47 +0200 Mike Becker behaviors can now be paused while the node is hidden changeset | files
Tue, 19 Aug 2025 18:05:35 +0200 Mike Becker rename test folder to demo changeset | files
Mon, 18 Aug 2025 23:11:50 +0200 Mike Becker convert behavior list to a behavior map changeset | files
Sat, 16 Aug 2025 22:59:49 +0200 Mike Becker add simple game over screen changeset | files
Wed, 13 Aug 2025 23:55:55 +0200 Mike Becker fix that the window would take a little more than the full height not giving space for potential docks on the desktop changeset | files
Wed, 13 Aug 2025 23:49:39 +0200 Mike Becker fix that backdrop texture scale was not inverting the ui scale changeset | files
Tue, 12 Aug 2025 21:04:59 +0200 Mike Becker update viewports of cameras before executing behaviors, so that the new viewport information is available in the behavior functions changeset | files
Sat, 09 Aug 2025 14:36:39 +0200 Mike Becker fix incorrect file/line information when catching GL errors changeset | files
Fri, 08 Aug 2025 20:51:19 +0200 Mike Becker start giving the game code more structure changeset | files
Fri, 08 Aug 2025 20:51:14 +0200 Mike Becker add show/hide functions for scene nodes changeset | files
Fri, 08 Aug 2025 20:51:02 +0200 Mike Becker add macro to toggle flags changeset | files
Thu, 07 Aug 2025 22:40:41 +0200 Mike Becker remove AscWindowSettings struct changeset | files
(0) -100 -50 -32 tip

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