Mon, 04 Aug 2025 23:12:22 +0200 Mike Becker rename spaceship variable to player changeset | files
Mon, 04 Aug 2025 23:07:06 +0200 Mike Becker add player's trace and removes the origin offsets from the game field's tiles changeset | files
Mon, 04 Aug 2025 23:06:37 +0200 Mike Becker fix missing parenthesis in VEC macros changeset | files
Sun, 03 Aug 2025 22:15:25 +0200 Mike Becker add a simple struct for the game field that may be extended later changeset | files
Sat, 02 Aug 2025 21:43:39 +0200 Mike Becker add a frame to the main scene + implement the necessary asc_rectangle_set_bounds() function changeset | files
Sat, 02 Aug 2025 15:45:43 +0200 Mike Becker fix that using mipmap filtering did not generate the necessary mipmaps changeset | files
Sat, 02 Aug 2025 15:19:06 +0200 Mike Becker add player colors changeset | files
Sat, 02 Aug 2025 14:58:30 +0200 Mike Becker add null safety in case a sprite is created without texture parameters changeset | files
Sat, 02 Aug 2025 13:20:51 +0200 Mike Becker redesign game field and make it larger (and the player faster) changeset | files
Sat, 02 Aug 2025 13:07:28 +0200 Mike Becker remove the possibility of non-lazy-initializable shader programs changeset | files
Fri, 01 Aug 2025 18:19:33 +0200 Mike Becker make the default window scaling and positioning screen resolution dependent changeset | files
Fri, 01 Aug 2025 18:18:57 +0200 Mike Becker add functions to change the window position changeset | files
Fri, 01 Aug 2025 17:58:28 +0200 Mike Becker update player texture changeset | files
Fri, 01 Aug 2025 17:57:39 +0200 Mike Becker make asc_ui_scale_auto() normalized with Full HD as 100% changeset | files
Thu, 31 Jul 2025 22:14:27 +0200 Mike Becker improve structure of the game code and add a function to set the player position changeset | files
Thu, 31 Jul 2025 20:40:48 +0200 Mike Becker handle the edge-case when a viewport vanishes changeset | files
Wed, 30 Jul 2025 00:12:13 +0200 Mike Becker improve the conditional setting of flags changeset | files
Mon, 28 Jul 2025 23:11:30 +0200 Mike Becker make initial window size depend on UI scaling factor changeset | files
Sun, 27 Jul 2025 23:54:33 +0200 Mike Becker replace ugly backdrop texture changeset | files
Sun, 27 Jul 2025 23:44:14 +0200 Mike Becker first idea of what the main scene could look like changeset | files
Sun, 27 Jul 2025 23:34:19 +0200 Mike Becker add asc_create_flags() utility function changeset | files
Sat, 26 Jul 2025 21:13:05 +0200 Mike Becker simplify build and copy assets to build dir changeset | files
Fri, 25 Jul 2025 19:19:54 +0200 Mike Becker simplify how pre-defined shader IDs work changeset | files
Fri, 25 Jul 2025 18:58:50 +0200 Mike Becker prevent attempts to load a shader again that already failed before changeset | files
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