| Thu, 21 Mar 2024 20:48:18 +0100 | Mike Becker | rename font shader to generic sprite shader | changeset | files |
| Thu, 21 Mar 2024 20:34:33 +0100 | Mike Becker | minor improvements | changeset | files |
| Thu, 21 Mar 2024 20:24:31 +0100 | Mike Becker | implement that nodes inherit the world transform of their parent | changeset | files |
| Fri, 15 Mar 2024 00:06:59 +0100 | Mike Becker | add camera and render groups | changeset | files |
| Wed, 06 Mar 2024 23:38:17 +0100 | Mike Becker | invert the logic of converting between specialized nodes and the generic interface | changeset | files |
| Wed, 06 Mar 2024 23:13:06 +0100 | Mike Becker | fix name of demo binary | changeset | files |
| Wed, 06 Mar 2024 23:12:56 +0100 | Mike Becker | fix const-warning | changeset | files |
| Wed, 06 Mar 2024 23:08:03 +0100 | Mike Becker | add behavior nodes + restructure test program | changeset | files |
| Mon, 04 Mar 2024 21:16:46 +0100 | Mike Becker | add transformation matrix | changeset | files |
| Mon, 26 Feb 2024 21:16:00 +0100 | Mike Becker | use tree iterator to free scene nodes | changeset | files |
| Thu, 22 Feb 2024 22:34:50 +0100 | Mike Becker | apply new CxTreeIterator from ucx 3.1 preview | changeset | files |
| Tue, 23 Jan 2024 21:34:12 +0100 | Mike Becker | bring first scene graph to live | changeset | files |
| Sun, 21 Jan 2024 14:01:27 +0100 | Mike Becker | remove unused cx/list.h include | changeset | files |
| Sun, 21 Jan 2024 13:58:23 +0100 | Mike Becker | improve implementation of scene graph tree | changeset | files |
| Sun, 21 Jan 2024 13:34:49 +0100 | Mike Becker | make AscText immutable when drawing | changeset | files |
| Sun, 21 Jan 2024 13:31:51 +0100 | Mike Becker | rename AscTextNode to just AscText | changeset | files |
| Thu, 18 Jan 2024 21:58:58 +0100 | Mike Becker | allow NULL argument für asc_text() | changeset | files |
| Thu, 18 Jan 2024 21:53:16 +0100 | Mike Becker | don't force the use of CxBuffer in AscTextNode | changeset | files |
| Mon, 18 Dec 2023 19:05:30 +0100 | Mike Becker | use new cxBufferReset function | changeset | files |
| Mon, 18 Dec 2023 19:04:44 +0100 | Mike Becker | add first draft of a scene graph structure | changeset | files |
| Mon, 18 Dec 2023 13:04:04 +0100 | Mike Becker | add pseudo-rule s.t. dry-runs won't fail | changeset | files |
| Thu, 23 Nov 2023 23:08:57 +0100 | Mike Becker | improve text node API | changeset | files |
| Sun, 19 Nov 2023 13:27:08 +0100 | Mike Becker | fix missing UTF8 support for text rendering | changeset | files |
| Sun, 19 Nov 2023 13:22:43 +0100 | Mike Becker | fix text rendering for alpha==0 | changeset | files |
| Wed, 15 Nov 2023 22:51:40 +0100 | Mike Becker | add text rendering and demo FPS counter | changeset | files |
| Wed, 08 Nov 2023 23:17:07 +0100 | Mike Becker | add shader loading and unloading | changeset | files |
| Wed, 08 Nov 2023 21:53:43 +0100 | Mike Becker | remove C++ support | changeset | files |
| Wed, 08 Nov 2023 21:53:21 +0100 | Mike Becker | use OpenGL 4.0 by default | changeset | files |
| Wed, 08 Nov 2023 21:46:29 +0100 | Mike Becker | add projection matrix to AscWindow | changeset | files |
| Tue, 07 Nov 2023 21:24:06 +0100 | Mike Becker | add font management | changeset | files |
| Tue, 07 Nov 2023 21:13:04 +0100 | Mike Becker | make ASC_MAX_WINDOWS an unsigned literal | changeset | files |
| Tue, 07 Nov 2023 20:59:10 +0100 | Mike Becker | use the context flag to quit the application | changeset | files |
| Tue, 07 Nov 2023 20:24:08 +0100 | Mike Becker | add script to update make rules | changeset | files |
| Wed, 01 Nov 2023 21:00:33 +0100 | Mike Becker | improve code structure | changeset | files |
| Wed, 01 Nov 2023 20:09:49 +0100 | Mike Becker | move window related stuff to its own unit | changeset | files |
| Mon, 30 Oct 2023 18:54:16 +0100 | Mike Becker | give unions names | changeset | files |
| Mon, 30 Oct 2023 18:42:09 +0100 | Mike Becker | add simple color data types | changeset | files |
| Mon, 30 Oct 2023 18:09:27 +0100 | Mike Becker | add datatypes.h | changeset | files |
| Mon, 30 Oct 2023 17:59:37 +0100 | Mike Becker | fix possible double-invocation of asc_window_destroy_impl() | changeset | files |
| Mon, 30 Oct 2023 17:40:34 +0100 | Mike Becker | update uwproj files | changeset | files |
| Fri, 06 Oct 2023 21:21:10 +0200 | Mike Becker | initial commit | changeset | files |