Mon, 04 Aug 2025 23:19:06 +0200
remove TODO about queuing movement commands
with the new grid size and player speed this is not an issue anymore
test/snake/snake.c | file | annotate | diff | comparison | revisions |
--- a/test/snake/snake.c Mon Aug 04 23:12:22 2025 +0200 +++ b/test/snake/snake.c Mon Aug 04 23:19:06 2025 +0200 @@ -480,7 +480,6 @@ } // player rotation - // TODO: queue up to two movement commands (for sharp 90° turns) if (asc_key_pressed(ASC_KEY(LEFT))) { if (player->direction != MOVE_RIGHT) { player->target_direction = MOVE_LEFT;