remove TODO about queuing movement commands default tip

Mon, 04 Aug 2025 23:19:06 +0200

author
Mike Becker <universe@uap-core.de>
date
Mon, 04 Aug 2025 23:19:06 +0200
changeset 249
2522fbeccede
parent 248
793a0108c6c4

remove TODO about queuing movement commands

with the new grid size and player speed this is not an issue anymore

test/snake/snake.c file | annotate | diff | comparison | revisions
--- a/test/snake/snake.c	Mon Aug 04 23:12:22 2025 +0200
+++ b/test/snake/snake.c	Mon Aug 04 23:19:06 2025 +0200
@@ -480,7 +480,6 @@
         }
 
         // player rotation
-        // TODO: queue up to two movement commands (for sharp 90° turns)
         if (asc_key_pressed(ASC_KEY(LEFT))) {
             if (player->direction != MOVE_RIGHT) {
                 player->target_direction = MOVE_LEFT;

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