rename asc_recti to just asc_rect (there won't be an asc_rectu)

fix make dependencies for behavior.o

add asc_recti_center()

remove test behavior for score counter

add asc_behavior_get_name()

remove unnecessary second parameter from asc_util_gen_name()

add names to behaviors

fix formatting of generated names of scene nodes

create utility to generate names - resolves #694

fix typo in ASC_FLAG_INITIALIZED

add asc_behavior_remove()

improve macros in datatypes.h - fixes #692

resolve TODOs regarding input.h

add ellipsis shader - resolves #385

fix typo in struct name

create prototype for creating ellipsis

optimize asc_col_itof()

improve "polymorphic" typing of shaders

add abstractions that allow removing dependencies to glew.h

add functions to upload common uniforms

update make dependencies

add frame_rate and frame_factor to context

add TODO for reducing size of AscInput

change NULL-safety for shaders s.t. errors are reported only once per shader

improve NULL-safety - fixes #690

fix segfault when a shader does not compile

improve the combination of shader preprocessor flags

add combination of filled rectangle with a border

(0) -100 -50 -28 tip

mercurial