replace scaling with correct mesh sizes default tip

refactor rendering 1/3 - create new mesh structs

give them nodes names

change node's free function to a destroy function

extract execution of behaviors from draw function

change naming convention for functions that are hidden behind macros

replace mempool with custom cleanup functions

use new UCX 3.2 cxListEmplace()

add AscBehavior - prepares resolution of issue #646

remove stdio include from error.h

(0) -100 -10 tip

mercurial