changelog
- Mon, 16 Jun 2025 20:58:51 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 16 Jun 2025 20:58:51 +0200] rev 156
- change order of members in asc_behavior_create_args so that you can just specify the func without designators
- Mon, 16 Jun 2025 20:24:47 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 16 Jun 2025 20:24:47 +0200] rev 155
- add new ui.c where several UI functions are now moved to
- Sun, 15 Jun 2025 21:02:29 +0200
- by Mike Becker <universe@uap-core.de> [Sun, 15 Jun 2025 21:02:29 +0200] rev 154
- add auto-scaling of UI depending on screen resolution - resolves #682
- Sun, 15 Jun 2025 19:50:51 +0200
- by Mike Becker <universe@uap-core.de> [Sun, 15 Jun 2025 19:50:51 +0200] rev 153
- since we cannot pass NULL strings anyway, we do not need cxstring
- Sun, 15 Jun 2025 19:46:12 +0200
- by Mike Becker <universe@uap-core.de> [Sun, 15 Jun 2025 19:46:12 +0200] rev 152
- fix that some drivers fail to compile a shader when a code line is NULL with length zero
- Sat, 14 Jun 2025 14:02:16 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 14 Jun 2025 14:02:16 +0200] rev 151
- adds first basic rectangle shader
partially solves issue #384
- Sat, 14 Jun 2025 12:38:37 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 14 Jun 2025 12:38:37 +0200] rev 150
- make draw function dynamic
required to solve issue #384
- Sat, 14 Jun 2025 11:40:40 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 14 Jun 2025 11:40:40 +0200] rev 149
- resolve east-west conflict
- Fri, 13 Jun 2025 18:09:49 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 13 Jun 2025 18:09:49 +0200] rev 148
- implement interval for behaviors - fixes #383
- Fri, 13 Jun 2025 17:45:19 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 13 Jun 2025 17:45:19 +0200] rev 147
- compute frame time before syncing to avoid div-by-zero in first frame