Mon, 21 Apr 2025 17:52:01 +0200 Mike Becker fix probably incorrect array access of struct members default tip file | diff | annotate
Sun, 20 Apr 2025 15:41:16 +0200 Mike Becker add support for 2d textures in sprite shader - fixes #386 file | diff | annotate
Sat, 19 Apr 2025 11:42:53 +0200 Mike Becker add generic mesh draw function and move sprite draw function to separate unit file | diff | annotate
Fri, 18 Apr 2025 20:13:01 +0200 Mike Becker create catch-all util for GL errors + refactors mesh creation file | diff | annotate
Thu, 15 Aug 2024 17:33:42 +0200 Mike Becker define macro for predefined shader file | diff | annotate
Tue, 26 Mar 2024 20:37:21 +0100 Mike Becker create own compilation unit for GL context - fixes shader not being created per context file | diff | annotate
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