--- a/src/ascension/glcontext.h Fri Apr 18 20:13:01 2025 +0200 +++ b/src/ascension/glcontext.h Sat Apr 19 11:42:53 2025 +0200 @@ -51,6 +51,8 @@ } shader; } AscGLContext; +#define ASC_PRIMITIVES_PLANE (&asc_active_window->glctx.primitives.plane) + #define ASC_SHADER_SPRITE (&asc_active_window->glctx.shader.sprite) __attribute__((__nonnull__, __warn_unused_result__))