46 hours ago Mike Becker go back to reading shader code from files file | diff | annotate
2 days ago Mike Becker prepare code for embedding shader sources with c23 #embed file | diff | annotate
11 months ago Mike Becker replaces broken font cache with improved cache - fixes #387 file | diff | annotate
11 months ago Mike Becker merge different bools of AscSceneNode into flags file | diff | annotate
11 months ago Mike Becker add texture.h file | diff | annotate
11 months ago Mike Becker cleanup includes file | diff | annotate
11 months ago Mike Becker create new UI subdir file | diff | annotate
12 months ago Mike Becker create own compilation unit for GL context - fixes shader not being created per context file | diff | annotate
12 months ago Mike Becker add camera and render groups file | diff | annotate
12 months ago Mike Becker add transformation matrix file | diff | annotate
14 months ago Mike Becker bring first scene graph to live file | diff | annotate
15 months ago Mike Becker add first draft of a scene graph structure file | diff | annotate
16 months ago Mike Becker add text rendering and demo FPS counter file | diff | annotate
16 months ago Mike Becker add shader loading and unloading file | diff | annotate
16 months ago Mike Becker add font management file | diff | annotate
16 months ago Mike Becker improve code structure file | diff | annotate
16 months ago Mike Becker move window related stuff to its own unit file | diff | annotate
16 months ago Mike Becker add datatypes.h file | diff | annotate
17 months ago Mike Becker initial commit file | diff | annotate
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