Thu, 09 Oct 2025 19:22:21 +0200 |
Mike Becker |
do not use different vocabulary (enable/disable vs. pause/unpause) for the behavior's enabled-state
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Thu, 09 Oct 2025 19:15:02 +0200 |
Mike Becker |
make behaviors aware of being unpaused
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Sat, 23 Aug 2025 21:01:41 +0200 |
Mike Becker |
move game over text to the UI scene
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Fri, 22 Aug 2025 23:27:36 +0200 |
Mike Becker |
move the player's life "controller" to a behavior
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Thu, 21 Aug 2025 22:13:51 +0200 |
Mike Becker |
add random spawn positions
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Wed, 20 Aug 2025 23:51:40 +0200 |
Mike Becker |
move player controls into a behavior
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Wed, 20 Aug 2025 23:45:23 +0200 |
Mike Becker |
move debug output regarding clearing the shader registry to the respective function
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Tue, 19 Aug 2025 18:51:46 +0200 |
Mike Becker |
further improve names and docu of the uniform location init functions
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Tue, 19 Aug 2025 18:26:20 +0200 |
Mike Becker |
improve names of asc_shader_init_uniform... function/macro
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Tue, 19 Aug 2025 18:23:47 +0200 |
Mike Becker |
behaviors can now be paused while the node is hidden
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Tue, 19 Aug 2025 18:05:35 +0200 |
Mike Becker |
rename test folder to demo
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