changelog
- Tue, 07 Apr 2026 20:33:29 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 07 Apr 2026 20:33:29 +0200] rev 305
- implement add/remove to node dictionary
- Tue, 07 Apr 2026 20:18:39 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 07 Apr 2026 20:18:39 +0200] rev 304
- remove too verbose logs when meshes are allocated or freed (which happens a lot)
- Mon, 06 Apr 2026 21:04:10 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 06 Apr 2026 21:04:10 +0200] rev 303
- prepare node (/ entity) dictionary per scene
- Mon, 06 Apr 2026 20:27:11 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 06 Apr 2026 20:27:11 +0200] rev 302
- add some docu to scene_node functions
- Sun, 08 Feb 2026 14:47:28 +0100
- by Mike Becker <universe@uap-core.de> [Sun, 08 Feb 2026 14:47:28 +0100] rev 301
- update to recent toolkit version
- Sun, 01 Feb 2026 14:07:11 +0100
- by Mike Becker <universe@uap-core.de> [Sun, 01 Feb 2026 14:07:11 +0100] rev 300
- fix that the text for the counters was not updated every frame
- Sun, 01 Feb 2026 13:58:07 +0100
- by Mike Becker <universe@uap-core.de> [Sun, 01 Feb 2026 13:58:07 +0100] rev 299
- add TODO for improving alignment of text nodes
- Sun, 01 Feb 2026 13:52:50 +0100
- by Mike Becker <universe@uap-core.de> [Sun, 01 Feb 2026 13:52:50 +0100] rev 298
- add counters for draw calls, vertices, trianagles
- Sun, 25 Jan 2026 19:45:24 +0100
- by Mike Becker <universe@uap-core.de> [Sun, 25 Jan 2026 19:45:24 +0100] rev 297
- implement that your own trace kills you
- Sun, 25 Jan 2026 15:37:23 +0100
- by Mike Becker <universe@uap-core.de> [Sun, 25 Jan 2026 15:37:23 +0100] rev 296
- recreate player sprite from scratch and remove all the interpolation noise