implement add/remove to node dictionary default tip

remove too verbose logs when meshes are allocated or freed (which happens a lot)

prepare node (/ entity) dictionary per scene

add some docu to scene_node functions

update to recent toolkit version

fix that the text for the counters was not updated every frame

add TODO for improving alignment of text nodes

add counters for draw calls, vertices, trianagles

implement that your own trace kills you

recreate player sprite from scratch and remove all the interpolation noise

(0) -300 -100 -10 tip

mercurial