changelog
- Mon, 12 May 2025 21:14:22 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 12 May 2025 21:14:22 +0200] rev 119
- fix texture scaling
- Mon, 12 May 2025 21:13:24 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 12 May 2025 21:13:24 +0200] rev 118
- apply texture scaling
- Mon, 12 May 2025 20:51:57 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 12 May 2025 20:51:57 +0200] rev 117
- implement texture scaling
- Sun, 11 May 2025 14:51:00 +0200
- by Mike Becker <universe@uap-core.de> [Sun, 11 May 2025 14:51:00 +0200] rev 116
- replace scaling with correct mesh sizes
- Sat, 10 May 2025 18:51:45 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 10 May 2025 18:51:45 +0200] rev 115
- refactor rendering 1/3 - create new mesh structs
- Sat, 10 May 2025 15:42:56 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 10 May 2025 15:42:56 +0200] rev 114
- give them nodes names
- Sat, 10 May 2025 15:06:47 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 10 May 2025 15:06:47 +0200] rev 113
- change node's free function to a destroy function
- Tue, 06 May 2025 23:04:54 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 06 May 2025 23:04:54 +0200] rev 112
- extract execution of behaviors from draw function
fixes #646
- Tue, 06 May 2025 22:54:38 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 06 May 2025 22:54:38 +0200] rev 111
- change naming convention for functions that are hidden behind macros
- Mon, 05 May 2025 19:47:25 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 05 May 2025 19:47:25 +0200] rev 110
- replace mempool with custom cleanup functions