replace backdrop with an incomplete idea of what it should be some day default tip

fix texture scaling

apply texture scaling

implement texture scaling

replace scaling with correct mesh sizes

refactor rendering 1/3 - create new mesh structs

give them nodes names

change node's free function to a destroy function

extract execution of behaviors from draw function

change naming convention for functions that are hidden behind macros

(0) -100 -10 tip

mercurial