change asc_scene_init() to also request parameters for camera initialization default tip

add aspect-ration independent rendering

add deploy target for the demo program

fix missing update_transform() call when creating a sprite

add scenes, but they don't draw yet

in preparation of more scenes, bring back AscScene struct

fix scene node flags defined in incorrect header

add memory pool to gl context

apply new logging macros

improve error.c functions

(0) -10 tip

mercurial