Mercurial
>
hg
>
ascension
/ changelog
Search:
summary
shortlog
changelog
graph
tags
bookmarks
branches
files
help
changelog
simplify how pre-defined shader IDs work
Fri, 25 Jul 2025 19:19:54 +0200
by
Mike Becker <universe@uap-core.de>
[Fri, 25 Jul 2025 19:19:54 +0200] rev 226
simplify how pre-defined shader IDs work
(0)
-100
-30
-10
-1
+1
+10
+30
tip