changelog
- Fri, 16 May 2025 08:04:23 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 16 May 2025 08:04:23 +0200] rev 124
- add TODO for fixing color type conversion
- Fri, 16 May 2025 07:55:25 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 16 May 2025 07:55:25 +0200] rev 123
- make FPS counter readable
- Fri, 16 May 2025 07:54:02 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 16 May 2025 07:54:02 +0200] rev 122
- replace all stdlib malloc/free with UCX allocator
- Wed, 14 May 2025 20:14:18 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 14 May 2025 20:14:18 +0200] rev 121
- add viewport_clear flag to camera settings
- Tue, 13 May 2025 20:27:43 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 13 May 2025 20:27:43 +0200] rev 120
- replace backdrop with an incomplete idea of what it should be some day
- Mon, 12 May 2025 21:14:22 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 12 May 2025 21:14:22 +0200] rev 119
- fix texture scaling
- Mon, 12 May 2025 21:13:24 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 12 May 2025 21:13:24 +0200] rev 118
- apply texture scaling
- Mon, 12 May 2025 20:51:57 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 12 May 2025 20:51:57 +0200] rev 117
- implement texture scaling
- Sun, 11 May 2025 14:51:00 +0200
- by Mike Becker <universe@uap-core.de> [Sun, 11 May 2025 14:51:00 +0200] rev 116
- replace scaling with correct mesh sizes
- Sat, 10 May 2025 18:51:45 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 10 May 2025 18:51:45 +0200] rev 115
- refactor rendering 1/3 - create new mesh structs