add TODO for fixing color type conversion default tip

make FPS counter readable

replace all stdlib malloc/free with UCX allocator

add viewport_clear flag to camera settings

replace backdrop with an incomplete idea of what it should be some day

fix texture scaling

apply texture scaling

implement texture scaling

replace scaling with correct mesh sizes

refactor rendering 1/3 - create new mesh structs

(0) -100 -10 tip

mercurial