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remove pre-defined dummy textures by introducing conditional compilation for shaders
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Sun, 01 Jun 2025 16:35:23 +0200
, by Mike Becker
fix incorrect flip of viewport y-axis
Sun, 01 Jun 2025 14:59:40 +0200
, by Mike Becker
remove the need for a second pair of texture coordinates
Sun, 01 Jun 2025 14:53:59 +0200
, by Mike Becker
rename parameters of asc_set_rotation()
Sun, 01 Jun 2025 14:33:58 +0200
, by Mike Becker
add possibility to modify the node's transformation matrix
Sun, 01 Jun 2025 14:28:30 +0200
, by Mike Becker
move flag macros to datatypes.h
Sun, 01 Jun 2025 14:28:00 +0200
, by Mike Becker
remove outdated functions
Sat, 31 May 2025 22:39:19 +0200
, by Mike Becker
add 2D affine transformations
Fri, 30 May 2025 19:37:23 +0200
, by Mike Becker
add functions to scale vectors
Fri, 30 May 2025 19:32:13 +0200
, by Mike Becker
add UI scaling
Thu, 29 May 2025 11:34:34 +0200
, by Mike Becker
remove unused context variable
Thu, 29 May 2025 11:20:49 +0200
, by Mike Becker
update to most recent ucx 3.2 preview
Wed, 28 May 2025 21:39:18 +0200
, by Mike Becker
remove GCC attributes which are rarely helpful - resolves #663
Tue, 20 May 2025 19:29:20 +0200
, by Mike Becker
add TODO for fixing color type conversion
Fri, 16 May 2025 08:04:23 +0200
, by Mike Becker
make FPS counter readable
Fri, 16 May 2025 07:55:25 +0200
, by Mike Becker
replace all stdlib malloc/free with UCX allocator
Fri, 16 May 2025 07:54:02 +0200
, by Mike Becker
add viewport_clear flag to camera settings
Wed, 14 May 2025 20:14:18 +0200
, by Mike Becker
replace backdrop with an incomplete idea of what it should be some day
Tue, 13 May 2025 20:27:43 +0200
, by Mike Becker
fix texture scaling
Mon, 12 May 2025 21:14:22 +0200
, by Mike Becker
apply texture scaling
Mon, 12 May 2025 21:13:24 +0200
, by Mike Becker
implement texture scaling
Mon, 12 May 2025 20:51:57 +0200
, by Mike Becker
replace scaling with correct mesh sizes
Sun, 11 May 2025 14:51:00 +0200
, by Mike Becker
refactor rendering 1/3 - create new mesh structs
Sat, 10 May 2025 18:51:45 +0200
, by Mike Becker
give them nodes names
Sat, 10 May 2025 15:42:56 +0200
, by Mike Becker
change node's free function to a destroy function
Sat, 10 May 2025 15:06:47 +0200
, by Mike Becker
extract execution of behaviors from draw function
Tue, 06 May 2025 23:04:54 +0200
, by Mike Becker
change naming convention for functions that are hidden behind macros
Tue, 06 May 2025 22:54:38 +0200
, by Mike Becker
replace mempool with custom cleanup functions
Mon, 05 May 2025 19:47:25 +0200
, by Mike Becker
use new UCX 3.2 cxListEmplace()
Sun, 04 May 2025 21:50:13 +0200
, by Mike Becker
add AscBehavior - prepares resolution of issue #646
Sat, 03 May 2025 19:48:57 +0200
, by Mike Becker
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