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remove the asc_col4i datatype in favor of a unified asc_color type
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Wed, 06 Aug 2025 00:37:01 +0200
, by Mike Becker
fix wrong text length stored in asc_text_printf()
Tue, 05 Aug 2025 20:38:11 +0200
, by Mike Becker
update compilation dependencies
Tue, 05 Aug 2025 20:06:35 +0200
, by Mike Becker
upgrade to SDL 3
Tue, 05 Aug 2025 20:00:24 +0200
, by Mike Becker
add missing documentation for some rectangle creation parameters
Tue, 05 Aug 2025 16:53:25 +0200
, by Mike Becker
fix that the origin was not applied in asc_rectangle_set_bounds()
Tue, 05 Aug 2025 16:48:04 +0200
, by Mike Becker
remove "bounds" creation argument for rectangles
Tue, 05 Aug 2025 16:45:14 +0200
, by Mike Becker
remove TODO about queuing movement commands
Mon, 04 Aug 2025 23:19:06 +0200
, by Mike Becker
rename spaceship variable to player
Mon, 04 Aug 2025 23:12:22 +0200
, by Mike Becker
add player's trace and removes the origin offsets from the game field's tiles
Mon, 04 Aug 2025 23:07:06 +0200
, by Mike Becker
fix missing parenthesis in VEC macros
Mon, 04 Aug 2025 23:06:37 +0200
, by Mike Becker
add a simple struct for the game field that may be extended later
Sun, 03 Aug 2025 22:15:25 +0200
, by Mike Becker
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