Wed, 10 Apr 2024 19:24:39 +0200
fix illegally skipping geometry update of text node
the reason is that the scene will not try again to update the node when it is just unhidden
<?xml version="1.0" encoding="UTF-8"?> <project xmlns="http://unixwork.de/uwproj"> <dependency> <lang>c</lang> </dependency> <dependency name="ucx"> <test>check_lib ucx cx/common.h</test> <ldflags>-lucx</ldflags> </dependency> <dependency name="sdl2"> <pkgconfig>sdl2</pkgconfig> </dependency> <dependency name="sdl2_ttf"> <pkgconfig>SDL2_ttf</pkgconfig> </dependency> <dependency name="glew"> <pkgconfig>glew</pkgconfig> </dependency> </project>