Wed, 10 Apr 2024 19:24:39 +0200
fix illegally skipping geometry update of text node
the reason is that the scene will not try again to update the node when it is just unhidden
0 | 1 | <?xml version="1.0" encoding="UTF-8"?> |
2 | <project xmlns="http://unixwork.de/uwproj"> | |
3 | <dependency> | |
4 | <lang>c</lang> | |
5 | </dependency> | |
6 | ||
7 | <dependency name="ucx"> | |
8 | <test>check_lib ucx cx/common.h</test> | |
9 | <ldflags>-lucx</ldflags> | |
10 | </dependency> | |
11 | ||
12 | <dependency name="sdl2"> | |
13 | <pkgconfig>sdl2</pkgconfig> | |
14 | </dependency> | |
15 | ||
16 | <dependency name="sdl2_ttf"> | |
17 | <pkgconfig>SDL2_ttf</pkgconfig> | |
18 | </dependency> | |
19 | ||
20 | <dependency name="glew"> | |
21 | <pkgconfig>glew</pkgconfig> | |
22 | </dependency> | |
23 | </project> | |
24 |