--- a/src/sprite.c Thu Jul 10 22:13:39 2025 +0200 +++ b/src/sprite.c Thu Jul 10 22:19:48 2025 +0200 @@ -141,10 +141,9 @@ return node; } -void asc_sprite_set_size(AscSceneNode *node, unsigned width, unsigned height) { - AscSprite *sprite = (AscSprite*) node; - sprite->width = width; - sprite->height = height; - asc_node_update(node); +void asc_sprite_set_size(AscSprite *sprite, asc_vec2u size) { + sprite->width = size.width; + sprite->height = size.height; + asc_node_update((AscSceneNode *) sprite); }