--- a/src/scene_node.c Sat May 10 18:51:45 2025 +0200 +++ b/src/scene_node.c Sun May 11 14:51:00 2025 +0200 @@ -48,7 +48,7 @@ AscSceneNode *asc_scene_node_empty(void) { AscSceneNode *node = calloc(1, sizeof(AscSceneNode)); node->render_group = ASC_RENDER_GROUP_NONE; - node->scale.x = node->scale.y = node->scale.z = 1; + node->scale = asc_vec3f_one; asc_transform_identity(node->transform); asc_transform_identity(node->world_transform); return node;