diff -r f51eec4e7ccb -r 943bf9d7c6d6 test/snake/Makefile --- a/test/snake/Makefile Sat Apr 19 13:00:32 2025 +0200 +++ b/test/snake/Makefile Sat Apr 19 15:06:24 2025 +0200 @@ -27,7 +27,7 @@ BUILD_DIR=$(srcdir)/build/test LIB_ASCENSION=$(srcdir)/build/lib/libascension.a -CFLAGS += -I$(srcdir)/src +CFLAGS += -I$(srcdir)/src -DTEST_BUILD all: $(BUILD_DIR) $(BUILD_DIR)/snake FORCE @echo "Demo game 'snake' successfully built." @@ -44,29 +44,19 @@ FORCE: -$(BUILD_DIR)/snake.o: snake.c \ - /home/mike/workspace/c/ascension/src/ascension/core.h \ - /home/mike/workspace/c/ascension/src/ascension/error.h \ - /home/mike/workspace/c/ascension/src/ascension/context.h \ - /home/mike/workspace/c/ascension/src/ascension/datatypes.h \ - /home/mike/workspace/c/ascension/src/ascension/window.h \ - /home/mike/workspace/c/ascension/src/ascension/glcontext.h \ - /home/mike/workspace/c/ascension/src/ascension/primitives.h \ - /home/mike/workspace/c/ascension/src/ascension/mesh.h \ - /home/mike/workspace/c/ascension/src/ascension/shader.h \ - /home/mike/workspace/c/ascension/src/ascension/scene.h \ - /home/mike/workspace/c/ascension/src/ascension/scene_node.h \ - /home/mike/workspace/c/ascension/src/ascension/transform.h \ - /home/mike/workspace/c/ascension/src/ascension/camera.h \ - /home/mike/workspace/c/ascension/src/ascension/input.h \ - /home/mike/workspace/c/ascension/src/ascension/ui/font.h \ - /home/mike/workspace/c/ascension/src/ascension/ui.h \ - /home/mike/workspace/c/ascension/src/ascension/ui/text.h \ - /home/mike/workspace/c/ascension/src/ascension/ui/font.h \ - /home/mike/workspace/c/ascension/src/ascension/ui/../2d/sprite.h \ - /home/mike/workspace/c/ascension/src/ascension/ui/../2d/../scene_node.h \ - /home/mike/workspace/c/ascension/src/ascension/ui/../2d/../texture.h \ - /home/mike/workspace/c/ascension/src/ascension/ui/../utils.h +$(BUILD_DIR)/snake.o: snake.c ../../src/ascension/core.h \ + ../../src/ascension/error.h ../../src/ascension/context.h \ + ../../src/ascension/datatypes.h ../../src/ascension/window.h \ + ../../src/ascension/glcontext.h ../../src/ascension/primitives.h \ + ../../src/ascension/mesh.h ../../src/ascension/shader.h \ + ../../src/ascension/scene.h ../../src/ascension/scene_node.h \ + ../../src/ascension/transform.h ../../src/ascension/camera.h \ + ../../src/ascension/input.h ../../src/ascension/ui/font.h \ + ../../src/ascension/ui.h ../../src/ascension/ui/text.h \ + ../../src/ascension/ui/font.h ../../src/ascension/ui/../2d/sprite.h \ + ../../src/ascension/ui/../2d/../scene_node.h \ + ../../src/ascension/ui/../2d/../texture.h \ + ../../src/ascension/ui/../utils.h @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $<