test/snake/Makefile

changeset 84
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parent 82
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child 86
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1 # Copyright 2023 Mike Becker. All rights reserved.
2 #
3 # Redistribution and use in source and binary forms, with or without
4 # modification, are permitted provided that the following conditions are met:
5 #
6 # 1. Redistributions of source code must retain the above copyright
7 # notice, this list of conditions and the following disclaimer.
8 #
9 # 2. Redistributions in binary form must reproduce the above copyright
10 # notice, this list of conditions and the following disclaimer in the
11 # documentation and/or other materials provided with the distribution.
12 #
13 # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
14 # AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
16 # ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
17 # LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
18 # CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
19 # SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
20 # INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
21 # CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
22 # ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
23 # POSSIBILITY OF SUCH DAMAGE.
24 #
25
26 include ../../config.mk
27
28 BUILD_DIR=$(srcdir)/build/test
29 LIB_ASCENSION=$(srcdir)/build/lib/libascension.a
30 CFLAGS += -I$(srcdir)/src
31
32 all: $(BUILD_DIR) $(BUILD_DIR)/snake FORCE
33 @echo "Demo game 'snake' successfully built."
34
35 $(BUILD_DIR):
36 mkdir -p $@
37
38 $(BUILD_DIR)/snake: $(BUILD_DIR)/snake.o $(LIB_ASCENSION)
39 @echo "Linking snake..."
40 $(CC) $(LDFLAGS) -o $@ $^
41
42 $(LIB_ASCENSION):
43 test -f "$@"
44
45 FORCE:
46
47 $(BUILD_DIR)/snake.o: snake.c \
48 /home/mike/workspace/c/ascension/src/ascension/core.h \
49 /home/mike/workspace/c/ascension/src/ascension/error.h \
50 /home/mike/workspace/c/ascension/src/ascension/context.h \
51 /home/mike/workspace/c/ascension/src/ascension/datatypes.h \
52 /home/mike/workspace/c/ascension/src/ascension/window.h \
53 /home/mike/workspace/c/ascension/src/ascension/glcontext.h \
54 /home/mike/workspace/c/ascension/src/ascension/primitives.h \
55 /home/mike/workspace/c/ascension/src/ascension/mesh.h \
56 /home/mike/workspace/c/ascension/src/ascension/shader.h \
57 /home/mike/workspace/c/ascension/src/ascension/scene.h \
58 /home/mike/workspace/c/ascension/src/ascension/scene_node.h \
59 /home/mike/workspace/c/ascension/src/ascension/transform.h \
60 /home/mike/workspace/c/ascension/src/ascension/camera.h \
61 /home/mike/workspace/c/ascension/src/ascension/input.h \
62 /home/mike/workspace/c/ascension/src/ascension/ui/font.h \
63 /home/mike/workspace/c/ascension/src/ascension/ui.h \
64 /home/mike/workspace/c/ascension/src/ascension/ui/text.h \
65 /home/mike/workspace/c/ascension/src/ascension/ui/font.h \
66 /home/mike/workspace/c/ascension/src/ascension/ui/../2d/sprite.h \
67 /home/mike/workspace/c/ascension/src/ascension/ui/../2d/../scene_node.h \
68 /home/mike/workspace/c/ascension/src/ascension/ui/../2d/../texture.h \
69 /home/mike/workspace/c/ascension/src/ascension/ui/../utils.h
70 @echo "Compiling $<"
71 $(CC) -o $@ $(CFLAGS) -c $<
72

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