132 $(BUILD_DIR)/sprite.o: sprite.c ascension/sprite.h ascension/scene_node.h \ |
132 $(BUILD_DIR)/sprite.o: sprite.c ascension/sprite.h ascension/scene_node.h \ |
133 ascension/datatypes.h ascension/transform.h ascension/mesh.h \ |
133 ascension/datatypes.h ascension/transform.h ascension/mesh.h \ |
134 ascension/texture.h ascension/camera.h ascension/context.h \ |
134 ascension/texture.h ascension/camera.h ascension/context.h \ |
135 ascension/window.h ascension/glcontext.h ascension/scene.h \ |
135 ascension/window.h ascension/glcontext.h ascension/scene.h \ |
136 ascension/input.h ascension/font.h ascension/glcontext.h \ |
136 ascension/input.h ascension/font.h ascension/glcontext.h \ |
137 ascension/error.h ascension/mesh.h ascension/shader.h \ |
137 ascension/mesh.h ascension/shader.h ascension/constants.h |
138 ascension/constants.h |
|
139 @echo "Compiling $<" |
138 @echo "Compiling $<" |
140 $(CC) -o $@ $(CFLAGS) -c $< |
139 $(CC) -o $@ $(CFLAGS) -c $< |
141 |
140 |
142 $(BUILD_DIR)/text.o: text.c ascension/text.h ascension/font.h \ |
141 $(BUILD_DIR)/text.o: text.c ascension/text.h ascension/font.h \ |
143 ascension/mesh.h ascension/datatypes.h ascension/texture.h \ |
142 ascension/mesh.h ascension/datatypes.h ascension/texture.h \ |