src/text.c

Sun, 11 May 2025 14:51:00 +0200

author
Mike Becker <universe@uap-core.de>
date
Sun, 11 May 2025 14:51:00 +0200
changeset 116
bfb2a7d62047
parent 115
e5f8c99b0987
permissions
-rw-r--r--

replace scaling with correct mesh sizes

3
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1 /*
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
3 * Copyright 2023 Mike Becker. All rights reserved.
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
4 *
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
5 * Redistribution and use in source and binary forms, with or without
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
6 * modification, are permitted provided that the following conditions are met:
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
7 *
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
8 * 1. Redistributions of source code must retain the above copyright
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
9 * notice, this list of conditions and the following disclaimer.
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
10 *
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
11 * 2. Redistributions in binary form must reproduce the above copyright
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
12 * notice, this list of conditions and the following disclaimer in the
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
13 * documentation and/or other materials provided with the distribution.
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
14 *
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
16 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
18 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
19 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
20 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
21 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
22 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
23 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
24 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
25 * POSSIBILITY OF SUCH DAMAGE.
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
26 */
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
27
106
895f92cff6b8 bring back error.h to reduce compile dependencies
Mike Becker <universe@uap-core.de>
parents: 105
diff changeset
28 #include "ascension/error.h"
16
c5dde81b6fb2 add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents: 14
diff changeset
29 #include "ascension/context.h"
82
4e1e698f4b0d add generic mesh draw function and move sprite draw function to separate unit
Mike Becker <universe@uap-core.de>
parents: 80
diff changeset
30 #include "ascension/ui/text.h"
11
d83af80eb09b add font management
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
31
89
e1f682a8a145 use refcounted objects for textures instead of pass-by-value int structs
Mike Becker <universe@uap-core.de>
parents: 82
diff changeset
32 #include <assert.h>
58
26ebb2f1e6e6 improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents: 57
diff changeset
33 #include <cx/printf.h>
26ebb2f1e6e6 improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents: 57
diff changeset
34
16
c5dde81b6fb2 add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents: 14
diff changeset
35 #include <GL/glew.h>
3
1efd6da2ad53 add datatypes.h
Mike Becker <universe@uap-core.de>
parents:
diff changeset
36
71
baa73a0be3ce centralize draw functions
Mike Becker <universe@uap-core.de>
parents: 66
diff changeset
37 static void asc_text_update(AscSceneNode *node) {
baa73a0be3ce centralize draw functions
Mike Becker <universe@uap-core.de>
parents: 66
diff changeset
38 AscSprite *sprite = (AscSprite*) node;
baa73a0be3ce centralize draw functions
Mike Becker <universe@uap-core.de>
parents: 66
diff changeset
39 AscText *text = (AscText*) node;
29
1d001eb694dc bring first scene graph to live
Mike Becker <universe@uap-core.de>
parents: 26
diff changeset
40
16
c5dde81b6fb2 add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents: 14
diff changeset
41 // Render text onto a surface
71
baa73a0be3ce centralize draw functions
Mike Becker <universe@uap-core.de>
parents: 66
diff changeset
42 TTF_Font *font = asc_font_load(text->font);
58
26ebb2f1e6e6 improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents: 57
diff changeset
43 static int alignments[] = {
26ebb2f1e6e6 improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents: 57
diff changeset
44 TTF_WRAPPED_ALIGN_LEFT,
26ebb2f1e6e6 improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents: 57
diff changeset
45 TTF_WRAPPED_ALIGN_CENTER,
26ebb2f1e6e6 improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents: 57
diff changeset
46 TTF_WRAPPED_ALIGN_RIGHT
26ebb2f1e6e6 improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents: 57
diff changeset
47 };
57
7daec2f067a9 implement centered wrapped text
Mike Becker <universe@uap-core.de>
parents: 54
diff changeset
48 TTF_SetFontWrappedAlign(
71
baa73a0be3ce centralize draw functions
Mike Becker <universe@uap-core.de>
parents: 66
diff changeset
49 font, alignments[text->base.data.flags & ASC_TEXT_ALIGNMENT_MASK]);
18
00c0632f0f40 fix missing UTF8 support for text rendering
Mike Becker <universe@uap-core.de>
parents: 17
diff changeset
50 SDL_Surface *surface = TTF_RenderUTF8_Blended_Wrapped(
71
baa73a0be3ce centralize draw functions
Mike Becker <universe@uap-core.de>
parents: 66
diff changeset
51 font, text->text.ptr, asc_col_sdl(text->color), text->max_width
16
c5dde81b6fb2 add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents: 14
diff changeset
52 );
c5dde81b6fb2 add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents: 14
diff changeset
53 if (surface == NULL) {
92
78ce93fb46e5 apply new logging macros
Mike Becker <universe@uap-core.de>
parents: 89
diff changeset
54 asc_error("Rendering TTF surface failed: %s", SDL_GetError());
16
c5dde81b6fb2 add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents: 14
diff changeset
55 return;
c5dde81b6fb2 add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents: 14
diff changeset
56 }
71
baa73a0be3ce centralize draw functions
Mike Becker <universe@uap-core.de>
parents: 66
diff changeset
57 if (asc_test_flag(text->base.data.flags, ASC_TEXT_CENTERED_FLAG)) {
58
26ebb2f1e6e6 improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents: 57
diff changeset
58 unsigned short newoffx = surface->w / 2;
116
bfb2a7d62047 replace scaling with correct mesh sizes
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
59 node->position.x = node->position.x + (float)(text->offx - newoffx);
71
baa73a0be3ce centralize draw functions
Mike Becker <universe@uap-core.de>
parents: 66
diff changeset
60 text->offx = newoffx;
58
26ebb2f1e6e6 improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents: 57
diff changeset
61 }
4
b7acda6a4476 add simple color data types
Mike Becker <universe@uap-core.de>
parents: 3
diff changeset
62
116
bfb2a7d62047 replace scaling with correct mesh sizes
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
63 // If dimensions changed, update the mesh
bfb2a7d62047 replace scaling with correct mesh sizes
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
64 if (text->dimension.x != (unsigned)surface->w || text->dimension.y != (unsigned)surface->h) {
bfb2a7d62047 replace scaling with correct mesh sizes
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
65 text->dimension.x = surface->w;
bfb2a7d62047 replace scaling with correct mesh sizes
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
66 text->dimension.y = surface->h;
bfb2a7d62047 replace scaling with correct mesh sizes
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
67 asc_mesh_plane_2d(&text->base.mesh, .size = asc_vec2f_new(surface->w, surface->h));
bfb2a7d62047 replace scaling with correct mesh sizes
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
68 }
bfb2a7d62047 replace scaling with correct mesh sizes
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
69
16
c5dde81b6fb2 add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents: 14
diff changeset
70 // Transfer Image Data
89
e1f682a8a145 use refcounted objects for textures instead of pass-by-value int structs
Mike Becker <universe@uap-core.de>
parents: 82
diff changeset
71 asc_texture_from_surface(sprite->texture, surface);
16
c5dde81b6fb2 add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents: 14
diff changeset
72
c5dde81b6fb2 add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents: 14
diff changeset
73 // Free the surface
c5dde81b6fb2 add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents: 14
diff changeset
74 SDL_FreeSurface(surface);
116
bfb2a7d62047 replace scaling with correct mesh sizes
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
75
bfb2a7d62047 replace scaling with correct mesh sizes
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
76 // Schedule for transform update
bfb2a7d62047 replace scaling with correct mesh sizes
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
77 asc_node_update_transform(node);
16
c5dde81b6fb2 add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents: 14
diff changeset
78 }
c5dde81b6fb2 add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents: 14
diff changeset
79
113
71ba88258ea0 change node's free function to a destroy function
Mike Becker <universe@uap-core.de>
parents: 106
diff changeset
80 static void asc_text_destroy(AscSceneNode *node) {
71
baa73a0be3ce centralize draw functions
Mike Becker <universe@uap-core.de>
parents: 66
diff changeset
81 AscText *text = (AscText*) node;
baa73a0be3ce centralize draw functions
Mike Becker <universe@uap-core.de>
parents: 66
diff changeset
82 AscSprite *sprite = (AscSprite*) node;
115
e5f8c99b0987 refactor rendering 1/3 - create new mesh structs
Mike Becker <universe@uap-core.de>
parents: 114
diff changeset
83 asc_mesh_destroy(&sprite->mesh);
89
e1f682a8a145 use refcounted objects for textures instead of pass-by-value int structs
Mike Becker <universe@uap-core.de>
parents: 82
diff changeset
84 asc_texture_destroy(sprite->texture, 1);
e1f682a8a145 use refcounted objects for textures instead of pass-by-value int structs
Mike Becker <universe@uap-core.de>
parents: 82
diff changeset
85 assert(sprite->texture->refcount == 0);
e1f682a8a145 use refcounted objects for textures instead of pass-by-value int structs
Mike Becker <universe@uap-core.de>
parents: 82
diff changeset
86 free(sprite->texture);
71
baa73a0be3ce centralize draw functions
Mike Becker <universe@uap-core.de>
parents: 66
diff changeset
87 cx_strfree(&text->text);
baa73a0be3ce centralize draw functions
Mike Becker <universe@uap-core.de>
parents: 66
diff changeset
88 }
32
86468a71dd73 add transformation matrix
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
89
71
baa73a0be3ce centralize draw functions
Mike Becker <universe@uap-core.de>
parents: 66
diff changeset
90 AscSceneNode *asc_text_create(struct asc_text_create_args args) {
baa73a0be3ce centralize draw functions
Mike Becker <universe@uap-core.de>
parents: 66
diff changeset
91 AscText *text = calloc(1, sizeof(AscText));
115
e5f8c99b0987 refactor rendering 1/3 - create new mesh structs
Mike Becker <universe@uap-core.de>
parents: 114
diff changeset
92 AscSceneNode *node = &text->base.data;
32
86468a71dd73 add transformation matrix
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
93
115
e5f8c99b0987 refactor rendering 1/3 - create new mesh structs
Mike Becker <universe@uap-core.de>
parents: 114
diff changeset
94 // node properties
e5f8c99b0987 refactor rendering 1/3 - create new mesh structs
Mike Becker <universe@uap-core.de>
parents: 114
diff changeset
95 asc_scene_node_name(node, args.name);
71
baa73a0be3ce centralize draw functions
Mike Becker <universe@uap-core.de>
parents: 66
diff changeset
96 node->render_group = ASC_RENDER_GROUP_SPRITE_BLEND;
113
71ba88258ea0 change node's free function to a destroy function
Mike Becker <universe@uap-core.de>
parents: 106
diff changeset
97 node->destroy_func = asc_text_destroy;
71
baa73a0be3ce centralize draw functions
Mike Becker <universe@uap-core.de>
parents: 66
diff changeset
98 node->update_func = asc_text_update;
105
2b7f92ff2c15 improve datatypes
Mike Becker <universe@uap-core.de>
parents: 102
diff changeset
99 node->position = asc_vec3f_new(args.x, args.y, ASC_SCENE_2D_DEPTH_OFFSET);
116
bfb2a7d62047 replace scaling with correct mesh sizes
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
100 node->scale = asc_vec3f_one;
115
e5f8c99b0987 refactor rendering 1/3 - create new mesh structs
Mike Becker <universe@uap-core.de>
parents: 114
diff changeset
101
e5f8c99b0987 refactor rendering 1/3 - create new mesh structs
Mike Becker <universe@uap-core.de>
parents: 114
diff changeset
102 // text properties
e5f8c99b0987 refactor rendering 1/3 - create new mesh structs
Mike Becker <universe@uap-core.de>
parents: 114
diff changeset
103 node->flags = args.alignment; // use flags variable to save some space
71
baa73a0be3ce centralize draw functions
Mike Becker <universe@uap-core.de>
parents: 66
diff changeset
104 text->max_width = args.max_width;
baa73a0be3ce centralize draw functions
Mike Becker <universe@uap-core.de>
parents: 66
diff changeset
105 text->font = asc_active_font;
baa73a0be3ce centralize draw functions
Mike Becker <universe@uap-core.de>
parents: 66
diff changeset
106 text->color = asc_context.ink;
59
764fbb013252 use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents: 58
diff changeset
107 if (args.text == NULL) {
71
baa73a0be3ce centralize draw functions
Mike Becker <universe@uap-core.de>
parents: 66
diff changeset
108 text->text = cx_mutstr(strdup(" "));
58
26ebb2f1e6e6 improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents: 57
diff changeset
109 } else {
71
baa73a0be3ce centralize draw functions
Mike Becker <universe@uap-core.de>
parents: 66
diff changeset
110 text->text = cx_mutstr(strdup(args.text));
32
86468a71dd73 add transformation matrix
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
111 }
86468a71dd73 add transformation matrix
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
112
116
bfb2a7d62047 replace scaling with correct mesh sizes
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
113 // initialize texture
bfb2a7d62047 replace scaling with correct mesh sizes
Mike Becker <universe@uap-core.de>
parents: 115
diff changeset
114 // mesh will be created in the update func
89
e1f682a8a145 use refcounted objects for textures instead of pass-by-value int structs
Mike Becker <universe@uap-core.de>
parents: 82
diff changeset
115 text->base.texture = malloc(sizeof(AscTexture));
e1f682a8a145 use refcounted objects for textures instead of pass-by-value int structs
Mike Becker <universe@uap-core.de>
parents: 82
diff changeset
116 asc_texture_init_rectangle(text->base.texture, 1);
37
8a8cc6725b48 add camera and render groups
Mike Becker <universe@uap-core.de>
parents: 36
diff changeset
117 asc_text_update(node);
8a8cc6725b48 add camera and render groups
Mike Becker <universe@uap-core.de>
parents: 36
diff changeset
118
71
baa73a0be3ce centralize draw functions
Mike Becker <universe@uap-core.de>
parents: 66
diff changeset
119 return node;
58
26ebb2f1e6e6 improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents: 57
diff changeset
120 }
26ebb2f1e6e6 improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents: 57
diff changeset
121
26ebb2f1e6e6 improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents: 57
diff changeset
122 void asc_text_printf(
26ebb2f1e6e6 improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents: 57
diff changeset
123 AscSceneNode *node,
26ebb2f1e6e6 improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents: 57
diff changeset
124 char const* format,
26ebb2f1e6e6 improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents: 57
diff changeset
125 ...
26ebb2f1e6e6 improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents: 57
diff changeset
126 ) {
80
9f7bfc0a1dc3 some minor improvements
Mike Becker <universe@uap-core.de>
parents: 76
diff changeset
127 AscText *text_node = (AscText*) node;
58
26ebb2f1e6e6 improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents: 57
diff changeset
128 va_list ap;
26ebb2f1e6e6 improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents: 57
diff changeset
129 va_start(ap, format);
74
25fb39f8863a fix memory leak in asc_text_printf()
Mike Becker <universe@uap-core.de>
parents: 71
diff changeset
130 cx_vsprintf(
80
9f7bfc0a1dc3 some minor improvements
Mike Becker <universe@uap-core.de>
parents: 76
diff changeset
131 &text_node->text.ptr,
9f7bfc0a1dc3 some minor improvements
Mike Becker <universe@uap-core.de>
parents: 76
diff changeset
132 &text_node->text.length,
74
25fb39f8863a fix memory leak in asc_text_printf()
Mike Becker <universe@uap-core.de>
parents: 71
diff changeset
133 format,
25fb39f8863a fix memory leak in asc_text_printf()
Mike Becker <universe@uap-core.de>
parents: 71
diff changeset
134 ap
25fb39f8863a fix memory leak in asc_text_printf()
Mike Becker <universe@uap-core.de>
parents: 71
diff changeset
135 );
58
26ebb2f1e6e6 improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents: 57
diff changeset
136 va_end(ap);
26ebb2f1e6e6 improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents: 57
diff changeset
137 asc_node_update(node);
26ebb2f1e6e6 improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents: 57
diff changeset
138 }
76
eb16be99b0ad update to newest versions of uwproj and ucx
Mike Becker <universe@uap-core.de>
parents: 74
diff changeset
139

mercurial