Sun, 11 May 2025 14:51:00 +0200
replace scaling with correct mesh sizes
3 | 1 | /* |
2 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. | |
3 | * Copyright 2023 Mike Becker. All rights reserved. | |
4 | * | |
5 | * Redistribution and use in source and binary forms, with or without | |
6 | * modification, are permitted provided that the following conditions are met: | |
7 | * | |
8 | * 1. Redistributions of source code must retain the above copyright | |
9 | * notice, this list of conditions and the following disclaimer. | |
10 | * | |
11 | * 2. Redistributions in binary form must reproduce the above copyright | |
12 | * notice, this list of conditions and the following disclaimer in the | |
13 | * documentation and/or other materials provided with the distribution. | |
14 | * | |
15 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
16 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
17 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
18 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE | |
19 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | |
20 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | |
21 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | |
22 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | |
23 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | |
24 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
25 | * POSSIBILITY OF SUCH DAMAGE. | |
26 | */ | |
27 | ||
48 | 28 | #ifndef ASCENSION_UI_TEXT_H |
29 | #define ASCENSION_UI_TEXT_H | |
11 | 30 | |
16
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
14
diff
changeset
|
31 | #include "font.h" |
82
4e1e698f4b0d
add generic mesh draw function and move sprite draw function to separate unit
Mike Becker <universe@uap-core.de>
parents:
71
diff
changeset
|
32 | #include "../2d/sprite.h" |
58
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
33 | |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
34 | #include <cx/string.h> |
3 | 35 | |
25
601b3f4e17a2
rename AscTextNode to just AscText
Mike Becker <universe@uap-core.de>
parents:
23
diff
changeset
|
36 | typedef struct AscText { |
71
baa73a0be3ce
centralize draw functions
Mike Becker <universe@uap-core.de>
parents:
65
diff
changeset
|
37 | AscSprite base; |
58
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
38 | cxmutstr text; |
65
9c44c55d327a
consistently refer to windows by ID - fixes #381
Mike Becker <universe@uap-core.de>
parents:
59
diff
changeset
|
39 | AscFont font; |
19 | 40 | asc_col4i color; |
58
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
41 | unsigned short max_width; |
116
bfb2a7d62047
replace scaling with correct mesh sizes
Mike Becker <universe@uap-core.de>
parents:
114
diff
changeset
|
42 | /** |
bfb2a7d62047
replace scaling with correct mesh sizes
Mike Becker <universe@uap-core.de>
parents:
114
diff
changeset
|
43 | * The automatically calculated offset in case the text is centered. |
bfb2a7d62047
replace scaling with correct mesh sizes
Mike Becker <universe@uap-core.de>
parents:
114
diff
changeset
|
44 | */ |
58
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
45 | unsigned short offx; |
116
bfb2a7d62047
replace scaling with correct mesh sizes
Mike Becker <universe@uap-core.de>
parents:
114
diff
changeset
|
46 | /** |
bfb2a7d62047
replace scaling with correct mesh sizes
Mike Becker <universe@uap-core.de>
parents:
114
diff
changeset
|
47 | * The automatically calculated text dimension. |
bfb2a7d62047
replace scaling with correct mesh sizes
Mike Becker <universe@uap-core.de>
parents:
114
diff
changeset
|
48 | */ |
bfb2a7d62047
replace scaling with correct mesh sizes
Mike Becker <universe@uap-core.de>
parents:
114
diff
changeset
|
49 | asc_vec2u dimension; |
25
601b3f4e17a2
rename AscTextNode to just AscText
Mike Becker <universe@uap-core.de>
parents:
23
diff
changeset
|
50 | } AscText; |
16
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
14
diff
changeset
|
51 | |
58
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
52 | enum asc_text_alignment { |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
53 | ASC_TEXT_ALIGN_LEFT = 0x00, |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
54 | ASC_TEXT_ALIGN_CENTERED = 0x01, |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
55 | ASC_TEXT_ALIGN_RIGHT = 0x02 |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
56 | }; |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
57 | #define ASC_TEXT_ALIGNMENT_MASK 0x03 |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
58 | #define ASC_TEXT_CENTERED_FLAG 0x04 |
4
b7acda6a4476
add simple color data types
Mike Becker <universe@uap-core.de>
parents:
3
diff
changeset
|
59 | |
59
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
60 | struct asc_text_create_args { |
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
61 | int x; |
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
62 | int y; |
114 | 63 | const char *name; |
59
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
64 | char const *text; |
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
65 | enum asc_text_alignment alignment; |
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
66 | unsigned short max_width; |
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
67 | }; |
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
68 | |
16
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
14
diff
changeset
|
69 | /** |
19 | 70 | * Creates a text node. |
11 | 71 | * |
36
e26b4ac1661c
invert the logic of converting between specialized nodes and the generic interface
Mike Becker <universe@uap-core.de>
parents:
33
diff
changeset
|
72 | * The current context ink and font will be used. |
4
b7acda6a4476
add simple color data types
Mike Becker <universe@uap-core.de>
parents:
3
diff
changeset
|
73 | * |
59
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
74 | * @param args initial arguments for creating the node |
36
e26b4ac1661c
invert the logic of converting between specialized nodes and the generic interface
Mike Becker <universe@uap-core.de>
parents:
33
diff
changeset
|
75 | * @return the scene node |
e26b4ac1661c
invert the logic of converting between specialized nodes and the generic interface
Mike Becker <universe@uap-core.de>
parents:
33
diff
changeset
|
76 | * |
16
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
14
diff
changeset
|
77 | * @see asc_ink() |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
14
diff
changeset
|
78 | * @see asc_font() |
4
b7acda6a4476
add simple color data types
Mike Becker <universe@uap-core.de>
parents:
3
diff
changeset
|
79 | */ |
59
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
80 | AscSceneNode *asc_text_create(struct asc_text_create_args args); |
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
81 | |
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
82 | /** |
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
83 | * Creates a text node. |
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
84 | * |
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
85 | * The current context ink and font will be used. |
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
86 | * |
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
87 | * This is a convenience macro that lets you use the arguments |
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
88 | * as named parameters. Usage example: |
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
89 | * @code |
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
90 | * AscSceneNode *mytext = asc_text( .x = 10, .y = 15 ); |
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
91 | * @endcode |
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
92 | * |
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
93 | * @param ... initial arguments for creating the node |
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
94 | * @return the scene node |
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
95 | * |
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
96 | * @see asc_ink() |
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
97 | * @see asc_font() |
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
98 | */ |
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
99 | #define asc_text(...) \ |
764fbb013252
use fancy named parameters for asc_text()
Mike Becker <universe@uap-core.de>
parents:
58
diff
changeset
|
100 | asc_text_create((struct asc_text_create_args) { __VA_ARGS__ }) |
36
e26b4ac1661c
invert the logic of converting between specialized nodes and the generic interface
Mike Becker <universe@uap-core.de>
parents:
33
diff
changeset
|
101 | |
e26b4ac1661c
invert the logic of converting between specialized nodes and the generic interface
Mike Becker <universe@uap-core.de>
parents:
33
diff
changeset
|
102 | /** |
58
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
103 | * Sets the text alignment. |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
104 | * |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
105 | * @param node the text node |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
106 | */ |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
107 | __attribute__((__nonnull__)) |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
108 | static inline void asc_text_alignment( |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
109 | AscSceneNode *node, |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
110 | enum asc_text_alignment alignment |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
111 | ) { |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
112 | asc_set_flag_masked(node->flags, ASC_TEXT_ALIGNMENT_MASK, alignment); |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
113 | asc_node_update(node); |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
114 | } |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
115 | |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
116 | /** |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
117 | * Decides whether the text shall be centered. |
36
e26b4ac1661c
invert the logic of converting between specialized nodes and the generic interface
Mike Becker <universe@uap-core.de>
parents:
33
diff
changeset
|
118 | * |
58
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
119 | * @param node the text node |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
120 | * @param centered true when the text shall be centered |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
121 | */ |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
122 | __attribute__((__nonnull__)) |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
123 | static inline void asc_text_centered( |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
124 | AscSceneNode *node, |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
125 | bool centered |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
126 | ) { |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
127 | if (centered) { |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
128 | asc_clear_flag(node->flags, ASC_TEXT_ALIGN_CENTERED); |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
129 | } else { |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
130 | asc_set_flag(node->flags, ASC_TEXT_ALIGN_CENTERED); |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
131 | } |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
132 | asc_node_update(node); |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
133 | } |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
134 | |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
135 | /** |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
136 | * Sets a new maximum width for the text. |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
137 | * |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
138 | * @param node the text node |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
139 | * @param max_width the new maximum width |
36
e26b4ac1661c
invert the logic of converting between specialized nodes and the generic interface
Mike Becker <universe@uap-core.de>
parents:
33
diff
changeset
|
140 | */ |
58
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
141 | __attribute__((__nonnull__)) |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
142 | static inline void asc_text_max_width( |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
143 | AscSceneNode *node, |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
144 | unsigned max_width |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
145 | ) { |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
146 | ((AscText*)node)->max_width = max_width; |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
147 | asc_node_update(node); |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
148 | } |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
149 | |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
150 | /** |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
151 | * |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
152 | * @param node |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
153 | * @param format |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
154 | * @param ... |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
155 | */ |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
156 | __attribute__((__nonnull__)) |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
157 | void asc_text_printf( |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
158 | AscSceneNode *node, |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
159 | char const* format, |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
160 | ... |
26ebb2f1e6e6
improve ui/text.h interface a lot
Mike Becker <universe@uap-core.de>
parents:
55
diff
changeset
|
161 | ); |
11 | 162 | |
48 | 163 | #endif //ASCENSION_UI_TEXT_H |