docs/Writerside/topics/buffer.h.md

Wed, 02 Apr 2025 20:25:50 +0200

author
Mike Becker <universe@uap-core.de>
date
Wed, 02 Apr 2025 20:25:50 +0200
changeset 1270
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parent 1269
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permissions
-rw-r--r--

document buffer write functions

relates to #451

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1 # Buffer
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2
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3 This buffer implementation can be used to read from or write to memory like you would do with a stream.
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4
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5 This allows the use of `cx_stream_copy()` (see [](streams.h.md)) to copy contents from one buffer to another,
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6 or from a file or network streams to the buffer and vice versa.
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7
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8 More features for convenient use of the buffer can be enabled, like automatic memory management,
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9 automatic resizing of the buffer space, or automatic flushing of contents.
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10
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11 The functions `cxBufferRead()` and `cxBufferWrite()` are `cx_read_func` and `cx_write_func` compatible,
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12 which in turn have a compatible signature to `fread()` and `fwrite()`.
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13 However, due to the different pointer type, the function pointers do not type check out of the box.
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14 For convenience, the macros `cxBufferReadFunc` and `cxBufferWriteFunc` are defined, which perform the necessary cast.
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15
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16 ## Example
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17
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18 <warning>
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19 TODO: add example
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20 </warning>
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21
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22 ## Create
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23
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24 ```C
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25 #include <cx/buffer.h>
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26
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27 int cxBufferInit(CxBuffer *buffer, void *space, size_t capacity,
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28 const CxAllocator *allocator, int flags);
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29
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30 CxBuffer *cxBufferCreate(void *space,size_t capacity,
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31 const CxAllocator *allocator, int flags);
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32
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33 // available flags:
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34 #define CX_BUFFER_DEFAULT
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35 #define CX_BUFFER_FREE_CONTENTS
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36 #define CX_BUFFER_AUTO_EXTEND
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37 #define CX_BUFFER_COPY_ON_WRITE
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38 #define CX_BUFFER_COPY_ON_EXTEND
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39 ```
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40
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41 For creating a UCX buffer you have two options: initialize a pre-allocated structure, or allocate and initialize a new structure in one call.
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42
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43 For the first option, you can call `cxBufferInit()` with the `buffer` argument pointing to an uninitialized `CxBuffer` structure.
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44 You can pass a pre-allocated `space`, the desired `capacity`, and an `allocator`.
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45 If `space` is `NULL`, the `allocator` is used to allocate enough space to match the desired `capacity`.
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47 The `flags` argument is a bit-wise-or combination of the constants listed below.
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48
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49 The function `cxBufferCreate()` is equivalent, except that it uses the `allocator` to allocate a new `CxBuffer` structure, instead of initializing an existing one.
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50
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51 If any allocation fails, `cxBufferInit()` returns non-zero, or `cxBufferCreate()` returns `NULL`, respectively.
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52
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53 | Flag | Description |
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54 |--------------------------|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
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55 | CX_BUFFER_DEFAULT | Alias for zero, meaning no flags are set. |
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56 | CX_BUFFER_FREE_CONTENTS | When the buffer structure is [destroyed](#destroy), the memory for the contents is also automatically deallocated. |
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57 | CX_BUFFER_AUTO_EXTEND | When a write operation would exceed the buffers capacity, the buffer is grown automatically with a call to `cxBufferMinimumCapacity()`. |
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58 | CX_BUFFER_COPY_ON_WRITE | Any write operation will result in allocating a copy of the data, first. This is particularly useful, when a buffer is initialized with read-only memory. |
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59 | CX_BUFFER_COPY_ON_EXTEND | Only when a write operation would exceed the buffers capacity, the copy-on-write operation is performed. This is useful, when a buffer is initialized with read-write memory which is allocated on the stack. |
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60
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61
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62 ## Destroy
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63
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64 ```C
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65 #include <cx/buffer.h>
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66
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67 void cxBufferDestroy(CxBuffer *buffer);
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68
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69 void cxBufferFree(CxBuffer *buffer);
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70 ```
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71
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72 The above functions destroy the buffer and deallocate the buffer's memory when the `CX_BUFFER_FREE_CONTENTS` flag is set.
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73
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74 The function `cxBufferDestroy()` is to be used when the buffer was initialized with `cxBufferInit()`,
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75 and the function `cxBufferFree()` is to be used when the buffer was created with `cxBufferCreate()`.
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76 The only difference is, that `cxBufferFree()` additionally deallocates the memory of the `CxBuffer` structure.
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77
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78 ## Write
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79
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80 ```C
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81 #include <cx/buffer.h>
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82
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83 size_t cxBufferWrite(const void *ptr, size_t size, size_t nitems,
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84 CxBuffer *buffer);
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85
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86 int cxBufferPut(CxBuffer *buffer, int c);
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87
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88 size_t cxBufferPutString(CxBuffer *buffer, const char *str);
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89
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90 int cxBufferTerminate(CxBuffer *buffer);
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91
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92 size_t cxBufferAppend(const void *ptr, size_t size, size_t nitems,
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93 CxBuffer *buffer);
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94
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95 int cxBufferMinimumCapacity(CxBuffer *buffer, size_t capacity);
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96 ```
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97
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98 The primary function for writing to a buffer is `cxBufferWrite()`
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99 which writes up to `nitems` with `size` bytes each from the memory pointed to by `ptr` to the buffer.
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100
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101 When the capacity of the buffer is not sufficient and the `CX_BUFFER_AUTO_EXTEND` is not set in the buffer,
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102 items that do not fit into the buffer are discarded.
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103 The function always returns the actual number of items successfully written.
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104 This equals the number of bytes if and only if `size=1`.
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105
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106 The function `cxBufferPut()` is a `putc()`-like wrapper for `cxBufferWrite()` which writes the character `c`,
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107 converted to an `unsigned char` to the buffer.
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108 Just like `putc()` this function returns the written character on success, and `EOF` on failure,
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109 but it does _not_ set `errno` on failure.
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110
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111 The function `cxBufferPutString()` is a convenience function,
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112 that uses stdlib `strlen()` to compute the length of `str` and then invokes `cxBufferWrite()`.
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113
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114 All of the above functions advance the buffers position by the number of bytes written,
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115 and cause the _size_ of the buffer to grow, if necessary, to contain all written bytes.
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116 On the other hand, `cxBufferTerminate()` writes a zero-byte at the current position,
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117 effectively creating a zero-terminated string whose size equals the buffer size.
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118
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119 The function `cxBufferAppend()` writes the data to end of the buffer (given by its size) regardless of the current position,
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120 and it also does _not_ advance the position.
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121 If the write operation triggered a [flush](#flushing), however, the position will be shifted left alongside the shifted buffer contents.
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122 In case the data at which the current position points gets flushed, the new position will be zero.
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123
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124 If you already (roughly) know how many bytes you will be writing to a buffer,
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125 you can save some allocations during auto-extension when you invoke `cxBufferMinimumCapacity()` before writing the data.
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126 Usually you do not need to do this, unless you have many subsequence writes which impose the risk of multiple unnecessary reallocations.
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127
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128 ## Read
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129
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130 ```C
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131 #include <cx/buffer.h>
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132
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133 size_t cxBufferRead(void *ptr, size_t size, size_t nitems,
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134 CxBuffer *buffer);
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135
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136 int cxBufferGet(CxBuffer *buffer);
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137
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138 bool cxBufferEof(const CxBuffer *buffer);
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139 ```
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140
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141 The function `cxBufferRead()` reads `nitems` number of items of `size` bytes each from the `buffer`
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142 and stores them into the memory pointed to by `ptr`, which must be sufficiently large to hold the contents.
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143 The function returns the actual bytes read, which might be lower, if the desired number of items is not available.
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144
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145 The function `cxBufferGet()` is a `fgetc()`-like function which returns the next byte in the buffer converted to an `int`.
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146 Similar to `fgetc()` it returns `EOF` when there are no more bytes in the buffer.
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147
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148 When all bytes from the buffer have been read, the function `cxBufferEof()` returns true.
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149
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150 All read functions advance the position in the buffer by the number of read bytes.
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151
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152 > When you want to read from a buffer that you previously used for writing, do not forget to set the position
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153 > in the buffer to zero, e.g. by calling `cxBufferSeek()`.
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154
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155 ## Reset and Clear
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156
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157 ```C
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158 #include <cx/buffer.h>
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159
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160 void cxBufferReset(CxBuffer *buffer);
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161
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162 void cxBufferClear(CxBuffer *buffer);
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163 ```
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164
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165 The function `cxBufferReset()` sets both size and position of the buffer to zero,
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166 and `cxBufferClear()` additionally uses `memset()` to set every byte in the buffer to zero.
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167
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168 > When clearing the buffer, only the "live" data, i.e. bytes with indices `[0..size)`, are cleared.
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169 > If you which to clear the entire buffer's memory, you would need to set the size to the capacity, first.
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170
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171 > If the `CX_BUFFER_COPY_ON_WRITE` flag is set, `cxBufferClear()` behaves exactly like `cxBufferReset()`,
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172 > because writing to the contents is disallowed.
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173 >{style="note"}
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174
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175 ## Random Access
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176
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177 ```C
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178 #include <cx/buffer.h>
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179
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180 int cxBufferSeek(CxBuffer *buffer, off_t offset, int whence);
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181 ```
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182
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183 The function `cxBufferSeek()` is a `fseek()`-like function that sets the current position in the buffer
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184 relative to the start (when `whence` is `SEEK_SET`), the current position (when `whence` is `SEEK_CUR`),
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185 or end (when `whence` is `SEEK_END`) of the buffer.
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186
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187 If the resulting position is negative, or larger than the size (i.e. the first unused byte),
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188 this function returns non-zero and sets `errno` to `EOVERFLOW`.
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189
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190 > Note that the error behavior of `cxBufferSeek()` is not exactly the same as for POSIX `fseek()`.
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191
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192 ## Shift Contents
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193
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194 ```C
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195 #include <cx/buffer.h>
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196
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197 int cxBufferShift(CxBuffer *buffer, off_t shift);
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198
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199 int cxBufferShiftRight(CxBuffer *buffer, size_t shift);
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200
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201 int cxBufferShiftLeft(CxBuffer *buffer, size_t shift);
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202 ```
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203
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204 The function `cxBufferShift()` moves the contents within the buffer by the specified `shift` offset,
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205 where a negative offset means a shift to the left, and a positive offset means a shift to the right.
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206 It also adjusts the current position within the buffer, and in case of a right shift also the size, by the same offset.
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207
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208 Data that is shift to the left, is always discarded when the new position of a byte would be smaller than zero.
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209 If the new position would be smaller than zero, it is set exactly to zero.
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210
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211 When data is shift to the right, the behavior depends on the `CX_BUFFER_AUTO_EXTEND` flag.
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212 If set, the function extends the buffer's capacity before moving the data.
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213 Otherwise, the function discards all data that would exceed the buffer's capacity, and both the size and the position are equal to the capacity
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214 (which means, `cxBufferEof()` returns `true` after the operation).
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215
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216 The functions `cxBufferShiftRight()` and `cxBufferShiftLeft()` accept a larger (but in both cases positive) shift offset,
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217 which usually does not make much sense on a 64-bit platform where `off_t` is already large enough to represent any reasonable offset.
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218 You may, however, still use those function to express more explicitly in your code in which direction you want the contents to be shifted.
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219
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220 ## Flushing
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221
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222 ```C
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223 #include <cx/buffer.h>
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224
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225 typedef struct cx_buffer_flush_config_s {
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226 size_t threshold;
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227 size_t blksize;
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228 size_t blkmax;
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229 void *target;
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230 cx_write_func wfunc;
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231 } CxBufferFlushConfig;
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232
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233 int cxBufferEnableFlushing(CxBuffer *buffer,
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234 CxBufferFlushConfig config);
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235
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236 size_t cxBufferFlush(CxBuffer *buffer);
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237 ```
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238
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239 With the function `cxBufferEnableFlushing()` you can configure a flushing strategy for the contents of the buffer.
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240
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241 Flushing, once enabled, may happen in the following cases:
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242 1. when data is written to the buffer, the capacity is insufficient, and `CX_BUFFER_AUTO_EXTEND` is _not_ enabled
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243 2. when data is written to the buffer, and the required capacity exceeds the `threshold` configuration
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244 3. when `cxBufferFlush()` is called explicitly
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245
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246 > By combining the `CX_BUFFER_AUTO_EXTEND` flag and the `threshold` setting,
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247 > you can create a buffer that initially starts with a small capacity, grows up to a certain threshold,
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248 > and starts flushing only when that threshold is exceeded.
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249
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250 Flushing happens by invoking the `wfunc` up to `blkmax` times, writing up to `blksize` bytes from the buffer to the `target` with each call.
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251 The target might not accept all bytes (i.e. the `wfunc` return value indicates that fewer items have been written than requested),
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252 in which case the remaining data remains in the buffer.
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253 That means, the buffer is effectively [shifted](#shift-contents) left by the number of successfully flushed bytes.
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254
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255 > When you write large amounts of data to a buffer, multiple flush cycles might happen.
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256 > After the first flush operations completed, the reclaimed space in the buffer is filled first, but if that
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257 > is not sufficient, another flush may be triggered within the same invocation of the write operation.
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258 >
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259 > That means, as much data is written to the buffer and/or flushed as possible, until neither the flush target, nor the buffer accept more data.
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260 >{style="note"}
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261
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262 > The function `cxBufferFlush()` simply returns zero when flushing was not enabled via `cxBufferEnableFlushing()`.
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263
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264 <seealso>
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265 <category ref="apidoc">
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266 <a href="https://ucx.sourceforge.io/api/buffer_8h.html">buffer.h</a>
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267 </category>
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268 </seealso>

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