docs/Writerside/topics/allocator.h.md

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date
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1 # Allocator
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2
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3 The allocator interface provides a mechanism to implement own custom allocators
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4 that can also be used in many other function in UCX.
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5
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6 A default allocator implementation using the stdlib functions is
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7 available via the global symbol `cxStdlibAllocator`,
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8 and UCX also provides a [memory pool](mempool.h.md) implementation.
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9 You are free to add your additional, own custom implementations.
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10 A general sketch that illustrates how to do this can be found [below](#custom-allocator).
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11
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12 ## Default Allocator
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13
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14 The global default allocator which is used by UCX,
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15 when no specific allocator is specified,
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16 can be configured via the `cxDefaultAllocator`.
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17 It is by default set to the `cxStdlibAllocator`.
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18
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19 ## Overview
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20
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21 ```C
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22 #include <cx/allocator.h>
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23
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24 void *cxMalloc(const CxAllocator *allocator, size_t n);
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25
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26 void *cxZalloc(const CxAllocator *allocator, size_t n);
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27
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28 void *cxCalloc(const CxAllocator *allocator,
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29 size_t nmemb, size_t size);
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31 void *cxRealloc(const CxAllocator *allocator, void *mem, size_t n);
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32
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33 void *cxReallocArray(const CxAllocator *allocator, void *mem,
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34 size_t nmemb, size_t size);
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35
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36 int cxReallocate(const CxAllocator *allocator, void **mem, size_t n);
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38 int cxReallocateArray(const CxAllocator *allocator, void **mem,
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39 size_t nmemb, size_t size);
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41 void cxFree(const CxAllocator *allocator, void *mem);
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42
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43 void *cx_zalloc(size_t n);
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45 int cx_reallocate(void **mem, size_t n);
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47 int cx_reallocatearray(void **mem, size_t nmemb, size_t size);
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48
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49 // predefined allocator that uses stdlib functions
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50 CxAllocator * const cxStdlibAllocator;
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51
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52 // default allocator that can be changed
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53 CxAllocator *cxDefaultAllocator = cxStdlibAllocator;
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54
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55 // Convenience macros that invokes above functions with the cxDefaultAllocator.
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56 #define cxMallocDefault(...)
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57 #define cxZallocDefault(...)
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58 #define cxCallocDefault(...)
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59 #define cxReallocDefault(...)
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60 #define cxReallocateDefault(...)
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61 #define cxReallocateArrayDefault(...)
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62 #define cxReallocArrayDefault(...)
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63 #define cxFreeDefault(...)
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64 ```
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65
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66 > All UCX functions that are not _explicitly_ designed for taking an allocator argument
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67 > (recognizable by a `_a` suffix in the function's name) do support a `NULL` argument
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68 > in which case the `cxDefaultAllocator` will be used.
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69 >
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70 > You may change the default allocator at any time, but it is strongly recommended to
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71 > do it only once at program start to avoid accidentally freeing memory that was
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72 > allocated by a different allocator.
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73
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74 ## Description
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75
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76 The functions `cxMalloc()`, `cxCalloc()`, `cxRealloc()`, `cxReallocArray()`, and `cxFree()`
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77 invoke the memory management functions specified in the `allocator` and should behave like
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78 their respective stdlibc pendants.
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79 Implementations of the allocator interface are strongly encouraged to guarantee this behavior,
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80 most prominently that invocations of `cxFree()` with a `NULL`-pointer for `mem` are ignored
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81 instead of causing segfault error.
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82
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83 The functions `cxZalloc()` and `cx_zalloc()` allocate memory and set every allocated byte to zero.
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84 The latter is merely a macro for stdlibc `calloc(1,n)`.
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85
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86 Additionally, UCX provides the functions `cxReallocate()` and `cxReallocateArray()`, as well as
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87 their independent pendants `cx_reallocate()` and `cx_reallocatearray()`.
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88 All those functions solve the problem that a possible reallocation might fail,
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89 leading to a quite common programming mistake:
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90
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91 ```C
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92 // common mistake - mem will be lost hen realloc() returns NULL
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93 mem = realloc(mem, capacity + 32);
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94 if (mem == NULL) // ... do error handling
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95 ```
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96
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97 The above code can be replaced with `cx_reallocate()` which keeps the pointer intact and returns an error code instead.
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98
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99 ```C
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100 // when cx_reallocate() fails, mem will still point to the old memory
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101 if (cx_reallocate(&mem, capacity + 32)) // ... do error handling
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102 ```
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103
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104 > Please pay special attention to always use `cxFree()` and the `cxRealloc()`-family of functions
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105 > with the **same** allocator that was used to allocate the memory.
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106 {style="warning"}
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107
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108 ## Custom Allocator
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109
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110 If you want to define your own allocator, you need to initialize the `CxAllocator` structure
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111 with a pointer to an allocator class (containing function pointers for the memory management
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112 functions) and an optional pointer to custom data. An example is shown below:
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113
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114 ```c
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115
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116 struct my_allocator_state {
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117 // ... some internal state ...
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118 };
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119
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120 static cx_allocator_class my_allocator_class = {
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121 my_malloc_impl,
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122 my_realloc_impl, // all these functions are somewhere defined
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123 my_calloc_impl,
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124 my_free_impl
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125 };
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126
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127 CxAllocator create_my_allocator(void) {
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128 CxAllocator alloc;
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129 alloc.cl = &my_allocator_class;
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130 struct my_allocator_state *state = malloc(sizeof(*state));
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131 // ... initialize state ...
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132 alloc.data = state;
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133 return alloc;
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134 }
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135
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136 void destroy_my_allocator(CxAllocator *al) {
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137 struct my_allocator_state *state = al->state;
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138 // ... destroy state --
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139 free(state);
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140 }
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141 ```
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142
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143 When you are implementing
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144
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145 ## Destructor Functions
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146
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147 The `allocator.h` header also declares two function pointers for destructor functions.
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148
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149 ```C
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150 typedef void (*cx_destructor_func)(void *memory);
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151 typedef void (*cx_destructor_func2)(void *data, void *memory);
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152 ```
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153
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154 The first one is called _simple_ destructor (e.g. in the context of [collections](collection.h.md)),
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155 and the second one is called _advanced_ destructor.
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156 The only difference is that you can pass additional custom `data` to an advanced destructor function.
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157
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158 Destructor functions play a vital role in deep deallocations.
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159 Another scenarios, besides destroying elements in a collection, are the deallocation of objects
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160 stored in a [memory pool](mempool.h.md) or deallocations of deeply nested [JSON](json.h.md) objects.
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161
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162 > Destructor functions are not to be confused with `free()`-like functions.
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163 > The fundamental differences are that
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164 > * it is not safe to pass `NULL` to a destructor function
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165 > * a destructor may only deallocate the contents inside an object but not the object itself, depending on context
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166 >
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167 {style="note"}
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168
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169 > For example, when you are using a [list](list.h.md) that stores elements directly, a destructor function
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170 > assigned to that collection may only destroy the element's contents but must not deallocate the element's memory.
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171 > On the other hand, when the list is storing just pointers to the elements, you _may_ want the destructor
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172 > function to also deallocate the element's memory when the element is removed from that list.
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173
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174 <seealso>
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175 <category ref="apidoc">
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176 <a href="https://ucx.sourceforge.io/api/allocator_8h.html">allocator.h</a>
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177 </category>
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178 </seealso>

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