| Mon, 24 Aug 2026 16:13:51 +0200 |
Mike Becker |
fix how agreeing on a draw works
default tip
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changeset |
files
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| Mon, 24 Aug 2026 15:48:19 +0200 |
Mike Becker |
complete documentation of the network protocol
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changeset |
files
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| Mon, 24 Aug 2026 14:43:33 +0200 |
Mike Becker |
remove unnecessary fen.h include in main.c
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changeset |
files
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| Mon, 24 Aug 2026 14:38:15 +0200 |
Mike Becker |
rework network message codes + add NETCODE_ACCEPT_MOVE
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changeset |
files
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| Mon, 24 Aug 2026 14:31:37 +0200 |
Mike Becker |
change how a game is ended in multiplayer
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changeset |
files
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| Mon, 24 Aug 2026 14:30:47 +0200 |
Mike Becker |
add test data for games that are one move away from completion
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changeset |
files
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| Mon, 24 Aug 2026 13:42:35 +0200 |
Mike Becker |
fix regression in network play: we have to transmit capture/check(mate) flags
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changeset |
files
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| Mon, 24 Aug 2026 13:20:19 +0200 |
Mike Becker |
fix wrong error code when chess rules are violated
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changeset |
files
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| Sun, 23 Aug 2026 12:19:05 +0200 |
Mike Becker |
fix byte-order problem in GameInfo and change decline reason to one byte
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changeset |
files
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| Sun, 23 Aug 2026 11:38:27 +0200 |
Mike Becker |
fix missing byte-order conversion in ntoh_move() and change protocol byte order to little-endian
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changeset |
files
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| ... |