implement optional delay - resolves #820 default tip

simplify code structure

do not consider empty move strings an invalid move - just ask again

ask for player names during PGN export

fix wrong game state when the waiting player resigns

fix non-POSIX syntax in update-rules.sh

remove unused includes

fix memory leak when playing a game over domain socket as a client

implement interactive game review

fix critical OOM bug in PGN export

add remaining missing STR tags to PGN exports

add build option to enable ASan

prettier line breaking in exported PGNs

add prompt whether PGN should be exported with comments

add message when a pre-move failed

relax validation of premoves to allow retaking pieces

implement "taunt" command for the waiting player

allow the waiting player to perform actions while waiting

add support for DEL key and the macOS way of deleting chars

use terminal default colors

correctly use unicode chars for white pieces

update uwproj

fix build for linkers that expect libs to come last

fix that PGN (with comments) can exceed 80 chars

add elapsed move time commands to PGN exports

fix that hours in clock should not have leading zeros

fix that the clock is not redrawn when receiving TIMEOVER command

fix missing support for 0+X time control

change return type of write_pgn to void

add clock times to PGN output

(0) -100 -50 -30 tip

mercurial