Sun, 01 Oct 2023 13:56:42 +0200 |
Mike Becker |
improve Makefiles
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Sun, 01 Oct 2023 12:53:35 +0200 |
Mike Becker |
add uwproj configure script generator
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Tue, 13 Aug 2019 00:33:59 +0200 |
Mike Becker |
pgn parser can now handle comments (although it ignores them for now)
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Tue, 18 Sep 2018 15:02:08 +0200 |
Mike Becker |
adds unicode support
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Wed, 29 Aug 2018 17:31:36 +0200 |
Mike Becker |
error message when syntactically validating a King's move into a check position is now correct
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Wed, 29 Aug 2018 15:12:24 +0200 |
Mike Becker |
fixes ambiguity resolver in PGN output not resolving ambiguities for diagonally attacking Knights
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Tue, 28 Aug 2018 14:37:09 +0200 |
Mike Becker |
adds error messages to PGN reader
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Tue, 28 Aug 2018 14:16:30 +0200 |
Mike Becker |
fixes inappropriate use of EXIT_ macros + adds a sample PGN file
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Mon, 21 Mar 2016 20:35:58 +0100 |
Mike Becker |
fixed hypthetical bug, where the client address is not correctly retrieved by accept()
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Fri, 26 Feb 2016 11:55:42 +0100 |
Mike Becker |
updated copyright and version info
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Wed, 02 Jul 2014 15:09:17 +0200 |
Mike Becker |
added program version
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Mon, 16 Jun 2014 15:41:06 +0200 |
Mike Becker |
added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
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Mon, 16 Jun 2014 13:45:31 +0200 |
Mike Becker |
added pgn parser and writer (without comment support yet) + minor refactorings
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Wed, 28 May 2014 15:47:57 +0200 |
Mike Becker |
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
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Mon, 07 Apr 2014 17:39:46 +0200 |
Mike Becker |
experimental async input for single machine mode
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Tue, 01 Apr 2014 14:04:00 +0200 |
Mike Becker |
introduced single machine mode
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Mon, 31 Mar 2014 15:03:25 +0200 |
Mike Becker |
introduced game state structure
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Wed, 19 Mar 2014 15:36:54 +0100 |
Mike Becker |
implemented chess board and remis/surrender messages
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Mon, 17 Mar 2014 15:39:36 +0100 |
Mike Becker |
separated server and client module
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Sun, 23 Feb 2014 21:03:35 +0100 |
Mike Becker |
fixed network code + added game info and transmission of game info
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Wed, 05 Feb 2014 14:07:43 +0100 |
Mike Becker |
added (single) client / server architecture
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