| 33 SRC += input.c |
33 SRC += input.c |
| 34 SRC += server.c |
34 SRC += server.c |
| 35 SRC += client.c |
35 SRC += client.c |
| 36 SRC += game.c |
36 SRC += game.c |
| 37 |
37 |
| 38 OBJ = $(SRC:%.c=../build/%$(OBJ_EXT)) |
38 OBJ = $(SRC:%.c=../build/release/%$(OBJ_EXT)) |
| |
39 OBJ_D = $(SRC:%.c=../build/debug/%$(OBJ_EXT)) |
| 39 |
40 |
| 40 all: $(OBJ) |
41 all: $(OBJ) |
| 41 $(LD) -o ../build/$(BIN) $^ ../build/chess$(LIB_EXT) $(LDFLAGS) |
42 $(LD) -o ../build/release/$(BIN) $^ \ |
| 42 |
43 ../build/release/chess$(LIB_EXT) $(LDFLAGS) |
| 43 |
44 |
| 44 ../build/%$(OBJ_EXT): %.c |
45 debug: $(OBJ_D) |
| |
46 $(LD) -o ../build/debug/$(BIN) $^ \ |
| |
47 ../build/debug/chess$(LIB_EXT) $(LDFLAGS) |
| |
48 |
| |
49 ../build/release/%$(OBJ_EXT): %.c ../build/release |
| 45 $(CC) -o $@ $(CFLAGS) -c $< |
50 $(CC) -o $@ $(CFLAGS) -c $< |
| 46 |
51 |
| |
52 ../build/debug/%$(OBJ_EXT): %.c ../build/debug |
| |
53 $(CC) -o $@ $(CFLAGS_D) -c $< |
| |
54 |
| |
55 ../build/release: |
| |
56 $(MKDIR) $(MKDIRFLAGS) ../build/release |
| |
57 |
| |
58 ../build/debug: |
| |
59 $(MKDIR) $(MKDIRFLAGS) ../build/debug |
| |
60 |