| 34 SRC += input.c |
34 SRC += input.c |
| 35 SRC += server.c |
35 SRC += server.c |
| 36 SRC += client.c |
36 SRC += client.c |
| 37 SRC += game.c |
37 SRC += game.c |
| 38 |
38 |
| 39 OBJ = $(SRC:%.c=../build/release/%$(OBJ_EXT)) |
39 OBJ = $(SRC:%.c=$(BUILDDIR)/%$(OBJ_EXT)) |
| 40 OBJ_D = $(SRC:%.c=../build/debug/%$(OBJ_EXT)) |
|
| 41 |
40 |
| 42 all: ../build/release $(OBJ) |
41 all: $(BUILDDIR) $(OBJ) |
| 43 $(LD) -o ../build/release/$(BIN) $(OBJ) \ |
42 $(LD) -o $(BUILDDIR)/$(BIN) $(OBJ) \ |
| 44 ../build/release/chess$(LIB_EXT) $(LDFLAGS) |
43 $(BUILDDIR)/chess$(LIB_EXT) $(LDFLAGS) |
| 45 |
44 |
| 46 debug: ../build/debug $(OBJ_D) |
45 $(BUILDDIR)/%$(OBJ_EXT): %.c |
| 47 $(LD) -o ../build/debug/$(BIN) $(OBJ_D) \ |
46 $(CC) -o $@ $(CFLAGS) -c $< |
| 48 ../build/debug/chess$(LIB_EXT) $(LDFLAGS) |
47 |
| |
48 $(BUILDDIR): |
| |
49 $(MKDIR) $(MKDIRFLAGS) $(BUILDDIR) |
| 49 |
50 |
| 50 ../build/release/%$(OBJ_EXT): %.c |
|
| 51 $(CC) -o $@ $(CFLAGS) -c $< |
|
| 52 |
|
| 53 ../build/debug/%$(OBJ_EXT): %.c |
|
| 54 $(CC) -o $@ $(CFLAGS_D) -c $< |
|
| 55 |
|
| 56 ../build/release: |
|
| 57 $(MKDIR) $(MKDIRFLAGS) ../build/release |
|
| 58 |
|
| 59 ../build/debug: |
|
| 60 $(MKDIR) $(MKDIRFLAGS) ../build/debug |
|
| 61 |
|