| 46 /** |
46 /** |
| 47 * Computes the FEN representation of the current game state. |
47 * Computes the FEN representation of the current game state. |
| 48 * |
48 * |
| 49 * @param str a buffer large enough to hold the FEN string |
49 * @param str a buffer large enough to hold the FEN string |
| 50 * @param gamestate the current game state |
50 * @param gamestate the current game state |
| |
51 * @see #FEN_MAX_LENGTH |
| 51 */ |
52 */ |
| 52 void fen_compute(char *str, GameState *gamestate); |
53 void fen_compute(char *str, GameState *gamestate); |
| 53 |
54 |
| 54 #ifdef __cplusplus |
55 #ifdef __cplusplus |
| 55 } /* extern "C" */ |
56 } /* extern "C" */ |