changelog
- Sun, 19 Jul 2026 19:17:04 +0200
- by Mike Becker <universe@uap-core.de> [Sun, 19 Jul 2026 19:17:04 +0200] rev 150
- fix regression: position reporting about PGN errors
- Sun, 19 Jul 2026 17:13:16 +0200
- by Mike Becker <universe@uap-core.de> [Sun, 19 Jul 2026 17:13:16 +0200] rev 149
- add 150 example games to test PGN parser
- Sat, 18 Jul 2026 22:00:49 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 18 Jul 2026 22:00:49 +0200] rev 148
- add test directory and make target for tests
- Sat, 18 Jul 2026 21:18:38 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 18 Jul 2026 21:18:38 +0200] rev 147
- make eval_move() and check_move() not change their input string
- Sat, 18 Jul 2026 21:18:07 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 18 Jul 2026 21:18:07 +0200] rev 146
- fix fucked up indentation
- Sat, 18 Jul 2026 15:30:08 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 18 Jul 2026 15:30:08 +0200] rev 145
- add sanity check for result in PGN move text
- Sat, 18 Jul 2026 15:01:04 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 18 Jul 2026 15:01:04 +0200] rev 144
- fix that checkmate notation did not set the check flag in the move
- Mon, 13 Jul 2026 22:37:40 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 13 Jul 2026 22:37:40 +0200] rev 143
- improve implementation of read_pgn() and parse_pgn()
- Mon, 13 Jul 2026 22:23:00 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 13 Jul 2026 22:23:00 +0200] rev 142
- fix implementation of parse_pgn()
- Mon, 13 Jul 2026 22:16:52 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 13 Jul 2026 22:16:52 +0200] rev 141
- fix memory leaks in server_run() when starting the game is aborted
- Mon, 13 Jul 2026 22:13:34 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 13 Jul 2026 22:13:34 +0200] rev 140
- add parse_pgn function which can later be used for automated testing
- Sat, 13 Jun 2026 13:45:19 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 13 Jun 2026 13:45:19 +0200] rev 139
- fix checkmate detection
issue #895 and issue #896
- Sat, 13 Jun 2026 13:24:54 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 13 Jun 2026 13:24:54 +0200] rev 138
- fix missing cleanup calls in game_play_singlemachine()
- Fri, 12 Jun 2026 15:32:33 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 12 Jun 2026 15:32:33 +0200] rev 137
- fix memory leak when simulating real threats
- Fri, 12 Jun 2026 15:28:00 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 12 Jun 2026 15:28:00 +0200] rev 136
- start fixing issue #895
- Fri, 12 Jun 2026 14:33:42 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 12 Jun 2026 14:33:42 +0200] rev 135
- fixes #893 - pawn could not promote
- Fri, 12 Jun 2026 13:36:15 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 12 Jun 2026 13:36:15 +0200] rev 134
- fixes #891 - wrong move number in FEN
- Fri, 12 Jun 2026 13:34:35 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 12 Jun 2026 13:34:35 +0200] rev 133
- simplify FEN generation and add current_color() function to rules
- Sun, 07 Jun 2026 16:56:22 +0200
- by Mike Becker <universe@uap-core.de> [Sun, 07 Jun 2026 16:56:22 +0200] rev 132
- extracts FEN code into a separate compilation unit
relates to #842
- Sun, 07 Jun 2026 14:55:20 +0200
- by Mike Becker <universe@uap-core.de> [Sun, 07 Jun 2026 14:55:20 +0200] rev 131
- prepare netcode for claiming threefold repetition
relates to #843
- Thu, 28 May 2026 13:58:24 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 28 May 2026 13:58:24 +0200] rev 130
- implement optional delay - resolves #820
- Thu, 28 May 2026 12:15:26 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 28 May 2026 12:15:26 +0200] rev 129
- simplify code structure
- Tue, 26 May 2026 15:29:00 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 26 May 2026 15:29:00 +0200] rev 128
- do not consider empty move strings an invalid move - just ask again
- Tue, 26 May 2026 15:21:42 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 26 May 2026 15:21:42 +0200] rev 127
- ask for player names during PGN export
resolves #840
- Fri, 22 May 2026 18:34:02 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 22 May 2026 18:34:02 +0200] rev 126
- fix wrong game state when the waiting player resigns
fixes #844
- Wed, 20 May 2026 15:52:17 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 20 May 2026 15:52:17 +0200] rev 125
- fix non-POSIX syntax in update-rules.sh
- Wed, 20 May 2026 15:16:58 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 20 May 2026 15:16:58 +0200] rev 124
- remove unused includes
- Tue, 19 May 2026 18:50:37 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 19 May 2026 18:50:37 +0200] rev 123
- fix memory leak when playing a game over domain socket as a client
- Tue, 19 May 2026 18:03:06 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 19 May 2026 18:03:06 +0200] rev 122
- implement interactive game review
resolves #813 but creates issue #844
(at least it makes #844 noticeable)
- Tue, 19 May 2026 17:59:24 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 19 May 2026 17:59:24 +0200] rev 121
- fix critical OOM bug in PGN export