Mon, 31 Mar 2014 11:41:08 +0200
added optional alternate config for chess lib
6 | 1 | /* |
2 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. | |
3 | * | |
4 | * Copyright 2014 Mike Becker. All rights reserved. | |
5 | * | |
6 | * Redistribution and use in source and binary forms, with or without | |
7 | * modification, are permitted provided that the following conditions are met: | |
8 | * | |
9 | * 1. Redistributions of source code must retain the above copyright | |
10 | * notice, this list of conditions and the following disclaimer. | |
11 | * | |
12 | * 2. Redistributions in binary form must reproduce the above copyright | |
13 | * notice, this list of conditions and the following disclaimer in the | |
14 | * documentation and/or other materials provided with the distribution. | |
15 | * | |
16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE | |
20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | |
21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | |
22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | |
23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | |
24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | |
25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
26 | * POSSIBILITY OF SUCH DAMAGE. | |
27 | * | |
28 | */ | |
29 | ||
30 | #include "game.h" | |
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31 | #include "network.h" |
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32 | #include "input.h" |
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33 | #include <ncurses.h> |
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34 | #include <string.h> |
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35 | |
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36 | static const uint8_t boardx = 10, boardy = 10; |
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37 | |
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38 | static void draw_board(Board board, MoveListRoot *movelist, uint8_t mycolor) { |
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39 | |
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40 | for (uint8_t y = 0 ; y < 8 ; y++) { |
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41 | for (uint8_t x = 0 ; x < 8 ; x++) { |
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42 | uint8_t col = board[y][x] & COLOR_MASK; |
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43 | uint8_t piece = board[y][x] & PIECE_MASK; |
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44 | char piecec; |
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45 | if (piece) { |
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46 | piecec = piece == PAWN ? 'P' : getpiecechr(piece); |
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47 | } else { |
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48 | piecec = ' '; |
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49 | } |
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50 | |
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51 | attrset((col == WHITE ? A_BOLD : A_DIM) | |
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52 | COLOR_PAIR((y&1)==(x&1) ? COL_WB : COL_BW)); |
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53 | |
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54 | int cy = mycolor == WHITE ? boardy-y : boardy-7+y; |
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55 | int cx = mycolor == WHITE ? boardx+x*3 : boardx+21-x*3; |
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56 | mvaddch(cy, cx, ' '); |
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57 | mvaddch(cy, cx+1, piecec); |
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58 | mvaddch(cy, cx+2, ' '); |
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59 | } |
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60 | } |
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61 | |
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62 | attrset(A_NORMAL); |
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63 | for (uint8_t i = 0 ; i < 8 ; i++) { |
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64 | int x = mycolor == WHITE ? boardx+i*3+1 : boardx+22-i*3; |
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65 | int y = mycolor == WHITE ? boardy-i : boardy-7+i; |
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66 | mvaddch(boardy+1, x, 'a'+i); |
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67 | mvaddch(y, boardx-2, '1'+i); |
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68 | } |
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69 | |
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70 | /* move log */ |
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71 | // TODO: introduce window to avoid bugs with a long move log |
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72 | uint8_t logy = 0; |
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73 | const uint8_t logx = boardx + 30; |
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74 | int logi = 1; |
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75 | MoveList *logelem = movelist->first; |
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76 | |
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77 | while (logelem) { |
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78 | logi++; |
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79 | if (logi % 2 == 0) { |
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80 | if ((logi - 2) % 4 == 0) { |
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81 | logy++; |
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82 | wmove(tchess_window, logy, logx); |
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83 | } |
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84 | printw("%d. ", logi / 2); |
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85 | } |
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86 | |
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87 | if (logelem) { |
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88 | Move move = logelem->move; |
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89 | char logstr[] = { |
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90 | getpiecechr(move.piece), |
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91 | filechr(move.fromfile), rowchr(move.fromrow), |
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92 | move.capture ? 'x':'\0', |
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93 | filechr(move.tofile), rowchr(move.torow), |
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94 | move.check ? '+' : (move.checkmate ? '#' : |
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95 | (move.promotion ? '=' : '\0')), |
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96 | move.promotion ? getpiecechr(move.promotion) : '\0', |
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97 | ' ' |
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98 | }; |
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99 | for (int stri = 0 ; stri < sizeof(logstr) ; stri++) { |
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100 | if (logstr[stri]) { |
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101 | addch(logstr[stri]); |
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102 | } |
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103 | } |
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104 | |
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105 | logelem = logelem->next; |
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106 | } |
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107 | } |
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108 | } |
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109 | |
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110 | |
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111 | static int sendmove(Board board, MoveListRoot *movelist, |
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112 | uint8_t mycolor, int opponent) { |
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113 | |
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114 | const size_t buflen = 8; |
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115 | char movestr[buflen]; |
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116 | _Bool remisrejected = FALSE; |
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117 | uint8_t code; |
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118 | |
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119 | int inputy = getmaxy(tchess_window) - 6; |
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120 | while (1) { |
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121 | move(inputy, 0); |
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122 | if (remisrejected) { |
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123 | printw( |
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124 | "Use chess notation to enter your move.\n" |
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125 | "Remis offer rejected - type 'surr' to surrender. \n\n" |
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126 | "Type your move: "); |
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127 | } else { |
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128 | printw( |
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129 | "Use chess notation to enter your move.\n" |
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130 | "Or type 'surr' to surrender or 'remis' to offer remis.\n\n" |
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131 | "Type your move: "); |
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132 | } |
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133 | clrtoeol(); |
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134 | refresh(); |
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135 | getnstr(movestr, buflen); |
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136 | |
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137 | if (strncmp(movestr, "surr", buflen) == 0) { |
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138 | printw("You surrendered!"); |
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139 | clrtoeol(); |
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140 | refresh(); |
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141 | net_send_code(opponent, NETCODE_SURRENDER); |
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142 | return 1; |
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143 | } else if (strncmp(movestr, "remis", buflen) == 0) { |
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144 | if (!remisrejected) { |
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145 | net_send_code(opponent, NETCODE_REMIS); |
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146 | printw("Remis offer sent - waiting for acceptance..."); |
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147 | refresh(); |
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148 | if (net_recieve_code(opponent) == NETCODE_ACCEPT) { |
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149 | printw("\rRemis accepted!"); |
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150 | clrtoeol(); |
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151 | refresh(); |
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152 | return 1; |
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153 | } else { |
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154 | remisrejected = TRUE; |
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155 | } |
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156 | } |
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157 | } else { |
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158 | Move move; |
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159 | int eval_result = eval_move(board, mycolor, movestr, &move); |
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160 | switch (eval_result) { |
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161 | case VALID_MOVE_SYNTAX: |
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162 | net_send_code(opponent, NETCODE_MOVE); |
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163 | net_send_data(opponent, &move, sizeof(Move)); |
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164 | code = net_recieve_code(opponent); |
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165 | move.check = code == NETCODE_CHECK; |
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166 | move.checkmate = code == NETCODE_CHECKMATE; |
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167 | addmove(movelist, &move); |
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168 | if (code == NETCODE_DECLINE) { |
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169 | printw("Invalid move."); |
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170 | } else { |
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171 | apply_move(board, &move); |
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172 | if (move.checkmate) { |
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173 | printw("Checkmate!"); |
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174 | clrtoeol(); |
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175 | return 1; |
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176 | } else { |
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177 | return 0; |
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178 | } |
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179 | } |
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180 | break; |
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181 | case AMBIGUOUS_MOVE: |
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182 | printw("Ambiguous move - please specify the piece to move."); |
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183 | break; |
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184 | case INVALID_POSITION: |
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185 | printw("Cannot find the piece that shall be moved."); |
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186 | break; |
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187 | case NEED_PROMOTION: |
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188 | printw("You need to promote the pawn (append \"=Q\" e.g.)!"); |
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189 | break; |
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190 | default: |
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191 | printw("Can't interpret move - please use algebraic notation."); |
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192 | } |
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193 | clrtoeol(); |
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194 | } |
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195 | } |
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196 | } |
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197 | |
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198 | static int recvmove(Board board, MoveListRoot *movelist, int opponent) { |
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199 | |
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200 | int inputy = getmaxy(tchess_window) - 6; |
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201 | while (1) { |
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202 | move(inputy, 0); |
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203 | printw("Awaiting opponent move..."); |
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204 | clrtoeol(); |
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205 | refresh(); |
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206 | |
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207 | // TODO: nonblocking |
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208 | uint32_t code = net_recieve_code(opponent); |
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209 | |
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210 | Move move; |
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211 | switch (code) { |
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212 | case NETCODE_SURRENDER: |
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213 | printw("\rYour opponent surrendered!"); |
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214 | clrtoeol(); |
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215 | return 1; |
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216 | case NETCODE_REMIS: |
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217 | if (prompt_yesno( |
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218 | "\rYour opponent offers remis - do you accept")) { |
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219 | printw("\rRemis accepted!"); |
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220 | clrtoeol(); |
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221 | net_send_code(opponent, NETCODE_ACCEPT); |
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222 | return 1; |
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223 | } else { |
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224 | net_send_code(opponent, NETCODE_DECLINE); |
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225 | } |
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226 | break; |
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227 | case NETCODE_MOVE: |
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228 | net_recieve_data(opponent, &move, sizeof(Move)); |
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229 | if (validate_move(board, &move)) { |
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230 | apply_move(board, &move); |
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231 | addmove(movelist, &move); |
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232 | if (move.check) { |
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233 | net_send_code(opponent, NETCODE_CHECK); |
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234 | } else if (move.checkmate) { |
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235 | net_send_code(opponent, NETCODE_CHECKMATE); |
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236 | } else { |
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237 | net_send_code(opponent, NETCODE_ACCEPT); |
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238 | } |
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239 | return 0; |
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240 | } else { |
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241 | net_send_code(opponent, NETCODE_DECLINE); |
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242 | } |
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243 | } |
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244 | } |
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245 | } |
6 | 246 | |
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247 | void freemovelist(MoveListRoot* list) { |
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248 | MoveList *elem; |
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249 | elem = list->first; |
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250 | while (elem) { |
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251 | MoveList *cur = elem; |
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252 | elem = elem->next; |
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253 | free(cur); |
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254 | }; |
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255 | free(list); |
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256 | } |
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257 | |
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258 | void addmove(MoveListRoot* list, Move *move) { |
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259 | MoveList *elem = malloc(sizeof(MoveList)); |
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260 | elem->next = NULL; |
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261 | elem->move = *move; |
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262 | |
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263 | if (list->last) { |
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264 | list->last->next = elem; |
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265 | list->last = elem; |
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266 | } else { |
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267 | list->first = list->last = elem; |
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268 | } |
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269 | } |
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270 | |
6 | 271 | void game_start(Settings *settings, int opponent) { |
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272 | _Bool myturn = is_server(settings) == |
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273 | (settings->gameinfo.servercolor == WHITE); |
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274 | uint8_t mycolor = myturn ? WHITE:BLACK; |
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275 | |
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276 | _Bool running; |
6 | 277 | |
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278 | MoveListRoot* movelist = calloc(1, sizeof(MoveListRoot)); |
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279 | |
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280 | Board board = { |
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281 | {WROOK, WKNIGHT, WBISHOP, WQUEEN, WKING, WBISHOP, WKNIGHT, WROOK}, |
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282 | {WPAWN, WPAWN, WPAWN, WPAWN, WPAWN, WPAWN, WPAWN, WPAWN}, |
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283 | {0, 0, 0, 0, 0, 0, 0, 0}, |
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284 | {0, 0, 0, 0, 0, 0, 0, 0}, |
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285 | {0, 0, 0, 0, 0, 0, 0, 0}, |
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286 | {0, 0, 0, 0, 0, 0, 0, 0}, |
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287 | {BPAWN, BPAWN, BPAWN, BPAWN, BPAWN, BPAWN, BPAWN, BPAWN}, |
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288 | {BROOK, BKNIGHT, BBISHOP, BQUEEN, BKING, BBISHOP, BKNIGHT, BROOK} |
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289 | }; |
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290 | |
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291 | do { |
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292 | clear(); |
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293 | draw_board(board, movelist, mycolor); |
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294 | if (myturn) { |
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295 | running = !sendmove(board, movelist, mycolor, opponent); |
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296 | } else { |
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297 | running = !recvmove(board, movelist, opponent); |
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298 | flushinp(); // flush any input the user hacked in while waiting |
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299 | } |
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300 | myturn ^= TRUE; |
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301 | } while (running); |
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302 | |
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303 | freemovelist(movelist); |
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304 | |
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305 | mvaddstr(getmaxy(tchess_window)-1, 0, |
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306 | "Game has ended. Press any key to leave..."); |
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307 | getch(); |
6 | 308 | } |