Thu, 03 Apr 2014 16:07:04 +0200
moved checkmate and stalemate flags to gamestate
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1 | /* |
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2 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. |
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3 | * |
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4 | * Copyright 2014 Mike Becker. All rights reserved. |
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5 | * |
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6 | * Redistribution and use in source and binary forms, with or without |
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7 | * modification, are permitted provided that the following conditions are met: |
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8 | * |
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9 | * 1. Redistributions of source code must retain the above copyright |
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10 | * notice, this list of conditions and the following disclaimer. |
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11 | * |
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12 | * 2. Redistributions in binary form must reproduce the above copyright |
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13 | * notice, this list of conditions and the following disclaimer in the |
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14 | * documentation and/or other materials provided with the distribution. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
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17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
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18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
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19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE |
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20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
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21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
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22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
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23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
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24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
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25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
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26 | * POSSIBILITY OF SUCH DAMAGE. |
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27 | * |
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28 | */ |
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29 | |
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30 | #include "rules.h" |
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31 | #include "rook.h" |
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32 | |
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33 | _Bool rook_chkrules(Move *move) { |
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34 | return move->torow == move->fromrow || move->tofile == move->fromfile; |
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35 | } |
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36 | |
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37 | _Bool rook_isblocked(GameState *gamestate, Move *move) { |
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38 | |
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39 | if (move->torow == move->fromrow) { |
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40 | int d = move->tofile > move->fromfile ? 1 : -1; |
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41 | uint8_t f = move->fromfile; |
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42 | while (f != move->tofile-d) { |
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43 | f += d; |
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44 | if (gamestate->board[move->fromrow][f]) { |
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45 | return 1; |
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46 | } |
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47 | } |
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48 | } else { |
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49 | int d = move->torow > move->fromrow ? 1 : -1; |
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50 | uint8_t r = move->fromrow; |
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51 | while (r != move->torow - d) { |
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52 | r += d; |
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53 | if (gamestate->board[r][move->fromfile]) { |
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54 | return 1; |
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55 | } |
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56 | } |
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57 | } |
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58 | |
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59 | return 0; |
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60 | } |
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61 | |
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62 | static int rook_getloc_fixedrow(GameState *gamestate, Move *move) { |
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63 | uint8_t file = POS_UNSPECIFIED; |
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64 | for (uint8_t f = 0 ; f < 8 ; f++) { |
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65 | if (gamestate->board[move->fromrow][f] == move->piece) { |
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66 | if (file == POS_UNSPECIFIED) { |
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67 | file = f; |
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68 | } else { |
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69 | return AMBIGUOUS_MOVE; |
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70 | } |
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71 | } |
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72 | } |
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73 | if (file == POS_UNSPECIFIED) { |
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74 | return INVALID_POSITION; |
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75 | } else { |
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76 | move->fromfile = file; |
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77 | return VALID_MOVE_SYNTAX; |
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78 | } |
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79 | } |
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80 | |
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81 | static int rook_getloc_fixedfile(GameState *gamestate, Move *move) { |
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82 | uint8_t row = POS_UNSPECIFIED; |
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83 | for (uint8_t r = 0 ; r < 8 ; r++) { |
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84 | if (gamestate->board[r][move->fromfile] == move->piece) { |
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85 | if (row == POS_UNSPECIFIED) { |
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86 | row = r; |
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87 | } else { |
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88 | return AMBIGUOUS_MOVE; |
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89 | } |
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90 | } |
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91 | } |
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92 | if (row == POS_UNSPECIFIED) { |
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93 | return INVALID_POSITION; |
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94 | } else { |
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95 | move->fromrow = row; |
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96 | return VALID_MOVE_SYNTAX; |
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97 | } |
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98 | } |
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99 | |
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100 | int rook_getlocation(GameState *gamestate, Move *move) { |
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101 | |
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102 | if (move->fromfile != POS_UNSPECIFIED) { |
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103 | if (move->fromfile == move->tofile) { |
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104 | return rook_getloc_fixedfile(gamestate, move); |
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105 | } else { |
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106 | if (gamestate->board[move->torow][move->fromfile] == move->piece) { |
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107 | move->fromrow = move->torow; |
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108 | return VALID_MOVE_SYNTAX; |
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109 | } else { |
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110 | return INVALID_POSITION; |
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111 | } |
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112 | } |
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113 | } |
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114 | |
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115 | if (move->fromrow != POS_UNSPECIFIED) { |
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116 | if (move->fromrow == move->torow) { |
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117 | return rook_getloc_fixedrow(gamestate, move); |
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118 | } else { |
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119 | if (gamestate->board[move->fromrow][move->tofile] == move->piece) { |
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120 | move->fromfile = move->tofile; |
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121 | return VALID_MOVE_SYNTAX; |
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122 | } else { |
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123 | return INVALID_POSITION; |
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124 | } |
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125 | } |
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126 | } |
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127 | |
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128 | Move chkrowmove = *move, chkfilemove = *move; |
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129 | |
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130 | chkrowmove.fromrow = move->torow; |
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131 | int chkrow = rook_getloc_fixedrow(gamestate, &chkrowmove); |
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132 | |
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133 | chkfilemove.fromfile = move->tofile; |
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134 | int chkfile = rook_getloc_fixedfile(gamestate, &chkfilemove); |
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135 | |
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136 | if ((chkrow == VALID_MOVE_SYNTAX && chkfile == VALID_MOVE_SYNTAX) || |
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137 | chkrow == AMBIGUOUS_MOVE || chkfile == AMBIGUOUS_MOVE) { |
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138 | return AMBIGUOUS_MOVE; |
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139 | } |
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140 | |
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141 | if (chkrow == VALID_MOVE_SYNTAX) { |
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142 | *move = chkrowmove; |
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143 | return VALID_MOVE_SYNTAX; |
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144 | } |
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145 | |
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146 | if (chkfile == VALID_MOVE_SYNTAX) { |
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147 | *move = chkfilemove; |
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148 | return VALID_MOVE_SYNTAX; |
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149 | } |
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150 | |
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151 | return INVALID_POSITION; |
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152 | } |