src/chess/rules.c

Wed, 09 Apr 2014 12:07:47 +0200

author
Mike Becker <universe@uap-core.de>
date
Wed, 09 Apr 2014 12:07:47 +0200
changeset 34
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parent 33
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child 36
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permissions
-rw-r--r--

added nonblocking read for network games + minor build system fixes

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1 /*
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2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
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3 *
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4 * Copyright 2014 Mike Becker. All rights reserved.
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5 *
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6 * Redistribution and use in source and binary forms, with or without
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7 * modification, are permitted provided that the following conditions are met:
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8 *
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9 * 1. Redistributions of source code must retain the above copyright
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10 * notice, this list of conditions and the following disclaimer.
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11 *
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12 * 2. Redistributions in binary form must reproduce the above copyright
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13 * notice, this list of conditions and the following disclaimer in the
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14 * documentation and/or other materials provided with the distribution.
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15 *
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16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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26 * POSSIBILITY OF SUCH DAMAGE.
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27 *
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28 */
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29
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30 #include "rules.h"
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31 #include "chess.h"
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32 #include <string.h>
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33 #include <stdlib.h>
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34
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35 void gamestate_cleanup(GameState *gamestate) {
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36 MoveList *elem;
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37 elem = gamestate->movelist;
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38 while (elem) {
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39 MoveList *cur = elem;
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40 elem = elem->next;
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41 free(cur);
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42 };
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43 }
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44
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45 static void addmove(GameState* gamestate, Move *move) {
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46 MoveList *elem = malloc(sizeof(MoveList));
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47 elem->next = NULL;
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48 elem->move = *move;
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49
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50 clock_gettime(CLOCK_REALTIME, &(elem->move.timestamp));
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51
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52 if (gamestate->lastmove) {
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53 struct timespec *lasttstamp = &(gamestate->lastmove->move.timestamp);
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54 time_t sec = elem->move.timestamp.tv_sec - lasttstamp->tv_sec;
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55 long int nanos;
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56 if (elem->move.timestamp.tv_nsec < lasttstamp->tv_nsec) {
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57 nanos = 1e9L-(lasttstamp->tv_nsec - elem->move.timestamp.tv_nsec);
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58 sec--;
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59 } else {
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60 nanos = elem->move.timestamp.tv_nsec - lasttstamp->tv_nsec;
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61 }
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62
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63 elem->move.movetime.tv_sec = sec;
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64 elem->move.movetime.tv_nsec = nanos;
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65
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66 gamestate->lastmove->next = elem;
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67 gamestate->lastmove = elem;
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68 } else {
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69 elem->move.movetime.tv_nsec = 0;
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70 elem->move.movetime.tv_sec = 0;
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71 gamestate->movelist = gamestate->lastmove = elem;
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72 }
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73 }
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74
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75 char getpiecechr(uint8_t piece) {
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76 switch (piece & PIECE_MASK) {
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77 case ROOK: return 'R';
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78 case KNIGHT: return 'N';
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79 case BISHOP: return 'B';
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80 case QUEEN: return 'Q';
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81 case KING: return 'K';
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82 default: return '\0';
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83 }
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84 }
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85
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86 uint8_t getpiece(char c) {
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87 switch (c) {
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88 case 'R': return ROOK;
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89 case 'N': return KNIGHT;
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90 case 'B': return BISHOP;
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91 case 'Q': return QUEEN;
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92 case 'K': return KING;
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93 default: return 0;
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94 }
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95 }
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96
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97 static int getlocation(GameState *gamestate, Move *move) {
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98 uint8_t piece = move->piece & PIECE_MASK;
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99 switch (piece) {
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100 case PAWN: return pawn_getlocation(gamestate, move);
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101 case ROOK: return rook_getlocation(gamestate, move);
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102 case KNIGHT: return knight_getlocation(gamestate, move);
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103 case BISHOP: return bishop_getlocation(gamestate, move);
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104 case QUEEN: return queen_getlocation(gamestate, move);
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105 case KING: return king_getlocation(gamestate, move);
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106 default: return INVALID_MOVE_SYNTAX;
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107 }
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108 }
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109
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110 void apply_move(GameState *gamestate, Move *move) {
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111 uint8_t piece = move->piece & PIECE_MASK;
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112 uint8_t color = move->piece & COLOR_MASK;
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113
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114 /* en passant capture */
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115 if (move->capture && piece == PAWN &&
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116 mdst(gamestate->board, move) == 0) {
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117 gamestate->board[move->fromrow][move->tofile] = 0;
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118 }
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119
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120 /* remove old en passant threats */
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121 for (uint8_t file = 0 ; file < 8 ; file++) {
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122 gamestate->board[3][file] &= ~ENPASSANT_THREAT;
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123 gamestate->board[4][file] &= ~ENPASSANT_THREAT;
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124 }
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125
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126 /* add new en passant threat */
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127 if (piece == PAWN && (
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128 (move->fromrow == 1 && move->torow == 3) ||
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129 (move->fromrow == 6 && move->torow == 4))) {
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130 move->piece |= ENPASSANT_THREAT;
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131 }
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132
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133 /* move (and maybe capture or promote) */
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134 msrc(gamestate->board, move) = 0;
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135 if (move->promotion) {
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136 mdst(gamestate->board, move) = move->promotion;
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137 } else {
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138 mdst(gamestate->board, move) = move->piece;
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139 }
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140
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141 /* castling */
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142 if (piece == KING &&
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143 move->fromfile == fileidx('e')) {
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144
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145 if (move->tofile == fileidx('g')) {
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146 gamestate->board[move->torow][fileidx('h')] = 0;
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147 gamestate->board[move->torow][fileidx('f')] = color|ROOK;
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148 } else if (move->tofile == fileidx('c')) {
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149 gamestate->board[move->torow][fileidx('a')] = 0;
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150 gamestate->board[move->torow][fileidx('d')] = color|ROOK;
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151 }
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152 }
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153
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154 addmove(gamestate, move);
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155 }
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156
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c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
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157 static _Bool validate_move_rules(GameState *gamestate, Move *move) {
19
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158 /* validate indices (don't trust opponent) */
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159 if (!chkidx(move)) {
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160 return 0;
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161 }
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162
21
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diff changeset
163 /* must move */
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diff changeset
164 if (move->fromfile == move->tofile && move->fromrow == move->torow) {
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165 return 0;
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166 }
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diff changeset
167
19
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168 /* does piece exist */
29
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diff changeset
169 if (msrc(gamestate->board, move) != move->piece) {
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170 return 0;
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171 }
19
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172
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173 /* can't capture own pieces */
29
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diff changeset
174 if ((mdst(gamestate->board, move) & COLOR_MASK)
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diff changeset
175 == (move->piece & COLOR_MASK)) {
19
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176 return 0;
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177 }
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178
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179 /* validate individual rules */
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180 switch (move->piece & PIECE_MASK) {
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181 case PAWN:
29
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182 return pawn_chkrules(gamestate, move) &&
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183 !pawn_isblocked(gamestate, move);
19
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184 case ROOK:
29
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185 return rook_chkrules(move) &&
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186 !rook_isblocked(gamestate, move);
19
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187 case KNIGHT:
29
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188 return knight_chkrules(move); /* knight is never blocked */
19
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189 case BISHOP:
29
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190 return bishop_chkrules(move) &&
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191 !bishop_isblocked(gamestate, move);
19
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192 case QUEEN:
29
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193 return queen_chkrules(move) &&
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194 !queen_isblocked(gamestate, move);
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195 case KING:
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196 return king_chkrules(gamestate, move) &&
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197 !king_isblocked(gamestate, move);
19
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198 default:
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199 return 0;
19
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200 }
29
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201 }
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202
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203 _Bool validate_move(GameState *gamestate, Move *move) {
19
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204
29
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205 _Bool result = validate_move_rules(gamestate, move);
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206
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diff changeset
207 /* cancel processing to save resources */
25
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208 if (!result) {
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209 return 0;
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210 }
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diff changeset
211
28
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212 /* find kings for check validation */
29
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diff changeset
213 uint8_t piececolor = (move->piece & COLOR_MASK);
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214
28
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215 uint8_t mykingfile = 0, mykingrow = 0, opkingfile = 0, opkingrow = 0;
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216 for (uint8_t row = 0 ; row < 8 ; row++) {
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diff changeset
217 for (uint8_t file = 0 ; file < 8 ; file++) {
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diff changeset
218 if (gamestate->board[row][file] ==
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diff changeset
219 (piececolor == WHITE?WKING:BKING)) {
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220 mykingfile = file;
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221 mykingrow = row;
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222 } else if (gamestate->board[row][file] ==
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223 (piececolor == WHITE?BKING:WKING)) {
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diff changeset
224 opkingfile = file;
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225 opkingrow = row;
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226 }
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227 }
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228 }
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229
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diff changeset
230 /* simulation move for check validation */
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diff changeset
231 GameState simulation;
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diff changeset
232 memcpy(&simulation, gamestate, sizeof(GameState));
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diff changeset
233 apply_move(&simulation, move);
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234
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diff changeset
235 /* don't move into or stay in check position */
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diff changeset
236 if (is_covered(&simulation, mykingrow, mykingfile,
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diff changeset
237 opponent_color(piececolor))) {
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diff changeset
238 return 0;
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diff changeset
239 }
19
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240
25
3ab0c2e1a4e2 implemented king
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diff changeset
241 /* correct check and checkmate flags (move is still valid) */
29
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diff changeset
242 Move threats[16];
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diff changeset
243 uint8_t threatcount;
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diff changeset
244 move->check = get_threats(&simulation, opkingrow, opkingfile,
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diff changeset
245 piececolor, threats, &threatcount);
19
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246
28
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diff changeset
247 if (move->check) {
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diff changeset
248 /* determine possible escape fields */
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diff changeset
249 _Bool canescape = 0;
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diff changeset
250 for (int dr = -1 ; dr <= 1 && !canescape ; dr++) {
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diff changeset
251 for (int df = -1 ; df <= 1 && !canescape ; df++) {
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diff changeset
252 if (!(dr == 0 && df == 0) &&
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diff changeset
253 isidx(opkingrow + dr) && isidx(opkingfile + df)) {
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diff changeset
254
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diff changeset
255 /* escape field neither blocked nor covered */
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diff changeset
256 if ((simulation.board[opkingrow + dr][opkingfile + df]
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diff changeset
257 & COLOR_MASK) != opponent_color(piececolor)) {
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diff changeset
258 canescape |= !is_covered(&simulation,
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diff changeset
259 opkingrow + dr, opkingfile + df, piececolor);
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diff changeset
260 }
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diff changeset
261 }
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diff changeset
262 }
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diff changeset
263 }
29
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diff changeset
264 /* can't escape, can he capture? */
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diff changeset
265 if (!canescape && threatcount == 1) {
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diff changeset
266 canescape = is_attacked(&simulation, threats[0].fromrow,
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diff changeset
267 threats[0].fromfile, opponent_color(piececolor));
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diff changeset
268 }
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diff changeset
269
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diff changeset
270 /* can't capture, can he block? */
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diff changeset
271 if (!canescape && threatcount == 1) {
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diff changeset
272 Move *threat = &(threats[0]);
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diff changeset
273 uint8_t threatpiece = threat->piece & PIECE_MASK;
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diff changeset
274
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diff changeset
275 /* knight, pawns and the king cannot be blocked */
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diff changeset
276 if (threatpiece == BISHOP || threatpiece == ROOK
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diff changeset
277 || threatpiece == QUEEN) {
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diff changeset
278 if (threat->fromrow == threat->torow) {
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diff changeset
279 /* rook aspect (on row) */
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diff changeset
280 int d = threat->tofile > threat->fromfile ? 1 : -1;
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diff changeset
281 uint8_t file = threat->fromfile;
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diff changeset
282 while (!canescape && file != threat->tofile - d) {
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diff changeset
283 file += d;
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diff changeset
284 canescape |= is_protected(&simulation,
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diff changeset
285 threat->torow, file, opponent_color(piececolor));
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diff changeset
286 }
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diff changeset
287 } else if (threat->fromfile == threat->tofile) {
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diff changeset
288 /* rook aspect (on file) */
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diff changeset
289 int d = threat->torow > threat->fromrow ? 1 : -1;
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diff changeset
290 uint8_t row = threat->fromrow;
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diff changeset
291 while (!canescape && row != threat->torow - d) {
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Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
292 row += d;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
293 canescape |= is_protected(&simulation,
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
294 row, threat->tofile, opponent_color(piececolor));
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
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parents: 28
diff changeset
295 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
296 } else {
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
297 /* bishop aspect */
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
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parents: 28
diff changeset
298 int dr = move->torow > move->fromrow ? 1 : -1;
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parents: 28
diff changeset
299 int df = move->tofile > move->fromfile ? 1 : -1;
28
0c1371488d87 NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
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parents: 27
diff changeset
300
29
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
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parents: 28
diff changeset
301 uint8_t row = move->fromrow;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
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parents: 28
diff changeset
302 uint8_t file = move->fromfile;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
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parents: 28
diff changeset
303 while (!canescape && file != move->tofile - df
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
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parents: 28
diff changeset
304 && row != move->torow - dr) {
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
305 row += dr;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
306 file += df;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
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parents: 28
diff changeset
307 canescape |= is_protected(&simulation, row, file,
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
308 opponent_color(piececolor));
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
309 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
310 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
311 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
312 }
28
0c1371488d87 NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents: 27
diff changeset
313
29
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
314 if (!canescape) {
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
315 gamestate->checkmate = 1;
28
0c1371488d87 NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents: 27
diff changeset
316 }
0c1371488d87 NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents: 27
diff changeset
317 }
0c1371488d87 NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents: 27
diff changeset
318
0c1371488d87 NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
Mike Becker <universe@uap-core.de>
parents: 27
diff changeset
319 return 1;
19
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parents:
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320 }
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parents:
diff changeset
321
23
824c9522ce66 introduced game state structure
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parents: 21
diff changeset
322 int eval_move(GameState *gamestate, char *mstr, Move *move) {
19
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parents:
diff changeset
323 memset(move, 0, sizeof(Move));
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parents:
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324 move->fromfile = POS_UNSPECIFIED;
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diff changeset
325 move->fromrow = POS_UNSPECIFIED;
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parents:
diff changeset
326
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parents:
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327 size_t len = strlen(mstr);
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parents:
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328
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parents:
diff changeset
329 /* evaluate check/checkmate flags */
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parents:
diff changeset
330 if (mstr[len-1] == '+') {
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parents:
diff changeset
331 len--; mstr[len] = '\0';
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parents:
diff changeset
332 move->check = 1;
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parents:
diff changeset
333 } else if (mstr[len-1] == '#') {
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parents:
diff changeset
334 len--; mstr[len] = '\0';
27
efeb98bc69c9 moved checkmate and stalemate flags to gamestate
Mike Becker <universe@uap-core.de>
parents: 25
diff changeset
335 /* ignore - validation should set game state */
19
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
336 }
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
337
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
338 /* evaluate promotion */
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parents:
diff changeset
339 if (len > 3 && mstr[len-2] == '=') {
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Mike Becker <universe@uap-core.de>
parents:
diff changeset
340 move->promotion = getpiece(mstr[len-1]);
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parents:
diff changeset
341 if (!move->promotion) {
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parents:
diff changeset
342 return INVALID_MOVE_SYNTAX;
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
343 } else {
23
824c9522ce66 introduced game state structure
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
344 move->promotion |= gamestate->mycolor;
19
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
345 len -= 2;
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parents:
diff changeset
346 mstr[len] = 0;
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
347 }
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
348 }
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
349
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
350 if (len == 2) {
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parents:
diff changeset
351 /* pawn move (e.g. "e4") */
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parents:
diff changeset
352 move->piece = PAWN;
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Mike Becker <universe@uap-core.de>
parents:
diff changeset
353 move->tofile = fileidx(mstr[0]);
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Mike Becker <universe@uap-core.de>
parents:
diff changeset
354 move->torow = rowidx(mstr[1]);
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Mike Becker <universe@uap-core.de>
parents:
diff changeset
355 } else if (len == 3) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
356 if (strcmp(mstr, "O-O") == 0) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
357 /* king side castling */
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Mike Becker <universe@uap-core.de>
parents:
diff changeset
358 move->piece = KING;
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Mike Becker <universe@uap-core.de>
parents:
diff changeset
359 move->fromfile = fileidx('e');
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
360 move->tofile = fileidx('g');
23
824c9522ce66 introduced game state structure
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parents: 21
diff changeset
361 move->fromrow = move->torow = gamestate->mycolor == WHITE ? 0 : 7;
19
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parents:
diff changeset
362 } else {
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
363 /* move (e.g. "Nf3") */
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parents:
diff changeset
364 move->piece = getpiece(mstr[0]);
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parents:
diff changeset
365 move->tofile = fileidx(mstr[1]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
366 move->torow = rowidx(mstr[2]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
367 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
368
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
369 } else if (len == 4) {
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parents:
diff changeset
370 move->piece = getpiece(mstr[0]);
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
371 if (!move->piece) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
372 move->piece = PAWN;
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
373 move->fromfile = fileidx(mstr[0]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
374 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
375 if (mstr[1] == 'x') {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
376 /* capture (e.g. "Nxf3", "dxe5") */
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
377 move->capture = 1;
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
378 } else {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
379 /* move (e.g. "Ndf3", "N2c3", "e2e4") */
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
380 if (isfile(mstr[1])) {
6a26114297a1 moved chess rules to separate lib
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parents:
diff changeset
381 move->fromfile = fileidx(mstr[1]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
382 if (move->piece == PAWN) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
383 move->piece = 0;
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
384 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
385 } else {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
386 move->fromrow = rowidx(mstr[1]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
387 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
388 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
389 move->tofile = fileidx(mstr[2]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
390 move->torow = rowidx(mstr[3]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
391 } else if (len == 5) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
392 if (strcmp(mstr, "O-O-O") == 0) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
393 /* queen side castling "O-O-O" */
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
394 move->piece = KING;
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
395 move->fromfile = fileidx('e');
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
396 move->tofile = fileidx('c');
23
824c9522ce66 introduced game state structure
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
397 move->fromrow = move->torow = gamestate->mycolor == WHITE ? 0 : 7;
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
398 } else {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
399 move->piece = getpiece(mstr[0]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
400 if (mstr[2] == 'x') {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
401 move->capture = 1;
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
402 if (move->piece) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
403 /* capture (e.g. "Ndxf3") */
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
404 move->fromfile = fileidx(mstr[1]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
405 } else {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
406 /* long notation capture (e.g. "e5xf6") */
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
407 move->piece = PAWN;
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
408 move->fromfile = fileidx(mstr[0]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
409 move->fromrow = rowidx(mstr[1]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
410 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
411 } else {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
412 /* long notation move (e.g. "Nc5a4") */
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
413 move->fromfile = fileidx(mstr[1]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
414 move->fromrow = rowidx(mstr[2]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
415 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
416 move->tofile = fileidx(mstr[3]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
417 move->torow = rowidx(mstr[4]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
418 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
419 } else if (len == 6) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
420 /* long notation capture (e.g. "Nc5xf3") */
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
421 if (mstr[3] == 'x') {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
422 move->capture = 1;
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
423 move->piece = getpiece(mstr[0]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
424 move->fromfile = fileidx(mstr[1]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
425 move->fromrow = rowidx(mstr[2]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
426 move->tofile = fileidx(mstr[4]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
427 move->torow = rowidx(mstr[5]);
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
428 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
429 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
430
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
431
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
432 if (move->piece) {
23
824c9522ce66 introduced game state structure
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
433 if (move->piece == PAWN
824c9522ce66 introduced game state structure
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
434 && move->torow == (gamestate->mycolor==WHITE?7:0)
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
435 && !move->promotion) {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
436 return NEED_PROMOTION;
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
437 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
438
23
824c9522ce66 introduced game state structure
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
439 move->piece |= gamestate->mycolor;
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
440 if (move->fromfile == POS_UNSPECIFIED
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
441 || move->fromrow == POS_UNSPECIFIED) {
23
824c9522ce66 introduced game state structure
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
442 return getlocation(gamestate, move);
19
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
443 } else {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
444 return chkidx(move) ? VALID_MOVE_SYNTAX : INVALID_POSITION;
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
445 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
446 } else {
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
447 return INVALID_MOVE_SYNTAX;
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
448 }
6a26114297a1 moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
diff changeset
449 }
29
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
450
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
451 _Bool get_threats(GameState *gamestate, uint8_t row, uint8_t file,
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
452 uint8_t color, Move *threats, uint8_t *threatcount) {
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
453 Move candidates[16];
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
454 int candidatecount = 0;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
455 for (uint8_t r = 0 ; r < 8 ; r++) {
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
456 for (uint8_t f = 0 ; f < 8 ; f++) {
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
457 if ((gamestate->board[r][f] & COLOR_MASK) == color) {
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
458 memset(&(candidates[candidatecount]), 0, sizeof(Move));
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
459 candidates[candidatecount].piece = gamestate->board[r][f];
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
460 candidates[candidatecount].fromrow = r;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
461 candidates[candidatecount].fromfile = f;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
462 candidates[candidatecount].torow = row;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
463 candidates[candidatecount].tofile = file;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
464 candidatecount++;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
465 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
466 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
467 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
468
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
469 if (threatcount) {
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
470 *threatcount = 0;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
471 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
472
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
473
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
474 _Bool result = 0;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
475
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
476 for (int i = 0 ; i < candidatecount ; i++) {
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
477 if (validate_move_rules(gamestate, &(candidates[i]))) {
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
478 result = 1;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
479 if (threats && threatcount) {
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
480 threats[(*threatcount)++] = candidates[i];
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
481 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
482 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
483 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
484
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
485 return result;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
486 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
487
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
488 _Bool get_real_threats(GameState *gamestate, uint8_t row, uint8_t file,
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
489 uint8_t color, Move *threats, uint8_t *threatcount) {
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
490
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
491 Move candidates[16];
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
492 uint8_t candidatecount;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
493 if (get_threats(gamestate, row, file, color, candidates, &candidatecount)) {
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
494
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
495 if (threatcount) {
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
496 *threatcount = 0;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
497 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
498 _Bool result = 0;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
499 uint8_t kingfile = 0, kingrow = 0;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
500 for (uint8_t row = 0 ; row < 8 ; row++) {
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
501 for (uint8_t file = 0 ; file < 8 ; file++) {
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
502 if ((gamestate->board[row][file] & COLOR_MASK) == color) {
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
503 kingfile = file;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
504 kingrow = row;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
505 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
506 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
507 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
508
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
509 for (uint8_t i = 0 ; i < candidatecount ; i++) {
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
510 GameState simulation;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
511 memcpy(&simulation, gamestate, sizeof(GameState));
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
512 apply_move(&simulation, &(candidates[i]));
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
513 if (!is_covered(&simulation, kingrow, kingfile,
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
514 opponent_color(color))) {
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
515 result = 1;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
516 if (threats && threatcount) {
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
517 threats[(*threatcount)++] = candidates[i];
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
518 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
519 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
520 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
521
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
522 return result;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
523 } else {
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
524 return 0;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
525 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
526 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
527
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
528 _Bool is_protected(GameState *gamestate, uint8_t row, uint8_t file,
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
529 uint8_t color) {
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
530
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
531 Move threats[16];
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
532 uint8_t threatcount;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
533 if (get_real_threats(gamestate, row, file, color, threats, &threatcount)) {
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
534 for (int i = 0 ; i < threatcount ; i++) {
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
535 if (threats[i].piece != (color|KING)) {
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
536 return 1;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
537 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
538 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
539 return 0;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
540 } else {
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
541 return 0;
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
542 }
c6a1ad6cf749 fixed checkmate and completed implementation (more testing is still advised)
Mike Becker <universe@uap-core.de>
parents: 28
diff changeset
543 }
33
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
544
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
545 uint16_t remaining_movetime(GameInfo *gameinfo, GameState *gamestate,
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
546 uint8_t color) {
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
547 if (!gameinfo->timecontrol) {
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
548 return 0;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
549 }
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
550
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
551 if (gamestate->movelist) {
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
552 uint16_t time = gameinfo->time;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
553 long int nanos = 0;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
554
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
555 MoveList *movelist = color == WHITE ?
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
556 gamestate->movelist : gamestate->movelist->next;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
557
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
558 while (movelist) {
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
559 time += gameinfo->addtime;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
560
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
561 struct timespec *movetime = &(movelist->move.movetime);
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
562 if (movetime->tv_sec >= time) {
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
563 return 0;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
564 }
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
565
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
566 time -= movetime->tv_sec;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
567 nanos += movetime->tv_nsec;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
568
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
569 movelist = movelist->next ? movelist->next->next : NULL;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
570 }
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
571
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
572 time_t sec;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
573 movelist = gamestate->lastmove;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
574 if ((movelist->move.piece & COLOR_MASK) != color) {
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
575 struct timespec *lastmovetstamp = &(movelist->move.timestamp);
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
576 struct timespec currenttstamp;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
577 clock_gettime(CLOCK_REALTIME, &currenttstamp);
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
578 nanos += currenttstamp.tv_nsec - lastmovetstamp->tv_nsec;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
579 sec = currenttstamp.tv_sec - lastmovetstamp->tv_sec;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
580 if (sec >= time) {
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
581 return 0;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
582 }
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
583
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
584 time -= sec;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
585 }
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
586
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
587 sec = nanos / 1e9L;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
588
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
589 if (sec >= time) {
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
590 return 0;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
591 }
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
592
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
593 time -= sec;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
594
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
595 return time;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
596 } else {
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
597 return gameinfo->time;
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
598 }
866025982aa9 implemented time control
Mike Becker <universe@uap-core.de>
parents: 29
diff changeset
599 }

mercurial