src/chess/queen.c

Wed, 09 Apr 2014 12:07:47 +0200

author
Mike Becker <universe@uap-core.de>
date
Wed, 09 Apr 2014 12:07:47 +0200
changeset 34
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parent 24
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child 47
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permissions
-rw-r--r--

added nonblocking read for network games + minor build system fixes

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1 /*
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2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
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3 *
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4 * Copyright 2014 Mike Becker. All rights reserved.
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5 *
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6 * Redistribution and use in source and binary forms, with or without
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7 * modification, are permitted provided that the following conditions are met:
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8 *
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9 * 1. Redistributions of source code must retain the above copyright
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10 * notice, this list of conditions and the following disclaimer.
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11 *
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12 * 2. Redistributions in binary form must reproduce the above copyright
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13 * notice, this list of conditions and the following disclaimer in the
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14 * documentation and/or other materials provided with the distribution.
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15 *
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16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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26 * POSSIBILITY OF SUCH DAMAGE.
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27 *
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28 */
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29
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30 #include "rules.h"
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31 #include "rook.h"
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32 #include "bishop.h"
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33 #include "queen.h"
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34
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35 _Bool queen_chkrules(Move* move) {
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36 return bishop_chkrules(move) || rook_chkrules(move);
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37 }
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38
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39 _Bool queen_isblocked(GameState *gamestate, Move *move) {
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40 if (rook_chkrules(move)) {
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41 return rook_isblocked(gamestate, move);
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42 } else {
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43 return bishop_isblocked(gamestate, move);
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44 }
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45 }
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46
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47 int queen_getlocation(GameState *gamestate, Move *move) {
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48
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49 Move moveasrook = *move;
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50 int rookaspect = rook_getlocation(gamestate, &moveasrook);
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51
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52 Move moveasbishop = *move;
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53 int bishopaspect = bishop_getlocation(gamestate, &moveasbishop);
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54
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55 if (rookaspect == VALID_MOVE_SYNTAX && bishopaspect == VALID_MOVE_SYNTAX) {
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56 return AMBIGUOUS_MOVE;
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57 }
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58
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59 if (rookaspect == VALID_MOVE_SYNTAX) {
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60 *move = moveasrook;
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61 return VALID_MOVE_SYNTAX;
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62 }
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63
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64 if (bishopaspect == VALID_MOVE_SYNTAX) {
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65 *move = moveasbishop;
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66 return VALID_MOVE_SYNTAX;
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67 }
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68
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69 return INVALID_POSITION;
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70 }

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