name
ascension
description
Game Engine written in pure C
owner
Mike Becker <universe@uap-core.de>
last change
Sun, 13 Jul 2025 15:09:04 +0200

Changes

Sun, 13 Jul 2025 15:09:04 +0200 Mike Becker rework how transformations work to allow rotations around a point of origin default tip changeset | files
Sun, 13 Jul 2025 14:22:40 +0200 Mike Becker add function to apply a matrix to a vector changeset | files
Sun, 13 Jul 2025 13:48:13 +0200 Mike Becker fix wrong row/column access in asc_mat4f_mul() changeset | files
Sun, 13 Jul 2025 13:35:51 +0200 Mike Becker add functions for sin() and cos() with increased precision when the return value is supposed to be zero changeset | files
Sat, 12 Jul 2025 23:05:43 +0200 Mike Becker add rotation functions, but rotation with special point of origin is still broken changeset | files
Sat, 12 Jul 2025 22:28:30 +0200 Mike Becker add conversion functions between degrees and radians changeset | files
Sat, 12 Jul 2025 22:06:24 +0200 Mike Becker remove ui subdir in includes changeset | files
Sat, 12 Jul 2025 21:49:12 +0200 Mike Becker add log message when removing a behavior changeset | files
Fri, 11 Jul 2025 00:48:08 +0200 Mike Becker remove dependency to AscSprite from AscText changeset | files
Thu, 10 Jul 2025 22:19:48 +0200 Mike Becker improve signature of asc_sprite_set_size() changeset | files
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Sun, 13 Jul 2025 15:09:04 +0200 default changeset | changelog | files
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