Fri, 25 Jul 2025 19:19:54 +0200 |
Mike Becker |
simplify how pre-defined shader IDs work
default tip
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Fri, 25 Jul 2025 18:58:50 +0200 |
Mike Becker |
prevent attempts to load a shader again that already failed before
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Fri, 25 Jul 2025 18:54:51 +0200 |
Mike Becker |
fix broken nullptr handling in asc_shader_use() - fixes #696
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Fri, 25 Jul 2025 18:50:36 +0200 |
Mike Becker |
clean up the messy shader code specification
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Thu, 24 Jul 2025 20:58:00 +0200 |
Mike Becker |
vastly deduplicate shader creation code
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Wed, 23 Jul 2025 00:27:46 +0200 |
Mike Becker |
slightly improve error handling
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files
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Tue, 22 Jul 2025 21:38:02 +0200 |
Mike Becker |
resolve several minor TODOs
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Tue, 22 Jul 2025 20:57:13 +0200 |
Mike Becker |
remove outdated TODO comments
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Tue, 22 Jul 2025 20:50:50 +0200 |
Mike Becker |
add more vector arithmetic functions
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Mon, 21 Jul 2025 21:28:34 +0200 |
Mike Becker |
improve snap-to-grid-movement
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