Tue, 10 Jun 2025 19:29:07 +0200 |
Mike Becker |
prepare implementation of primitives
default tip
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Tue, 10 Jun 2025 19:17:21 +0200 |
Mike Becker |
fix includes in glcontext.c
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Mon, 09 Jun 2025 14:02:40 +0200 |
Mike Becker |
implement edge-triggered key press/release
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Mon, 09 Jun 2025 13:18:41 +0200 |
Mike Becker |
add dynamic reload of all shaders
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Sun, 08 Jun 2025 14:58:19 +0200 |
Mike Becker |
refactor shader management - resolves #684
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Sun, 08 Jun 2025 14:57:54 +0200 |
Mike Becker |
add option to enable ASan
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Sun, 01 Jun 2025 16:35:23 +0200 |
Mike Becker |
remove pre-defined dummy textures by introducing conditional compilation for shaders
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Sun, 01 Jun 2025 14:59:40 +0200 |
Mike Becker |
fix incorrect flip of viewport y-axis
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Sun, 01 Jun 2025 14:53:59 +0200 |
Mike Becker |
remove the need for a second pair of texture coordinates
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Sun, 01 Jun 2025 14:33:58 +0200 |
Mike Becker |
rename parameters of asc_set_rotation()
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