Sun, 27 Jul 2025 23:54:33 +0200 |
Mike Becker |
replace ugly backdrop texture
default tip
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files
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Sun, 27 Jul 2025 23:44:14 +0200 |
Mike Becker |
first idea of what the main scene could look like
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files
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Sun, 27 Jul 2025 23:34:19 +0200 |
Mike Becker |
add asc_create_flags() utility function
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files
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Sat, 26 Jul 2025 21:13:05 +0200 |
Mike Becker |
simplify build and copy assets to build dir
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files
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Fri, 25 Jul 2025 19:19:54 +0200 |
Mike Becker |
simplify how pre-defined shader IDs work
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files
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Fri, 25 Jul 2025 18:58:50 +0200 |
Mike Becker |
prevent attempts to load a shader again that already failed before
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files
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Fri, 25 Jul 2025 18:54:51 +0200 |
Mike Becker |
fix broken nullptr handling in asc_shader_use() - fixes #696
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files
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Fri, 25 Jul 2025 18:50:36 +0200 |
Mike Becker |
clean up the messy shader code specification
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files
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Thu, 24 Jul 2025 20:58:00 +0200 |
Mike Becker |
vastly deduplicate shader creation code
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files
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Wed, 23 Jul 2025 00:27:46 +0200 |
Mike Becker |
slightly improve error handling
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files
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