Mon, 04 Aug 2025 23:19:06 +0200 |
Mike Becker |
remove TODO about queuing movement commands
default tip
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Mon, 04 Aug 2025 23:12:22 +0200 |
Mike Becker |
rename spaceship variable to player
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Mon, 04 Aug 2025 23:07:06 +0200 |
Mike Becker |
add player's trace and removes the origin offsets from the game field's tiles
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Mon, 04 Aug 2025 23:06:37 +0200 |
Mike Becker |
fix missing parenthesis in VEC macros
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Sun, 03 Aug 2025 22:15:25 +0200 |
Mike Becker |
add a simple struct for the game field that may be extended later
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Sat, 02 Aug 2025 21:43:39 +0200 |
Mike Becker |
add a frame to the main scene + implement the necessary asc_rectangle_set_bounds() function
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Sat, 02 Aug 2025 15:45:43 +0200 |
Mike Becker |
fix that using mipmap filtering did not generate the necessary mipmaps
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Sat, 02 Aug 2025 15:19:06 +0200 |
Mike Becker |
add player colors
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Sat, 02 Aug 2025 14:58:30 +0200 |
Mike Becker |
add null safety in case a sprite is created without texture parameters
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Sat, 02 Aug 2025 13:20:51 +0200 |
Mike Becker |
redesign game field and make it larger (and the player faster)
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